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HomeHome / Divide et Impera / Massalia (Hannibal at the Gates) / Units / Sauromatae Fat Aexsdzhytae
Sauromatae Fat Aexsdzhytae Massalia (Hannibal at the Gates)Massalia (Hannibal at the Gates) Missile Cavalry

Sauromatae Fat Aexsdzhytae

(Sarmatian Horse Archers)

These horse archers can pepper an enemy with arrows and fight off unwanted attention in close combat.

Far from being simple, ignorant barbarians, the various steppe tribes had a great cultural wealth. Living in an area stretching from the Caspian Sea to the northern shores of the Black Sea; the Greeks called them 'Scythians' and the Persians 'Saka', while a western group became known as the Sarmatians. Wearing trousers marked them as barbarians as far as the Greeks were concerned, before their tall, pointed caps and swarthy appearances were even considered. Looks apart, they were, however, exceptional horsemen, highly-skilled with composite-recurve bows and deadly hand-to-hand fighters. Grave goods suggest that Scythian women were as warlike as their men, and probably fought alongside them in battle. This may well be the origin of the Greek myths of Amazon warrior women.

Sauromatae Fat Aexsdzhytae

Unit Name

Sauromatae Fat Aexsdzhytae

Main Unit Key

AOR_43_Sarmatian_Horse_Archers

Land Unit Key

AOR_43_Sarmatian_Horse_Archers

Naval Unit Key

barbarian_transport_small

Soldiers

120

Category

Cavalry

Class

Missile Cavalry

Custom Battle Cost

881

Recruitment Cost

881

Upkeep Cost

176

Missile Damage

10

├ Missile Weapon

cbow2

├ Projectile

cbow2

├ Missile Damage

10

├ Missile Ap Damage

0

└ Base Reload Time

15

Accuracy

20

Range

150

Reload

20

Shots Per Minute

5

Ammunition

15

Melee Attack

30

Weapon Damage

11

├ Melee Weapon

axe2

├ Weapon Damage

11

├ Weapon Deadliness

0

├ Armour Piercing

Yes

├ Bonus vs. Cavalry

0

├ Bonus vs. Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

22

Melee Defence

35

├ Base Defence

19

├ Shield

none

└ Shield Defence

16

Armour

2

├ Armour

carm0

├ Armour Defence

2

└ Shield Armour

0

Health

20

├ Man Entity

light_light

├ Man Health

20

├ Bonus Hit Points

0

├ Mount

rome_scythian_horse_sword_l

├ Mount Entity

rome_horse_light_missile

└ Mount Health

0

Base Morale

25

Abilities

Sauromatae Fat Aexsdzhytae
  • Stamina (good)
    Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat.
  • Cantabrian Circle
    The unit fires whilst riding in a circle that increases reload skill
  • Concentrate Fire
    The unit fires its missiles towards a spot causing damage to everyone in the area of effect

Attributes

  • Disciplined
    This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Fire Whilst Moving
    This unit can fire when mounted and moving.
  • Parthian Shot
    This unit can fire all around and not just in-front of itself.
  • Resistant to Cold
    This unit tires less quickly in snow.

Strengths & Weaknesses

Light Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Sauromatae Fat Aexsdzhytae
  • Long range
  • Average rate of fire
  • Fast moving
  • Good damage but low armour penetration
  • Very weak in melee
  • Very poor morale
Recuitment Requirement
Maximum Number 12
Unit Resouces DEI_Sarmatia
Requires Buildings
Sauromatae Fat Aexsdzhytae Lv. 0 Civil Settlement
Civil Settlement
(greek_town_civil_2)
Level 1
Civil Settlement
Civil Settlement
(greek_town_civil_2)
Level 1
Civil Town
Civil Town
(greek_town_civil_3)
Level 2
Civil Town
Civil Town
(greek_town_civil_3)
Level 2
Civil Colony
Civil Colony
(greek_town_civil_4)
Level 3
Civil Colony
Civil Colony
(greek_town_civil_4)
Level 3
Farming Settlement
Farming Settlement
(greek_town_farm_2)
Level 1
Farming Settlement
Farming Settlement
(greek_town_farm_2)
Level 1
Farming Town
Farming Town
(greek_town_farm_3)
Level 2
Farming Town
Farming Town
(greek_town_farm_3)
Level 2
Farming Colony
Farming Colony
(greek_town_farm_4)
Level 3
Farming Colony
Farming Colony
(greek_town_farm_4)
Level 3
Market Settlement
Market Settlement
(greek_town_trade_2)
Level 1
Market Settlement
Market Settlement
(greek_town_trade_2)
Level 1
Market Town
Market Town
(greek_town_trade_3)
Level 2
Market Town
Market Town
(greek_town_trade_3)
Level 2
Market Colony
Market Colony
(greek_town_trade_4)
Level 3
Market Colony
Market Colony
(greek_town_trade_4)
Level 3
Hellenistic Polis
Hellenistic Polis
(rom_HELLENIC_city_major_2)
Level 1
Hellenistic Kleroukhia
Hellenistic Kleroukhia
(rom_HELLENIC_city_major_3)
Level 2
Hellenistic Metropolis
Hellenistic Metropolis
(rom_HELLENIC_city_major_4)
Level 3
Hellenic Garrison Kleroukhia
Hellenic Garrison Kleroukhia
(rom_HELLENIC_city_major_fort_3)
Level 2
Hellenic Fortified Metropolis
Hellenic Fortified Metropolis
(rom_HELLENIC_city_major_fort_4)
Level 3
Hellenic Trade Kleroukhia
Hellenic Trade Kleroukhia
(rom_HELLENIC_city_major_trade_3)
Level 2
Hellenic Economic Metropolis
Hellenic Economic Metropolis
(rom_HELLENIC_city_major_trade_4)
Level 3
Hellenistic Village
Hellenistic Village
(rom_HELLENIC_city_minor_fish_2)
Level 1
Hellenistic Komai
Hellenistic Komai
(rom_HELLENIC_city_minor_fish_3)
Level 2
Hellenistic Town
Hellenistic Town
(rom_HELLENIC_city_minor_fish_4)
Level 3
Hellenistic Village (Leather)
Hellenistic Village (Leather)
(rom_HELLENIC_city_minor_hides_2)
Level 1
Hellenistic Komai (Leather)
Hellenistic Komai (Leather)
(rom_HELLENIC_city_minor_hides_3)
Level 2
Hellenistic Town (Leather)
Hellenistic Town (Leather)
(rom_HELLENIC_city_minor_hides_4)
Level 3
Faction Availability
Grand Campaign



Samnite Wars
Caesar in Gaul
Hannibal at the Gates
Imperator Augustus