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HomeHome / Total War: WARHAMMER III / Dwellers of Zardok / Units / Lords
Lords
No. Unit Custom Battle Cost
Custom Battle Cost
Recruitment Cost
Recruitment Cost
Upkeep Cost
Upkeep Cost
Number of Units
Hit Points
This determines how many hits a unit can withstand alongside armour and melee defence.
Mass
The weight of the unit.
Armour
How resistant a unit is to missile fire and melee attacks.
Leadership
A unit with high leadership is less likely to rout in the face of danger.
Leadership is improved by experience in battle.
Speed
This is how fast a unit moves.
Melee Attack
This determines the chance of a successful hit on the enemy when the unit is engaged in melee.
Battle-hardened troops will gain experience through melee, improving this skill.
Melee Defence
This determines the chance of a unit being hit whilst in melee.
This only works in melee and provides no protection from missiles!
Weapon Strength
The damage caused by a unit's weapon, split between base and armour piercing.
Armour-piercing damage is always applied; base damage can be blocked by armour.
Charge Bonus
This increases a unit's melee attack and damage when charging.
Ammunition
The amount of ammunition this unit can carry into battle.
Once this has been exhausted the unit will be forced to switch to melee to continue fighting.
After the battle, ammunition is fully replenished.
Range
A long range enables you to hit enemies from a distance, but weapons are still more accurate at shorter ranges.
Missile Strength
The damage caused by a missile attack, split between base and armour piercing.
Armour-piercing damage is always applied, base damage can be blocked by armour.
1
1 Beastlord
Lords / Axe Infantry / wh_dlc03_bst_cha_beastlord_0
Beastlord
Savage masters of the battlefield, Beastlords join the fray with axes in hand and death in mind.
750 0 0 1 4656 800 70 70 38 60 40 470 60
2
1 Beastlord (Razorgor Chariot)
Lords / Chariot / wh_dlc03_bst_cha_beastlord_1
Beastlord (Razorgor Chariot)
Savage masters of the battlefield, Beastlords join the fray with axes in hand and death in mind.
1250 0 0 1 5740 2200 100 70 70 38 32 400 90