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Malhamit Kalb Massalia (Hannibal at the Gates)Massalia (Hannibal at the Gates) Special

Malhamit Kalb

(Garamantine War Dogs)

The legendary king Garamantes is said to have be rescued from his enemies by his loyal hounds. The local tribesmen often take their savage hunting dogs with them on desert raids.

Dogs have always been useful for guard, patrol and scout work. With skilled handlers they can also be used effectively on the battlefield. Attack dogs were specifically bred and trained to ignore the noise and chaos of combat. Taught to attack on command, they were starved a little to ensure aggression before being unleashed upon enemy formations as a savage wave. Faced with a pack of foaming, hungry dogs many men naturally broke or faltered, opening gaps in a battle line that could then be exploited by melee troops.

Malhamit Kalb

Unit Name

Malhamit Kalb

Main Unit Key

AOR_16_Garamantine_Hounds

Land Unit Key

AOR_16_Garamantine_Hounds

Naval Unit Key

pel_transport

Soldiers

80

Category

Melee Infantry

Class

Special

Custom Battle Cost

640

Recruitment Cost

640

Upkeep Cost

160

Melee Attack

18

Weapon Damage

7

├ Melee Weapon

dagger1

├ Weapon Damage

7

├ Weapon Deadliness

0

├ Armour Piercing

No

├ Bonus vs. Cavalry

0

├ Bonus vs. Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

15

Melee Defence

26

├ Base Defence

10

├ Shield

none

└ Shield Defence

16

Armour

12

├ Armour

spc_reinf_hide

├ Armour Defence

12

└ Shield Armour

0

Health

20

├ Man Entity

light_medium

├ Man Health

20

└ Bonus Hit Points

0

Base Morale

35

Abilities

Malhamit Kalb
  • Stamina (good)
    Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat.

Attributes

No Attribute

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Malhamit Kalb
  • Very good attack
  • Strong against lightly armoured units
  • Handlers weak in melee
Recuitment Requirement
Maximum Number 12
Unit Resouces DEI_Libya
Requires Buildings
Malhamit Kalb Lv. 0 Civil Town
Civil Town
(greek_town_civil_3)
Level 2
Civil Colony
Civil Colony
(greek_town_civil_4)
Level 3
Farming Town
Farming Town
(greek_town_farm_3)
Level 2
Farming Colony
Farming Colony
(greek_town_farm_4)
Level 3
Market Town
Market Town
(greek_town_trade_3)
Level 2
Market Colony
Market Colony
(greek_town_trade_4)
Level 3
Hellenistic Komai (Leather)
Hellenistic Komai (Leather)
(rom_HELLENIC_city_minor_hides_3)
Level 2
Hellenistic Town (Leather)
Hellenistic Town (Leather)
(rom_HELLENIC_city_minor_hides_4)
Level 3
Faction Availability
Grand Campaign



Samnite Wars
Caesar in Gaul
Hannibal at the Gates
Imperator Augustus