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Heroes | ||||||||||||||||||||||
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No. | Unit |
Custom Battle Cost
Custom Battle Cost
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Recruitment Cost
Recruitment Cost
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Upkeep Cost
Upkeep Cost
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![]() ![]() This determines how many hits a unit can withstand alongside armour and melee defence. |
![]() ![]() The weight of the unit. |
![]() ![]() How resistant a unit is to missile fire and melee attacks. |
![]() ![]() A unit with high leadership is less likely to rout in the face of danger. Leadership is improved by experience in battle. |
![]() ![]() This is how fast a unit moves. |
![]() ![]() This determines the chance of a successful hit on the enemy when the unit is engaged in melee. Battle-hardened troops will gain experience through melee, improving this skill. |
![]() ![]() This determines the chance of a unit being hit whilst in melee. This only works in melee and provides no protection from missiles! |
![]() ![]() The damage caused by a unit's weapon, split between base and armour piercing. Armour-piercing damage is always applied; base damage can be blocked by armour. |
![]() ![]() This increases a unit's melee attack and damage when charging. |
![]() ![]() The amount of ammunition this unit can carry into battle. Once this has been exhausted the unit will be forced to switch to melee to continue fighting. After the battle, ammunition is fully replenished. |
![]() ![]() A long range enables you to hit enemies from a distance, but weapons are still more accurate at shorter ranges. |
![]() ![]() The damage caused by a missile attack, split between base and armour piercing. Armour-piercing damage is always applied, base damage can be blocked by armour. |
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1 |
![]() ![]() Hertwig van Hal A physician by choice but a Witch Hunter by bloodline, Doctor van Hal both preserves natural life and destroys unnatural evil. |
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600 | 1000 | 0 | 1 | 3988 | 500 | 40 | 70 | 34 | 40 | 38 | 330 | 30 | 50 | 90 | 375 | |||||||
2 |
![]() ![]() Jorek Grimm Jorek Grimm is a master inventor unlike any other of his kin – a bold, radical risk-taker. |
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750 | 1000 | 0 | 1 | 4188 | 1100 | 120 | 75 | 32 | 40 | 35 | 280 | 14 | 50 | 180 | 300 | |||||||
3 |
![]() ![]() Kalara A solemn and sorrowful Waystalker, Kalara possesses a demeanour that belies her furious lethality. |
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700 | 1000 | 0 | 1 | 3988 | 400 | 50 | 70 | 42 | 58 | 48 | 325 | 28 | 40 | 190 | 350 | |||||||
4 |
![]() ![]() Rodrik L'Anguille No mere soldier of fortune, Rodrik’s resilience and swordsmanship make him a valuable asset in any theatre of war. |
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475 | 1000 | 0 | 1 | 4088 | 800 | 95 | 70 | 34 | 50 | 45 | 390 | 45 | ||||||||||
5 |
![]() ![]() Ulrika Magdova Though Ulrika has taken the Blood Kiss, it does not define her. She remains loyal to humanity, to death and far beyond. |
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950 | 1000 | 150 | 1 | 3968 | 600 | 50 | 80 | 40 | 50 | 46 | 450 | 25 | 40 | 180 | 297 | |||||||
6 |
![]() ![]() Ulrika Magdova (Barded Warhorse) Though Ulrika has taken the Blood Kiss, it does not define her. She remains loyal to humanity, to death and far beyond. |
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1200 | 1200 | 250 | 1 | 4572 | 950 | 50 | 80 | 78 | 50 | 46 | 450 | 50 | 60 | 180 | 297 | |||||||
7 |
![]() ![]() Waystalker Never missing the mark, one alone is a deadly, formidable opponent. |
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600 | 1000 | 250 | 1 | 3688 | 400 | 40 | 60 | 42 | 55 | 45 | 325 | 28 | 30 | 190 | 350 | |||||||
8 |
![]() ![]() Thane The Thane leads Dwarfs to battle with a cry of vengeance and an unstoppable rage. |
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500 | 1000 | 250 | 1 | 4168 | 1100 | 120 | 70 | 32 | 50 | 55 | 400 | 30 | ||||||||||
9 |
![]() ![]() Empire Captain A Captain of the Empire is a Hero, a specialist in melee who leads by his courageous example. |
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350 | 1000 | 250 | 1 | 3688 | 800 | 85 | 65 | 34 | 50 | 40 | 375 | 40 | ||||||||||
10 |
![]() ![]() Empire Captain (Warhorse) A Captain of the Empire is a Hero, a specialist in melee who leads by his courageous example. |
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550 | 1100 | 275 | 1 | 4168 | 800 | 85 | 65 | 34 | 50 | 40 | 375 | 70 | ||||||||||
11 |
![]() ![]() Empire Captain (Barded Warhorse) A Captain of the Empire is a Hero, a specialist in melee who leads by his courageous example. |
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600 | 1200 | 300 | 1 | 4168 | 800 | 105 | 65 | 34 | 50 | 40 | 375 | 70 | ||||||||||
12 |
![]() ![]() Empire Captain (Imperial Pegasus) A Captain of the Empire is a Hero, a specialist in melee who leads by his courageous example. |
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825 | 1350 | 337 | 1 | 4456 | 800 | 85 | 65 | 34 | 50 | 40 | 375 | 85 | ||||||||||
13 |
![]() ![]() Warrior Priest These men wade into battle with conventional weapons, but can also call powerful magical forces to decimate their enemies. |
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350 | 1000 | 250 | 1 | 3688 | 600 | 85 | 70 | 34 | 45 | 30 | 360 | 30 | ||||||||||
14 |
![]() ![]() Warrior Priest (Warhorse) These men wade into battle with conventional weapons, but can also call powerful magical forces to decimate their enemies. |
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550 | 1100 | 275 | 1 | 4168 | 600 | 85 | 70 | 34 | 45 | 30 | 360 | 50 | ||||||||||
15 |
![]() ![]() Warrior Priest (Barded Warhorse) These men wade into battle with conventional weapons, but can also call powerful magical forces to decimate their enemies. |
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600 | 1200 | 300 | 1 | 4168 | 600 | 105 | 70 | 34 | 45 | 30 | 360 | 50 | ||||||||||
16 |
![]() ![]() Witch Hunter With pistol in hand and a furious desire to root out heresy, the Witch Hunter is a formidable fighter. |
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500 | 1000 | 250 | 1 | 3688 | 500 | 45 | 65 | 34 | 36 | 34 | 330 | 30 | 50 | 90 | 375 | |||||||
17 |
![]() ![]() Bright Wizard The Lore of Fire imbues Bright Wizards with the power to call searing fire and burning death upon those who oppose them. |
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250 | 1000 | 250 | 1 | 3420 | 300 | 20 | 55 | 35 | 25 | 30 | 300 | 15 | ||||||||||
18 |
![]() ![]() Bright Wizard (Warhorse) The Lore of Fire imbues Bright Wizards with the power to call searing fire and burning death upon those who oppose them. |
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450 | 1100 | 275 | 1 | 3840 | 300 | 20 | 55 | 33 | 25 | 30 | 300 | 35 | ||||||||||
19 |
![]() ![]() Bright Wizard (Imperial Pegasus) The Lore of Fire imbues Bright Wizards with the power to call searing fire and burning death upon those who oppose them. |
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650 | 1350 | 337 | 1 | 4008 | 300 | 50 | 55 | 33 | 25 | 30 | 300 | 35 | ||||||||||
20 |
![]() ![]() Bright Wizard (Barded Warhorse) The Lore of Fire imbues Bright Wizards with the power to call searing fire and burning death upon those who oppose them. |
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500 | 1200 | 300 | 1 | 3840 | 300 | 50 | 55 | 33 | 25 | 30 | 300 | 35 | ||||||||||
21 |
![]() ![]() Celestial Wizard Celestial Wizards draw strength from the Comet of Power, calling devastating heavenly magic to rend enemies asunder. |
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250 | 1000 | 250 | 1 | 3420 | 300 | 20 | 55 | 35 | 25 | 30 | 300 | 15 | ||||||||||
22 |
![]() ![]() Celestial Wizard (Warhorse) Celestial Wizards draw strength from the Comet of Power, calling devastating heavenly magic to rend enemies asunder. |
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450 | 1100 | 275 | 1 | 3840 | 300 | 20 | 55 | 33 | 25 | 30 | 300 | 35 | ||||||||||
23 |
![]() ![]() Celestial Wizard (Imperial Pegasus) Celestial Wizards draw strength from the Comet of Power, calling devastating heavenly magic to rend enemies asunder. |
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650 | 1500 | 325 | 1 | 4008 | 300 | 50 | 55 | 33 | 25 | 30 | 300 | 35 | ||||||||||
24 |
![]() ![]() Celestial Wizard (Barded Warhorse) Celestial Wizards draw strength from the Comet of Power, calling devastating heavenly magic to rend enemies asunder. |
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500 | 1200 | 300 | 1 | 3840 | 300 | 50 | 55 | 33 | 25 | 30 | 300 | 35 | ||||||||||
25 |
![]() ![]() Light Wizard Light Wizards illuminate their foes with magic drawn from the Lore of Light, blazing and binding enemies with purifying brightness. |
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250 | 1000 | 250 | 1 | 3420 | 300 | 20 | 55 | 35 | 25 | 30 | 300 | 15 | ||||||||||
26 |
![]() ![]() Light Wizard (Warhorse) Light Wizards illuminate their foes with magic drawn from the Lore of Light, blazing and binding enemies with purifying brightness. |
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450 | 1100 | 275 | 1 | 3840 | 300 | 20 | 55 | 33 | 25 | 30 | 300 | 35 | ||||||||||
27 |
![]() ![]() Light Wizard (Imperial Pegasus) Light Wizards illuminate their foes with magic drawn from the Lore of Light, blazing and binding enemies with purifying brightness. |
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650 | 1500 | 325 | 1 | 4008 | 300 | 50 | 55 | 33 | 25 | 30 | 300 | 35 | ||||||||||
28 |
![]() ![]() Light Wizard (Barded Warhorse) Light Wizards illuminate their foes with magic drawn from the Lore of Light, blazing and binding enemies with purifying brightness. |
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500 | 1300 | 325 | 1 | 3840 | 300 | 50 | 55 | 33 | 25 | 30 | 300 | 35 | ||||||||||
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