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Elephantes Hulaioi Liboukoi Massalia (Hannibal at the Gates)Massalia (Hannibal at the Gates) Elephant

Elephantes Hulaioi Liboukoi

(African Elephants)

These powerful beasts plough through enemy lines with terrifying force.

The now-extinct African forest elephants were smaller than the Indian variety. At around two to two and a half metres in height, they were an imposing beast capable of causing panic in enemies unused to facing them in battle. Having fought Syracusan elephants in Sicily in 278-6BC, the Carthaginians captured and tamed the local elephants rather than importing larger specimens from India. The Carthaginians did, however, hire Indian experts to form the most powerful elephant corps of the period. At Bagradas River in 255BC, the Carthaginian elephants caused many casualties, leaving the Romans fearful of battling the creatures for many years afterwards.

Elephantes Hulaioi Liboukoi

Unit Name

Elephantes Hulaioi Liboukoi

Main Unit Key

AOR_18_African_Elephants

Land Unit Key

AOR_18_African_Elephants

Naval Unit Key

pel_transport

Soldiers

18

Category

Elephants

Class

Elephant

Custom Battle Cost

1600

Recruitment Cost

1600

Upkeep Cost

320

Melee Attack

10

Weapon Damage

6

├ Melee Weapon

tusks

├ Weapon Damage

6

├ Weapon Deadliness

0

├ Armour Piercing

No

├ Bonus vs. Cavalry

0

├ Bonus vs. Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

14

Melee Defence

42

├ Base Defence

26

├ Shield

none

└ Shield Defence

16

Armour

12

├ Armour

carm5

├ Armour Defence

12

└ Shield Armour

0

Health

95

├ Man Entity

medium_medium

├ Man Health

20

├ Bonus Hit Points

0

├ Mount

african_elephant

├ Mount Entity

elephant

└ Mount Health

75

Base Morale

30

Abilities

Elephantes Hulaioi Liboukoi
  • Stamina (average)
    Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat.
  • Kill Elephants
    Elephant drivers will kill their mounts with spikes. To be used only if they run amok.

Attributes

  • Run Amok
    This unit may go crazy if it's under pressure.
  • Scare (everyone)
    This unit frightens all enemy units.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Elephantes Hulaioi Liboukoi
  • Very good charge
  • High damage
  • Large amount of hit points
  • Average morale
Recuitment Requirement
Maximum Number 6
Unit Resouces DEI_Ethiopia
Requires Buildings
Elephantes Hulaioi Liboukoi Lv. 0 Civil Town
Civil Town
(greek_town_civil_3)
Level 2
Civil Colony
Civil Colony
(greek_town_civil_4)
Level 3
Farming Town
Farming Town
(greek_town_farm_3)
Level 2
Farming Colony
Farming Colony
(greek_town_farm_4)
Level 3
Market Town
Market Town
(greek_town_trade_3)
Level 2
Market Colony
Market Colony
(greek_town_trade_4)
Level 3
Hellenistic Kleroukhia
Hellenistic Kleroukhia
(rom_HELLENIC_city_major_3)
Level 2
Hellenistic Metropolis
Hellenistic Metropolis
(rom_HELLENIC_city_major_4)
Level 3
Hellenic Garrison Kleroukhia
Hellenic Garrison Kleroukhia
(rom_HELLENIC_city_major_fort_3)
Level 2
Hellenic Fortified Metropolis
Hellenic Fortified Metropolis
(rom_HELLENIC_city_major_fort_4)
Level 3
Hellenic Trade Kleroukhia
Hellenic Trade Kleroukhia
(rom_HELLENIC_city_major_trade_3)
Level 2
Hellenic Economic Metropolis
Hellenic Economic Metropolis
(rom_HELLENIC_city_major_trade_4)
Level 3
Hellenistic Komai
Hellenistic Komai
(rom_HELLENIC_city_minor_gold_3)
Level 2
Hellenistic Town
Hellenistic Town
(rom_HELLENIC_city_minor_gold_4)
Level 3
Faction Availability
Grand Campaign



Samnite Wars
Caesar in Gaul
Hannibal at the Gates
Imperator Augustus