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HomeHome / Total War: THREE KINGDOMS / Prince of Qi / Units / Onyx Dragons
Onyx Dragons Prince of QiPrince of Qi Ranged Infantry

Onyx Dragons

Onyx Dragons are as adept at swinging their blades as pulling their bows; elite and versatile infantry.

The blade and bow have very different roles; the first is for close combat, while the second is to be used at long range to assault and harass targets from a safe distance. Masters of both, such as these Onyx Dragons, are valuable because of their versatility.

Each soldier of this elite unit has earned their unique composite bow by proving exceptional accuracy and strength in archery, and has had more than a year’s training to ensure they wield their Jian swords with expert and deadly precision.

Unit Abilities

  • Smoke Screen
    Thick plumes of smoke obscure line of sight, making units seem temporarily invisible.
  • Miasma
    The dense and tough undergrowth that plagues the jungles of the South is a hindrance to all those who try to penetrate into the heartlands of the Nanman.
  • Loose
    The unit spreads apart, making it more difficult for arrows to hit them.

Attributes

  • HIDE IN FOREST
    Can hide in forests.

Strengths & Weaknesses

  • Role: bombardment
    Ordnance units excel at scything down enemies, particularly when on high ground and protected by infantry.
  • Missile attack
    This unit excels at destroying lightly-armoured enemies, raining death upon them from a safe distance.
  • Weak against cavalry
    This unit is very vulnerable to cavalry charges, especially to the flanks.
Onyx Dragons

Unit Name

Onyx Dragons

Main Unit Key

3k_main_unit_water_onyx_dragons

Land Unit Key

3k_main_unit_water_onyx_dragons

Naval Unit Key

3k_main_campaign_ship_transport

Land Unit Group

Bow Infantry

Naval Unit Group

Bow Infantry

Soldiers

160

Caste

missile_infantry

Category

inf_ranged

Class

inf_mis

Custom Battle Cost

900

Recruitment Cost

1080

Upkeep Cost

290

Morale

49

Entity

Hit Points

64800

Speed

NAN

WEAPONS

3k_main_unit_1h095_sword_double_edge

Melee Attack Rate

24

Melee Charge Bonus

100

Melee Damage - Base

20

Melee Damage - Armour-piercing

15

├ Bonus vs Cavalry

0

├ Bonus vs Large

0

└ Bonus vs Infantry

0

Shield

none

Melee Evasion - Base

52%

Melee Evasion - Shield

0%

Ranged Block Chance

0%

ARMOUR

3k_main_unit_tunic

Armour Base

7

Shield Armour

0

Missile Weapon

3k_main_unit_bow_long_siyah_horn_elite

├ Projectile

3k_main_unit_arrow_bow_long_siyah_horn_elite_normal

Ranged Damage - Base

48

Ranged Damage - Armour-piercing

9

Range

250

├ Base Reload Time

7

Ranged Attack Rate

8.6

Ammunition

30

Accuracy