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No. | Unit |
Custom Battle Cost
Custom Battle Cost
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Recruitment Cost
Recruitment Cost
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Upkeep Cost
Upkeep Cost
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Number of Units
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Hit Points
This determines how many hits a unit can withstand alongside armour and melee defence. |
Mass
The weight of the unit. |
Armour
How resistant a unit is to missile fire and melee attacks. |
Leadership
A unit with high leadership is less likely to rout in the face of danger. Leadership is improved by experience in battle. |
Speed
This is how fast a unit moves. |
Melee Attack
This determines the chance of a successful hit on the enemy when the unit is engaged in melee. Battle-hardened troops will gain experience through melee, improving this skill. |
Melee Defence
This determines the chance of a unit being hit whilst in melee. This only works in melee and provides no protection from missiles! |
Weapon Strength
The damage caused by a unit's weapon, split between base and armour piercing. Armour-piercing damage is always applied; base damage can be blocked by armour. |
Charge Bonus
This increases a unit's melee attack and damage when charging. |
Ammunition
The amount of ammunition this unit can carry into battle. Once this has been exhausted the unit will be forced to switch to melee to continue fighting. After the battle, ammunition is fully replenished. |
Range
A long range enables you to hit enemies from a distance, but weapons are still more accurate at shorter ranges. |
Missile Strength
The damage caused by a missile attack, split between base and armour piercing. Armour-piercing damage is always applied, base damage can be blocked by armour. |
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1 |
Monsters & Beasts /
War Beasts / wh_main_nor_mon_chaos_warhounds_0 Norscan Warhounds A well-placed kennel of Warhounds, set loose on the enemy lines, can thread injury and debilitating poison amongst the enemy. |
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400 | 400 | 100 | 80 | 6080 | 150 | 15 | 38 | 95 | 26 | 17 | 22 | 20 | ||||||||||
2 |
Monsters & Beasts /
War Beasts / wh_main_nor_mon_chaos_warhounds_1 Norscan Warhounds (Poison) This beast's bite brings not just pain, but also a cruel toxicity that courses through every vein. |
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450 | 450 | 113 | 80 | 6080 | 150 | 15 | 38 | 95 | 26 | 17 | 22 | 20 | ||||||||||
3 |
Monsters & Beasts /
War Beasts / wh_dlc08_nor_mon_warwolves_0 Norscan Ice Wolves The icy northern reaches of frozen purgatory are haunted by howls of the ravenous. |
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600 | 650 | 163 | 48 | 6864 | 700 | 15 | 45 | 95 | 30 | 21 | 48 | 38 | ||||||||||
4 |
Monsters & Beasts /
Flying Monster / wh_dlc08_nor_feral_manticore Feral Manticore The Manticore is a killer, above all. Born of Chaos, mutations and madness, but a killer all the same. |
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800 | 800 | 200 | 1 | 5103 | 1600 | 45 | 56 | 70 | 40 | 34 | 445 | 50 | ||||||||||
5 |
Monsters & Beasts /
Monstrous Infantry / wh_main_nor_mon_chaos_trolls Norscan Trolls Though temperamental and difficult to control, a Troll is a whirling ball of difficult-to-kill death. |
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800 | 800 | 200 | 16 | 7904 | 1500 | 40 | 45 | 54 | 34 | 32 | 100 | 24 | ||||||||||
6 |
Monsters & Beasts /
Monstrous Infantry / wh_dlc08_nor_mon_norscan_ice_trolls_0 Norscan Ice Trolls Mutations of the frozen north enable them to freeze their unfortunate victims with their foul, icy breath. |
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900 | 950 | 238 | 16 | 7904 | 1300 | 60 | 45 | 54 | 38 | 32 | 120 | 34 | ||||||||||
7 |
Monsters & Beasts /
Skin Wolf / wh_dlc08_nor_mon_skinwolves_0 Skin Wolves Skin Wolves take to the battlefield to glut themselves on the raw and dripping gore of their victims. |
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950 | 950 | 238 | 24 | 7416 | 1300 | 15 | 60 | 75 | 32 | 28 | 60 | 32 | ||||||||||
8 |
Monsters & Beasts /
Skin Wolf / wh_dlc08_nor_mon_skinwolves_1 Skin Wolves (Armoured) The half-feral, gore-obsessed Skin Wolves, armoured so their slaughter may continue unabated. |
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1100 | 1100 | 275 | 24 | 7416 | 1400 | 70 | 60 | 65 | 32 | 28 | 60 | 32 | ||||||||||
9 |
Monsters & Beasts /
Monstrous Infantry / wh_dlc08_nor_mon_fimir_0 Fimir Warriors Cyclopean fiends, degenerate and malign, ever-vying for the attention of the Dark Gods. |
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1300 | 1300 | 325 | 16 | 8224 | 1500 | 110 | 70 | 45 | 30 | 42 | 90 | 25 | ||||||||||
10 |
Monsters & Beasts /
Monstrous Infantry / wh_dlc08_nor_mon_fimir_1 Fimir Warriors (Great Weapons) When hoping for the fleeting, fickle favour of the Ruinous Ones, carry a really big mace. |
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1450 | 1450 | 363 | 16 | 8224 | 1500 | 110 | 70 | 45 | 30 | 32 | 95 | 28 | ||||||||||
11 |
Monsters & Beasts /
Monster / wh_dlc08_nor_mon_norscan_giant_0 Norscan Giant He follows those who wage war for the Dark Gods – their killing fields are his feeding grounds. |
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1400 | 1500 | 375 | 1 | 12620 | 6500 | 50 | 100 | 39 | 65 | 30 | 700 | 40 | ||||||||||
12 |
Monsters & Beasts /
War Mammoth / wh_dlc08_nor_mon_war_mammoth_0 Feral Mammoth Trained to trample on command, a Mammoth can easily reduce enemies to a bloody ground-smear. |
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1500 | 1500 | 375 | 1 | 12988 | 6000 | 30 | 55 | 56 | 30 | 28 | 525 | 68 | ||||||||||
13 |
Monsters & Beasts /
Flying Monster / wh_dlc08_nor_mon_frost_wyrm_0 Frost-Wyrm Frost-Wyrms dwell in lairs below the frozen tundra, still as death until ascending for murderous activities. |
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1600 | 1700 | 425 | 1 | 7120 | 3800 | 70 | 70 | 70 | 45 | 41 | 495 | 57 | ||||||||||
14 |
Monsters & Beasts /
Flying Monster / wh_dlc08_nor_mon_frost_wyrm_ror_0 The Cold-Voider (Frost-Wyrm) The closest cousin of the Scion of the Cold-Void has equally murderous instincts. |
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1700 | 1700 | 425 | 1 | 7120 | 3800 | 70 | 80 | 70 | 56 | 51 | 495 | 57 | ||||||||||
15 |
Monsters & Beasts /
War Mammoth / wh_dlc08_nor_mon_war_mammoth_boss The Great Mawherd of Bloodfjord (Feral Mammoth) Once an awe-inspiring parade of powerful beasts, now reduced to the last few dangerous descendants of the legendary herd. |
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5000 | 1700 | 425 | 5 | 17040 | 6500 | 30 | 100 | 56 | 34 | 30 | 525 | 93 | ||||||||||
16 |
Monsters & Beasts /
Flying Monster / wh_dlc08_nor_mon_frost_wyrm_boss Frigustrex, Scion of the Cold-Void Cold-blooded in more ways than one, this flying killer waits to pounce from behind the blinding blizzard. |
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2000 | 1800 | 450 | 1 | 12656 | 5500 | 70 | 70 | 70 | 45 | 41 | 549 | 63 | ||||||||||
17 |
Monsters & Beasts /
War Mammoth / wh_main_nor_cha_marauder_chieftan_3 Marauder Chieftain (War Mammoth) Chieftains lead their Northmen marauders in Chaos' name, hurling themselves into the fray, where they remain until the very end. |
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1900 | 1900 | 475 | 1 | 14096 | 800 | 70 | 70 | 34 | 34 | 30 | 525 | 68 | ||||||||||
18 |
Monsters & Beasts /
War Mammoth / wh_dlc08_nor_mon_war_mammoth_1 War Mammoth This twisted and enraged beast is a terrifying totem of might and power. |
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2000 | 2000 | 500 | 6 | 84576 | 100 | 70 | 60 | 33 | 34 | 30 | 525 | 68 | ||||||||||
19 |
Monsters & Beasts /
War Mammoth / wh_dlc08_nor_mon_war_mammoth_2 War Mammoth (Warshrine) This vicious beast carries a warshrine aloft, carrying blasphemous icons and unholy relics to battle in sight of the Chaos Gods. |
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2000 | 2000 | 500 | 1 | 14136 | 100 | 70 | 60 | 33 | 34 | 30 | 525 | 68 | ||||||||||
20 |
Monsters & Beasts /
War Mammoth / wh_dlc08_nor_mon_war_mammoth_ror_1 The Great Mawherd of Bloodfjord (Feral Mammoth) Once an awe-inspiring parade of powerful beasts, now reduced to the last few dangerous descendants of the legendary herd. |
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2000 | 2000 | 500 | 5 | 13460 | 6500 | 30 | 50 | 56 | 34 | 20 | 130 | 73 | ||||||||||
21 |
Monsters & Beasts /
War Mammoth / wh_dlc08_nor_cha_wulfrik_3 Wulfrik the Wanderer (War Mammoth) The Eternal Challenger is bound to a lifetime of constant duelling and violent killing. |
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2300 | 2300 | 575 | 1 | 14096 | 500 | 70 | 75 | 35 | 38 | 34 | 525 | 68 | ||||||||||
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