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No. | Unit |
Custom Battle Cost
Custom Battle Cost
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Recruitment Cost
Recruitment Cost
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Upkeep Cost
Upkeep Cost
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Number of Units
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Hit Points
This determines how many hits a unit can withstand alongside armour and melee defence. |
Mass
The weight of the unit. |
Armour
How resistant a unit is to missile fire and melee attacks. |
Leadership
A unit with high leadership is less likely to rout in the face of danger. Leadership is improved by experience in battle. |
Speed
This is how fast a unit moves. |
Melee Attack
This determines the chance of a successful hit on the enemy when the unit is engaged in melee. Battle-hardened troops will gain experience through melee, improving this skill. |
Melee Defence
This determines the chance of a unit being hit whilst in melee. This only works in melee and provides no protection from missiles! |
Weapon Strength
The damage caused by a unit's weapon, split between base and armour piercing. Armour-piercing damage is always applied; base damage can be blocked by armour. |
Charge Bonus
This increases a unit's melee attack and damage when charging. |
Ammunition
The amount of ammunition this unit can carry into battle. Once this has been exhausted the unit will be forced to switch to melee to continue fighting. After the battle, ammunition is fully replenished. |
Range
A long range enables you to hit enemies from a distance, but weapons are still more accurate at shorter ranges. |
Missile Strength
The damage caused by a missile attack, split between base and armour piercing. Armour-piercing damage is always applied, base damage can be blocked by armour. |
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1 |
Monsters & Beasts /
War Beasts / wh_dlc03_bst_inf_chaos_warhounds_1 Chaos Warhounds (Poison) This beast's bite brings not just pain, but also a cruel toxicity that courses through every vein. |
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450 | 0 | 0 | 80 | 6080 | 150 | 15 | 38 | 95 | 26 | 17 | 22 | 20 | ||||||||||
2 |
Monsters & Beasts /
Specialist Artillery / wh_dlc03_bst_inf_cygor_0 Cygor Plagued by visions, Cygors are cursed to see the Winds of Chaos. Naturally, this makes them mad and extremely dangerous. |
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1550 | 0 | 0 | 1 | 9800 | 6500 | 50 | 75 | 39 | 44 | 25 | 450 | 28 | 25 | 400 | 373 | |||||||
3 |
Monsters & Beasts /
Monstrous Infantry / wh_dlc03_bst_inf_minotaurs_0 Minotaurs A ferocious hunger drives axe-wielding Minotaurs into the melee - hunger for war and hunger for flesh. |
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1200 | 0 | 0 | 16 | 8704 | 1600 | 35 | 75 | 62 | 34 | 32 | 110 | 34 | ||||||||||
4 |
Monsters & Beasts /
Monstrous Infantry / wh_dlc03_bst_inf_minotaurs_1 Minotaurs (Shields) The victims of a Minotaur are ripped limb from limb and then, unfortunately, devoured. |
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1200 | 0 | 0 | 16 | 8704 | 1600 | 45 | 75 | 62 | 34 | 45 | 110 | 32 | ||||||||||
5 |
Monsters & Beasts /
Monstrous Infantry Great Weapons / wh_dlc03_bst_inf_minotaurs_2 Minotaurs (Great Weapons) A Minotaur, with axe in hand, can hold its own against dozens of enemies with vicious, brutal fury. |
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1200 | 0 | 0 | 16 | 8704 | 1600 | 35 | 75 | 62 | 34 | 32 | 110 | 40 | ||||||||||
6 |
Monsters & Beasts /
Monster / wh2_dlc17_bst_mon_ghorgon_0 Ghorgon Gluttony and hunger are all that some beasts know. |
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2000 | 0 | 0 | 1 | 10888 | 6500 | 50 | 80 | 64 | 57 | 34 | 520 | 46 | ||||||||||
7 |
Monsters & Beasts /
Monstrous Beast / wh_dlc03_bst_inf_razorgor_herd_0 Razorgor Herd Hideously mutated and filled with hungry rage, Razorgors tear men apart in their search for food. |
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600 | 0 | 0 | 32 | 6176 | 1100 | 45 | 55 | 70 | 24 | 18 | 52 | 46 | ||||||||||
8 |
Monsters & Beasts /
Monster / wh2_dlc17_bst_mon_ghorgon_ror_0 The Bloodbrute Behemoth (Ghorgon) Such a ravenous appetite is never truly sated. |
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2550 | 0 | 0 | 1 | 10888 | 6500 | 50 | 90 | 64 | 71 | 43 | 520 | 46 | ||||||||||
9 |
Monsters & Beasts /
Monster / wh2_dlc17_bst_mon_jabberslythe_0 Jabberslythe Fear can so easily be twisted into madness. |
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1700 | 0 | 0 | 1 | 9220 | 5500 | 60 | 75 | 65 | 36 | 42 | 450 | 30 | ||||||||||
10 |
Monsters & Beasts /
Monster / wh2_dlc17_bst_mon_jabberslythe_ror_0 The Vorbergland Broodmother (Jabberslythe) Behold the true visage of insanity. |
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2100 | 0 | 0 | 1 | 9220 | 5500 | 60 | 85 | 65 | 45 | 52 | 450 | 30 | ||||||||||
11 |
Monsters & Beasts /
Flying Monster / wh_dlc03_bst_feral_manticore Feral Manticore The Manticore is a killer, above all. Born of Chaos, mutations and madness, but a killer all the same. |
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800 | 0 | 0 | 1 | 5103 | 1600 | 45 | 56 | 70 | 40 | 34 | 445 | 50 | ||||||||||
12 |
Monsters & Beasts /
Monstrous Infantry / wh_dlc03_bst_mon_chaos_spawn_0 Chaos Spawn An eldritch horror, the mad thrashing of its unnatural limbs sends all to their doom. |
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1000 | 0 | 0 | 16 | 8768 | 1500 | 10 | 100 | 42 | 36 | 28 | 140 | 30 | ||||||||||
13 |
Monsters & Beasts /
Monster / wh_dlc03_bst_mon_giant_0 Giant Giants attack the enemy in a rage, with flailing limbs that break both man and machine apart. |
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1400 | 0 | 0 | 1 | 12620 | 6500 | 50 | 100 | 39 | 65 | 30 | 700 | 40 | ||||||||||
14 |
Monsters & Beasts /
War Beasts / wh_dlc03_bst_inf_chaos_warhounds_0 Chaos Warhounds A pack of Chaos Warhounds charging, full of bloodlust and with jaws wide, creates no purer sense of terror. |
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400 | 0 | 0 | 80 | 6080 | 150 | 15 | 38 | 95 | 26 | 17 | 22 | 20 | ||||||||||
15 |
Monsters & Beasts /
Flying Melee Infantry / wh_dlc05_bst_mon_harpies_0 Harpies Victims find out too late that the enchanting creature gliding towards them is not a woman, but a savage, rabid beast! |
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500 | 0 | 0 | 60 | 5220 | 200 | 15 | 52 | 48 | 22 | 38 | 44 | 20 | ||||||||||
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