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HomeHome / Total War: THREE KINGDOMS / Prince of Qi / Units / Lance Cavalry
Lance Cavalry Prince of QiPrince of Qi Shock Cavalry

Lance Cavalry

Warriors chosen for the bravery needed to charge headlong into the enemy, polearms thrust to the fore.

These cavalry target not only the bodies of their enemies, but their morale as well. Crouched low on their mounts, ji polearms clutched tightly under their arms, they charge hard and fast into enemies with the aim of striking fear and forcing them to rout from the battlefield.

Once a charge is completed, they can ride out of range of retaliation and prepare for their next assault. Their iron armour provides some protection in close combat, but they remain vulnerable in sustained encounters and to missile attack.

Unit Abilities

  • Miasma
    The dense and tough undergrowth that plagues the jungles of the South is a hindrance to all those who try to penetrate into the heartlands of the Nanman.
  • Diamond
    The unit forms into a hard-edged diamond, good for both offence and defence but limiting manoeuvrability.
  • Loose
    The unit spreads apart, making it more difficult for arrows to hit them.
  • Wedge
    The unit forms into a spear-tip, best for driving directly through enemy lines.

Attributes

  • HIDE IN FOREST
    Can hide in forests.

Strengths & Weaknesses

  • Role: flanking
    Fast, agile and devastating - flanking units can turn the tide of battle with a well-timed charge or by routing enemy missile units.
  • Weak against missile attacks
    This unit is unshielded and therefore has little defence against missile attacks.
Lance Cavalry

Unit Name

Lance Cavalry

Main Unit Key

3k_main_unit_fire_lance_cavalry

Land Unit Key

3k_main_unit_fire_lance_cavalry

Naval Unit Key

3k_main_campaign_ship_transport

Land Unit Group

Halberd Cavalry

Naval Unit Group

Halberd Cavalry

Soldiers

40

Caste

melee_cavalry

Category

cavalry

Class

cav_shk

Custom Battle Cost

650

Recruitment Cost

1050

Upkeep Cost

280

Morale

30

Entity

Hit Points

67200

Speed

NAN

WEAPONS

3k_main_unit_2h250_polearm_ji

Melee Attack Rate

20

Melee Charge Bonus

235

Melee Damage - Base

25

Melee Damage - Armour-piercing

25

├ Bonus vs Cavalry

5

├ Bonus vs Large

0

└ Bonus vs Infantry

0

Shield

none

Melee Evasion - Base

8%

Melee Evasion - Shield

0%

Ranged Block Chance

0%

ARMOUR

3k_main_unit_iron_partial

Armour Base

32

Shield Armour

0