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HomeHome / Total War: THREE KINGDOMS / Prince of Qi / Units / Peasant Raiders
Peasant Raiders Prince of QiPrince of Qi Shock Cavalry

Peasant Raiders

Seizing their only chance for glory, these mounted peasants charge headlong into foes and chase down fleeing enemies.

Peasants own no land and can expect little from their future except hardship, so battle grants them some agency, no matter how short-lived.

Their lack of armour is proof that their generals consider them expendable, but still they grit their teeth and grasp their fatalistic destiny as firmly as their spears, urging their horses into charging the enemy.

Should they survive long enough, they will chase down fleeing enemies - boasting of their prowess upon returning to the fields.

Unit Abilities

  • Miasma
    The dense and tough undergrowth that plagues the jungles of the South is a hindrance to all those who try to penetrate into the heartlands of the Nanman.
  • Loose
    The unit spreads apart, making it more difficult for arrows to hit them.

Attributes

  • HIDE IN FOREST
    Can hide in forests.
  • RAIDER
    Idle soldiers will burn down nearby buildings.

Strengths & Weaknesses

  • Role: flanking
    Fast, agile and devastating - flanking units can turn the tide of battle with a well-timed charge or by routing enemy missile units.
  • Good against armour
    This unit's weapons allow it to pierce even the strongest enemy armour.
  • Cannot adopt advanced formations
    These soldiers are not disciplined enough to adopt advanced formations.
Peasant Raiders

Unit Name

Peasant Raiders

Main Unit Key

3k_main_unit_fire_peasant_raiders

Land Unit Key

3k_main_unit_fire_peasant_raiders

Naval Unit Key

3k_main_campaign_ship_transport

Land Unit Group

Spear Cavalry

Naval Unit Group

Spear Cavalry

Soldiers

40

Caste

melee_cavalry

Category

cavalry

Class

cav_shk

Custom Battle Cost

400

Recruitment Cost

600

Upkeep Cost

160

Morale

20

Entity

Hit Points

67200

Speed

NAN

WEAPONS

3k_main_unit_2h250_spear

Melee Attack Rate

20

Melee Charge Bonus

130

Melee Damage - Base

9

Melee Damage - Armour-piercing

36

├ Bonus vs Cavalry

10

├ Bonus vs Large

0

└ Bonus vs Infantry

0

Shield

none

Melee Evasion - Base

6%

Melee Evasion - Shield

0%

Ranged Block Chance

0%

ARMOUR

3k_main_unit_tunic

Armour Base

7

Shield Armour

0