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No. | Unit |
Custom Battle Cost
Custom Battle Cost
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Recruitment Cost
Recruitment Cost
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Upkeep Cost
Upkeep Cost
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Number of Units
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Hit Points
This determines how many hits a unit can withstand alongside armour and melee defence. |
Mass
The weight of the unit. |
Armour
How resistant a unit is to missile fire and melee attacks. |
Leadership
A unit with high leadership is less likely to rout in the face of danger. Leadership is improved by experience in battle. |
Speed
This is how fast a unit moves. |
Melee Attack
This determines the chance of a successful hit on the enemy when the unit is engaged in melee. Battle-hardened troops will gain experience through melee, improving this skill. |
Melee Defence
This determines the chance of a unit being hit whilst in melee. This only works in melee and provides no protection from missiles! |
Weapon Strength
The damage caused by a unit's weapon, split between base and armour piercing. Armour-piercing damage is always applied; base damage can be blocked by armour. |
Charge Bonus
This increases a unit's melee attack and damage when charging. |
Ammunition
The amount of ammunition this unit can carry into battle. Once this has been exhausted the unit will be forced to switch to melee to continue fighting. After the battle, ammunition is fully replenished. |
Range
A long range enables you to hit enemies from a distance, but weapons are still more accurate at shorter ranges. |
Missile Strength
The damage caused by a missile attack, split between base and armour piercing. Armour-piercing damage is always applied, base damage can be blocked by armour. |
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1 |
Monsters & Beasts /
Flying Monster / wh_dlc03_bst_feral_manticore Feral Manticore The Manticore is a killer, above all. Born of Chaos, mutations and madness, but a killer all the same. |
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800 | 0 | 0 | 1 | 5103 | 1600 | 45 | 56 | 70 | 40 | 34 | 445 | 50 | ||||||||||
2 |
Monsters & Beasts /
Specialist Artillery / wh_dlc03_bst_inf_cygor_0 Cygor Plagued by visions, Cygors are cursed to see the Winds of Chaos. Naturally, this makes them mad and extremely dangerous. |
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1550 | 0 | 0 | 1 | 9800 | 6500 | 50 | 75 | 39 | 44 | 25 | 450 | 28 | 25 | 400 | 373 | |||||||
3 |
Monsters & Beasts /
Monstrous Beast / wh_dlc03_bst_inf_razorgor_herd_0 Razorgor Herd Hideously mutated and filled with hungry rage, Razorgors tear men apart in their search for food. |
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600 | 0 | 0 | 32 | 6176 | 1100 | 45 | 55 | 70 | 24 | 18 | 52 | 46 | ||||||||||
4 |
Monsters & Beasts /
Monstrous Infantry / wh2_main_skv_mon_rat_ogres Rat Ogres Patchwork creations of pure brawn and unthinking rage, they charge with the desire only to destroy. |
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700 | 800 | 200 | 16 | 7728 | 1500 | 30 | 56 | 60 | 26 | 26 | 75 | 46 | ||||||||||
5 |
Monsters & Beasts /
Monstrous Infantry / wh_main_vmp_mon_crypt_horrors Crypt Horrors Monstrous, mutated and savage, a Crypt Horror is devastating against the enemy frontline. |
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900 | 800 | 200 | 16 | 9952 | 1500 | 30 | 50 | 50 | 39 | 28 | 70 | 30 | ||||||||||
6 |
Monsters & Beasts /
Monstrous Infantry / wh_main_chs_mon_chaos_spawn Chaos Spawn Monsters of mutated chaos, these altered beasts rain savage blows upon the foe. |
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1000 | 900 | 225 | 16 | 8768 | 1500 | 10 | 100 | 42 | 36 | 28 | 160 | 30 | ||||||||||
7 |
Monsters & Beasts /
Monster / wh2_main_skv_mon_hell_pit_abomination Hell Pit Abomination The very image of madness and ruin; the ultimate rat-made menace unleashed. |
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1800 | 1800 | 450 | 1 | 12100 | 5000 | 50 | 90 | 58 | 42 | 30 | 520 | 25 | ||||||||||
8 |
Monsters & Beasts /
Flying Monster / wh3_dlc23_chd_mon_bale_taurus Bale Taurus Wreathed in smoke, these huge, winged Daemonic-bulls are blessed with flesh that burns with the intensity of a living furnace that sparks the ground 'neath their hooves. |
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1800 | 1800 | 450 | 1 | 8258 | 4000 | 60 | 60 | 74 | 56 | 40 | 540 | 80 | ||||||||||
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