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Monsters & Beasts | ||||||||||||||||||||||
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No. | Unit |
Custom Battle Cost
Custom Battle Cost
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Recruitment Cost
Recruitment Cost
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Upkeep Cost
Upkeep Cost
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![]() ![]() This determines how many hits a unit can withstand alongside armour and melee defence. |
![]() ![]() The weight of the unit. |
![]() ![]() How resistant a unit is to missile fire and melee attacks. |
![]() ![]() A unit with high leadership is less likely to rout in the face of danger. Leadership is improved by experience in battle. |
![]() ![]() This is how fast a unit moves. |
![]() ![]() This determines the chance of a successful hit on the enemy when the unit is engaged in melee. Battle-hardened troops will gain experience through melee, improving this skill. |
![]() ![]() This determines the chance of a unit being hit whilst in melee. This only works in melee and provides no protection from missiles! |
![]() ![]() The damage caused by a unit's weapon, split between base and armour piercing. Armour-piercing damage is always applied; base damage can be blocked by armour. |
![]() ![]() This increases a unit's melee attack and damage when charging. |
![]() ![]() The amount of ammunition this unit can carry into battle. Once this has been exhausted the unit will be forced to switch to melee to continue fighting. After the battle, ammunition is fully replenished. |
![]() ![]() A long range enables you to hit enemies from a distance, but weapons are still more accurate at shorter ranges. |
![]() ![]() The damage caused by a missile attack, split between base and armour piercing. Armour-piercing damage is always applied, base damage can be blocked by armour. |
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1 |
![]() ![]() Norscan Warhounds A well-placed kennel of Warhounds, set loose on the enemy lines, can thread injury and debilitating poison amongst the enemy. |
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400 | 400 | 100 | 80 | 6080 | 150 | 15 | 38 | 95 | 26 | 17 | 22 | 20 | ||||||||||
2 |
![]() ![]() Norscan Warhounds (Poison) This beast's bite brings not just pain, but also a cruel toxicity that courses through every vein. |
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450 | 450 | 113 | 80 | 6080 | 150 | 15 | 38 | 95 | 26 | 17 | 22 | 20 | ||||||||||
3 |
![]() ![]() Norscan Ice Wolves The icy northern reaches of frozen purgatory are haunted by howls of the ravenous. |
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600 | 650 | 163 | 48 | 6864 | 700 | 15 | 45 | 95 | 30 | 21 | 48 | 38 | ||||||||||
4 |
![]() ![]() Feral Manticore The Manticore is a killer, above all. Born of Chaos, mutations and madness, but a killer all the same. |
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800 | 800 | 200 | 1 | 5103 | 1600 | 45 | 56 | 70 | 40 | 34 | 445 | 50 | ||||||||||
5 |
![]() ![]() Norscan Trolls Though temperamental and difficult to control, a Troll is a whirling ball of difficult-to-kill death. |
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800 | 800 | 200 | 16 | 7904 | 1500 | 40 | 45 | 54 | 34 | 32 | 100 | 24 | ||||||||||
6 |
![]() ![]() Norscan Ice Trolls Mutations of the frozen north enable them to freeze their unfortunate victims with their foul, icy breath. |
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900 | 950 | 238 | 16 | 7904 | 1300 | 60 | 45 | 54 | 38 | 32 | 120 | 34 | ||||||||||
7 |
![]() ![]() Skin Wolves Skin Wolves take to the battlefield to glut themselves on the raw and dripping gore of their victims. |
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950 | 950 | 238 | 24 | 7416 | 1300 | 15 | 60 | 75 | 32 | 28 | 60 | 32 | ||||||||||
8 |
![]() ![]() Skin Wolves (Armoured) The half-feral, gore-obsessed Skin Wolves, armoured so their slaughter may continue unabated. |
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1100 | 1100 | 275 | 24 | 7416 | 1400 | 70 | 60 | 65 | 32 | 28 | 60 | 32 | ||||||||||
9 |
![]() ![]() Fimir Warriors Cyclopean fiends, degenerate and malign, ever-vying for the attention of the Dark Gods. |
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1300 | 1300 | 325 | 16 | 8224 | 1500 | 110 | 70 | 45 | 30 | 42 | 90 | 25 | ||||||||||
10 |
![]() ![]() Fimir Warriors (Great Weapons) When hoping for the fleeting, fickle favour of the Ruinous Ones, carry a really big mace. |
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1450 | 1450 | 363 | 16 | 8224 | 1500 | 110 | 70 | 45 | 30 | 32 | 95 | 28 | ||||||||||
11 |
![]() ![]() Norscan Giant He follows those who wage war for the Dark Gods – their killing fields are his feeding grounds. |
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1400 | 1500 | 375 | 1 | 12620 | 6500 | 50 | 100 | 39 | 65 | 30 | 700 | 40 | ||||||||||
12 |
![]() ![]() Feral Mammoth Trained to trample on command, a Mammoth can easily reduce enemies to a bloody ground-smear. |
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1500 | 1500 | 375 | 1 | 12988 | 6000 | 30 | 55 | 56 | 30 | 28 | 525 | 68 | ||||||||||
13 |
![]() ![]() Frost-Wyrm Frost-Wyrms dwell in lairs below the frozen tundra, still as death until ascending for murderous activities. |
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1600 | 1700 | 425 | 1 | 7120 | 3800 | 70 | 70 | 70 | 45 | 41 | 495 | 57 | ||||||||||
14 |
![]() ![]() The Cold-Voider (Frost-Wyrm) The closest cousin of the Scion of the Cold-Void has equally murderous instincts. |
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1700 | 1700 | 425 | 1 | 7120 | 3800 | 70 | 80 | 70 | 56 | 51 | 495 | 57 | ||||||||||
15 |
![]() ![]() The Great Mawherd of Bloodfjord (Feral Mammoth) Once an awe-inspiring parade of powerful beasts, now reduced to the last few dangerous descendants of the legendary herd. |
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5000 | 1700 | 425 | 5 | 17040 | 6500 | 30 | 100 | 56 | 34 | 30 | 525 | 93 | ||||||||||
16 |
![]() ![]() Frigustrex, Scion of the Cold-Void Cold-blooded in more ways than one, this flying killer waits to pounce from behind the blinding blizzard. |
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2000 | 1800 | 450 | 1 | 12656 | 5500 | 70 | 70 | 70 | 45 | 41 | 549 | 63 | ||||||||||
17 |
![]() ![]() Marauder Chieftain (War Mammoth) Chieftains lead their Northmen marauders in Chaos' name, hurling themselves into the fray, where they remain until the very end. |
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1900 | 1900 | 475 | 1 | 14096 | 800 | 70 | 70 | 34 | 34 | 30 | 525 | 68 | ||||||||||
18 |
![]() ![]() War Mammoth This twisted and enraged beast is a terrifying totem of might and power. |
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2000 | 2000 | 500 | 6 | 84576 | 100 | 70 | 60 | 33 | 34 | 30 | 525 | 68 | ||||||||||
19 |
![]() ![]() War Mammoth (Warshrine) This vicious beast carries a warshrine aloft, carrying blasphemous icons and unholy relics to battle in sight of the Chaos Gods. |
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2000 | 2000 | 500 | 1 | 14136 | 100 | 70 | 60 | 33 | 34 | 30 | 525 | 68 | ||||||||||
20 |
![]() ![]() The Great Mawherd of Bloodfjord (Feral Mammoth) Once an awe-inspiring parade of powerful beasts, now reduced to the last few dangerous descendants of the legendary herd. |
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2000 | 2000 | 500 | 5 | 13460 | 6500 | 30 | 50 | 56 | 34 | 20 | 130 | 73 | ||||||||||
21 |
![]() ![]() Wulfrik the Wanderer (War Mammoth) The Eternal Challenger is bound to a lifetime of constant duelling and violent killing. |
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2300 | 2300 | 575 | 1 | 14096 | 500 | 70 | 75 | 35 | 38 | 34 | 525 | 68 | ||||||||||
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