Massaloi Sarissaphoroi(Massilian Sarissa Lancers)
Long spears give these cavalrymen a fearsome charge.
The early Greek cavalry took roughly the same form throughout the city-states, being comprised of citizens able to afford and maintain a horse. After the Greco-Persian Wars, city-states such as Athens founded more permanent cavalry funded by annual grants. Right through the Peloponnesian War however, this volunteer cavalry continued to be few in numbers, and was used principally to chase skirmishers and fleeing hoplites. It was not that cavalry were ineffectual in Greek warfare, as shown by the Theban victory at the Battle of Delium in 424BC, but until this time they had been underused and lacked the numbers to make a decisive impact. Often wearing a metal helm and a mailed cuirass reaching down to their knees, they were equipped with a long sword and a spear, usable as both a lance and a javelin. However, a lack of saddle and stirrups, unused by the Greeks of the time, made them relatively easy to knock from horseback.
Unit NameMassaloi Sarissaphoroi
Main Unit KeyMas_Sarissa_Lancers
Land Unit KeyMas_Sarissa_Lancers
Naval Unit Keypel_transport
Custom Battle Cost1852
├ Melee Weaponlance3
├ Weapon Damage9
├ Weapon Deadliness0
├ Armour PiercingNo
├ Bonus vs. Cavalry0
├ Bonus vs. Elephants0
└ Bonus vs Infantry2
├ Base Defence26
└ Shield Defence16
├ Armour Defence14
└ Shield Armour0
├ Man Entityheavy_medium
├ Man Health20
├ Bonus Hit Points0
├ Mount Entityrome_horse_heavy_shock
└ Mount Health0
- Stamina (low)
Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat.
- Flying Wedge
The unit assumes a wedge formation that increases charge speed and bonus
- Fire Whilst Moving
This unit can fire when mounted and moving.
This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.
- Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & WeaknessesTransport
- Very poor hull strength
- Very slow speed
- Weak ramming
- Good charge
- Low damage but average armour penetration
- Weak in prolonged melee
- Average morale