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No. | Unit |
Custom Battle Cost
Custom Battle Cost
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Recruitment Cost
Recruitment Cost
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Upkeep Cost
Upkeep Cost
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![]() ![]() This determines how many hits a unit can withstand alongside armour and melee defence. |
![]() ![]() The weight of the unit. |
![]() ![]() How resistant a unit is to missile fire and melee attacks. |
![]() ![]() A unit with high leadership is less likely to rout in the face of danger. Leadership is improved by experience in battle. |
![]() ![]() This is how fast a unit moves. |
![]() ![]() This determines the chance of a successful hit on the enemy when the unit is engaged in melee. Battle-hardened troops will gain experience through melee, improving this skill. |
![]() ![]() This determines the chance of a unit being hit whilst in melee. This only works in melee and provides no protection from missiles! |
![]() ![]() The damage caused by a unit's weapon, split between base and armour piercing. Armour-piercing damage is always applied; base damage can be blocked by armour. |
![]() ![]() This increases a unit's melee attack and damage when charging. |
![]() ![]() The amount of ammunition this unit can carry into battle. Once this has been exhausted the unit will be forced to switch to melee to continue fighting. After the battle, ammunition is fully replenished. |
![]() ![]() A long range enables you to hit enemies from a distance, but weapons are still more accurate at shorter ranges. |
![]() ![]() The damage caused by a missile attack, split between base and armour piercing. Armour-piercing damage is always applied, base damage can be blocked by armour. |
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1 |
![]() ![]() Miners The pickaxe is not the mightiest Dwarfen weapon, but it serves with relative success in melee. |
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325 | 325 | 81 | 100 | 7600 | 150 | 80 | 68 | 28 | 20 | 18 | 22 | 12 | ||||||||||
2 |
![]() ![]() Miners (Blasting Charges) The pickaxe is not the mightiest Dwarfen weapon, but explosives even things out somewhat. |
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425 | 425 | 106 | 100 | 7600 | 150 | 80 | 68 | 28 | 20 | 18 | 22 | 12 | 1 | 55 | 28 | |||||||
3 |
![]() ![]() Dwarf Warriors With az in hand, Dwarfen warriors lay into the front lines with unremitting violence. |
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450 | 450 | 113 | 100 | 7800 | 150 | 85 | 70 | 28 | 22 | 40 | 28 | 12 | ||||||||||
4 |
![]() ![]() Dwarf Warriors (Great Weapons) With az in hand, Dwarfen warriors lay into the front lines with unremitting violence. |
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500 | 500 | 125 | 100 | 7800 | 150 | 85 | 70 | 28 | 24 | 30 | 30 | 18 | ||||||||||
5 |
![]() ![]() Longbeards Longbeards are veteran fighters of many wars, most resolute in their shieldwall and grumpiest in spirit. |
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700 | 700 | 175 | 100 | 8600 | 200 | 100 | 80 | 26 | 30 | 48 | 32 | 10 | ||||||||||
6 |
![]() ![]() Longbeards (Great Weapons) Longbeards are veteran fighters of many wars, rending armour with the two-handed az and cleaving opponents in two. |
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750 | 750 | 188 | 100 | 8600 | 200 | 100 | 80 | 26 | 30 | 38 | 34 | 18 | ||||||||||
7 |
![]() ![]() Slayers Slayers are elite units with a thirst for death, fighting hard in melee until the enemy dies, or they do. |
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900 | 900 | 225 | 80 | 8640 | 160 | 0 | 100 | 40 | 38 | 32 | 48 | 26 | ||||||||||
8 |
![]() ![]() Giant Slayers Great warriors and doomseekers who have unsuccessfully found death thus far... even against Giants. |
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1200 | 1200 | 300 | 80 | 9440 | 160 | 0 | 100 | 40 | 48 | 34 | 50 | 30 | ||||||||||
9 |
![]() ![]() Hammerers Elite, hardened warriors, Hammerers thrive amongst the melee with warhammer in hand, smashing the unprepared to pieces. |
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1200 | 1200 | 300 | 100 | 10000 | 170 | 100 | 80 | 28 | 46 | 38 | 55 | 24 | ||||||||||
10 |
![]() ![]() Ironbreakers Trained to fight in tight formations, Ironbreakers form a living line of defence, letting enemies crash over them. |
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1250 | 1250 | 313 | 100 | 9600 | 250 | 125 | 85 | 26 | 34 | 66 | 32 | 8 | 2 | 60 | 43 | |||||||
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