Left Panel
Heroes | ||||||||||||||||||||||
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No. | Unit |
Custom Battle Cost
Custom Battle Cost
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Recruitment Cost
Recruitment Cost
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Upkeep Cost
Upkeep Cost
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Number of Units
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Hit Points
This determines how many hits a unit can withstand alongside armour and melee defence. |
Mass
The weight of the unit. |
Armour
How resistant a unit is to missile fire and melee attacks. |
Leadership
A unit with high leadership is less likely to rout in the face of danger. Leadership is improved by experience in battle. |
Speed
This is how fast a unit moves. |
Melee Attack
This determines the chance of a successful hit on the enemy when the unit is engaged in melee. Battle-hardened troops will gain experience through melee, improving this skill. |
Melee Defence
This determines the chance of a unit being hit whilst in melee. This only works in melee and provides no protection from missiles! |
Weapon Strength
The damage caused by a unit's weapon, split between base and armour piercing. Armour-piercing damage is always applied; base damage can be blocked by armour. |
Charge Bonus
This increases a unit's melee attack and damage when charging. |
Ammunition
The amount of ammunition this unit can carry into battle. Once this has been exhausted the unit will be forced to switch to melee to continue fighting. After the battle, ammunition is fully replenished. |
Range
A long range enables you to hit enemies from a distance, but weapons are still more accurate at shorter ranges. |
Missile Strength
The damage caused by a missile attack, split between base and armour piercing. Armour-piercing damage is always applied, base damage can be blocked by armour. |
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1 |
Heroes /
Wizard / wh3_main_cth_cha_alchemist_0 Alchemist Once outcasts for dabbling in forbidden elements, now prized for their fearsome mastery of metal and fire. |
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300 | 1000 | 250 | 1 | 3420 | 600 | 15 | 60 | 34 | 35 | 30 | 300 | 15 | ||||||||||
2 |
Heroes /
Wizard / wh3_main_cth_cha_alchemist_1 Alchemist (Warhorse) Once outcasts for dabbling in forbidden elements, now prized for their fearsome mastery of metal and fire. |
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500 | 1100 | 275 | 1 | 3840 | 600 | 50 | 60 | 34 | 35 | 30 | 300 | 35 | ||||||||||
3 |
Heroes /
Wizard / wh3_main_cth_cha_astromancer_0 Astromancer Favoured Wizard of the Emperor himself, granted knowledge of Celestial sorcery perfected across millennia. |
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350 | 1000 | 250 | 1 | 3420 | 600 | 15 | 70 | 34 | 40 | 25 | 300 | 10 | ||||||||||
4 |
Heroes /
Wizard / wh3_main_cth_cha_astromancer_1 Astromancer (Warhorse) Favoured Wizard of the Emperor himself, granted knowledge of Celestial sorcery perfected across millennia. |
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550 | 1100 | 275 | 1 | 3840 | 600 | 50 | 70 | 34 | 40 | 25 | 300 | 30 | ||||||||||
5 |
Heroes /
Wizard / wh3_main_cth_cha_astromancer_2 Astromancer (Wu Xing War Compass) Favoured Wizard of the Emperor himself, granted knowledge of Celestial sorcery perfected across millennia. |
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950 | 1300 | 325 | 1 | 6624 | 2600 | 80 | 70 | 30 | 30 | 20 | 300 | 20 | ||||||||||
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