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Heroes | ||||||||||||||||||||||
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No. | Unit |
Custom Battle Cost
Custom Battle Cost
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Recruitment Cost
Recruitment Cost
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Upkeep Cost
Upkeep Cost
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![]() ![]() This determines how many hits a unit can withstand alongside armour and melee defence. |
![]() ![]() The weight of the unit. |
![]() ![]() How resistant a unit is to missile fire and melee attacks. |
![]() ![]() A unit with high leadership is less likely to rout in the face of danger. Leadership is improved by experience in battle. |
![]() ![]() This is how fast a unit moves. |
![]() ![]() This determines the chance of a successful hit on the enemy when the unit is engaged in melee. Battle-hardened troops will gain experience through melee, improving this skill. |
![]() ![]() This determines the chance of a unit being hit whilst in melee. This only works in melee and provides no protection from missiles! |
![]() ![]() The damage caused by a unit's weapon, split between base and armour piercing. Armour-piercing damage is always applied; base damage can be blocked by armour. |
![]() ![]() This increases a unit's melee attack and damage when charging. |
![]() ![]() The amount of ammunition this unit can carry into battle. Once this has been exhausted the unit will be forced to switch to melee to continue fighting. After the battle, ammunition is fully replenished. |
![]() ![]() A long range enables you to hit enemies from a distance, but weapons are still more accurate at shorter ranges. |
![]() ![]() The damage caused by a missile attack, split between base and armour piercing. Armour-piercing damage is always applied, base damage can be blocked by armour. |
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1 |
![]() ![]() Jade Wizard Acolytes of the green Wind of Magic use the natural world and its seasons to heal and protect their companions. |
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250 | 1000 | 250 | 1 | 3420 | 300 | 20 | 55 | 35 | 25 | 30 | 300 | 15 | ||||||||||
2 |
![]() ![]() Jade Wizard (Warhorse) Acolytes of the green Wind of Magic use the natural world and its seasons to heal and protect their companions. |
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450 | 1100 | 275 | 1 | 3840 | 300 | 20 | 55 | 33 | 25 | 30 | 300 | 35 | ||||||||||
3 |
![]() ![]() Jade Wizard (Barded Warhorse) Acolytes of the green Wind of Magic use the natural world and its seasons to heal and protect their companions. |
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500 | 1200 | 300 | 1 | 3840 | 300 | 50 | 55 | 33 | 25 | 30 | 300 | 35 | ||||||||||
4 |
![]() ![]() Jade Wizard (Imperial Pegasus) Acolytes of the green Wind of Magic use the natural world and its seasons to heal and protect their companions. |
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650 | 1500 | 325 | 1 | 4008 | 300 | 50 | 55 | 33 | 25 | 30 | 300 | 35 | ||||||||||
5 |
![]() ![]() Damsel (Beasts) To control animals and twist their natural aggression to your own ends shows true mastery of your art. |
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250 | 1000 | 250 | 1 | 3420 | 900 | 15 | 55 | 40 | 34 | 22 | 285 | 15 | ||||||||||
6 |
![]() ![]() Damsel (Beasts) (Warhorse) To control animals and twist their natural aggression to your own ends shows true mastery of your art. |
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450 | 1100 | 275 | 1 | 3840 | 900 | 15 | 55 | 40 | 34 | 22 | 285 | 35 | ||||||||||
7 |
![]() ![]() Damsel (Beasts) (Barded Warhorse) To control animals and twist their natural aggression to your own ends shows true mastery of your art. |
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500 | 1200 | 300 | 1 | 3840 | 900 | 40 | 55 | 40 | 34 | 22 | 285 | 35 | ||||||||||
8 |
![]() ![]() Damsel (Life) Proponents of the Lore of Life protect and heal friendly troops and allies, whilst forestalling their foes at every turn. |
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250 | 1000 | 250 | 1 | 3420 | 900 | 15 | 55 | 40 | 34 | 22 | 285 | 15 | ||||||||||
9 |
![]() ![]() Damsel (Life) (Warhorse) Proponents of the Lore of Life protect and heal friendly troops and allies, whilst forestalling their foes at every turn. |
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450 | 1100 | 275 | 1 | 3840 | 900 | 15 | 55 | 40 | 34 | 22 | 285 | 35 | ||||||||||
10 |
![]() ![]() Damsel (Life) (Barded Warhorse) Proponents of the Lore of Life protect and heal friendly troops and allies, whilst forestalling their foes at every turn. |
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500 | 1200 | 300 | 1 | 3840 | 900 | 40 | 55 | 40 | 34 | 22 | 285 | 35 | ||||||||||
11 |
![]() ![]() The Green Knight (Shadowsteed) The holder of secrets and keeper of the way, whose strength is the quester's ultimate test. |
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1800 | 1800 | 0 | 1 | 5266 | 700 | 0 | 100 | 33 | 60 | 50 | 430 | 85 | ||||||||||
12 |
![]() ![]() Damsel (Heavens) Those with knowledge may summon great gusts of wind or fearsome arcs of lightning to harass their enemies. |
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250 | 1000 | 250 | 1 | 3420 | 900 | 15 | 55 | 40 | 34 | 22 | 285 | 15 | ||||||||||
13 |
![]() ![]() Damsel (Heavens) (Warhorse) Those with knowledge may summon great gusts of wind or fearsome arcs of lightning to harass their enemies. |
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450 | 1100 | 275 | 1 | 3840 | 900 | 15 | 55 | 40 | 34 | 22 | 285 | 35 | ||||||||||
14 |
![]() ![]() Damsel (Heavens) (Barded Warhorse) Those with knowledge may summon great gusts of wind or fearsome arcs of lightning to harass their enemies. |
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500 | 1200 | 300 | 1 | 3840 | 900 | 40 | 55 | 40 | 34 | 22 | 285 | 35 | ||||||||||
15 |
![]() ![]() Paladin The bravest of warriors, Paladins charge into battle either mounted or on foot, bringing righteous death in the Lady's name. |
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400 | 1000 | 250 | 1 | 3688 | 600 | 85 | 65 | 34 | 45 | 40 | 390 | 40 | ||||||||||
16 |
![]() ![]() Paladin (Pegasus) The bravest of warriors, Paladins charge into battle either mounted or on foot, bringing righteous death in the Lady's name. |
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875 | 1350 | 337 | 1 | 4456 | 600 | 85 | 65 | 34 | 45 | 40 | 390 | 85 | ||||||||||
17 |
![]() ![]() Paladin (Barded Warhorse) The bravest of warriors, Paladins charge into battle either mounted or on foot, bringing righteous death in the Lady's name. |
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650 | 1200 | 300 | 1 | 4168 | 600 | 105 | 65 | 34 | 45 | 40 | 390 | 70 | ||||||||||
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