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No. | Unit |
Custom Battle Cost
Custom Battle Cost
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Recruitment Cost
Recruitment Cost
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Upkeep Cost
Upkeep Cost
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Number of Units
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Hit Points
This determines how many hits a unit can withstand alongside armour and melee defence. |
Mass
The weight of the unit. |
Armour
How resistant a unit is to missile fire and melee attacks. |
Leadership
A unit with high leadership is less likely to rout in the face of danger. Leadership is improved by experience in battle. |
Speed
This is how fast a unit moves. |
Melee Attack
This determines the chance of a successful hit on the enemy when the unit is engaged in melee. Battle-hardened troops will gain experience through melee, improving this skill. |
Melee Defence
This determines the chance of a unit being hit whilst in melee. This only works in melee and provides no protection from missiles! |
Weapon Strength
The damage caused by a unit's weapon, split between base and armour piercing. Armour-piercing damage is always applied; base damage can be blocked by armour. |
Charge Bonus
This increases a unit's melee attack and damage when charging. |
Ammunition
The amount of ammunition this unit can carry into battle. Once this has been exhausted the unit will be forced to switch to melee to continue fighting. After the battle, ammunition is fully replenished. |
Range
A long range enables you to hit enemies from a distance, but weapons are still more accurate at shorter ranges. |
Missile Strength
The damage caused by a missile attack, split between base and armour piercing. Armour-piercing damage is always applied, base damage can be blocked by armour. |
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1 |
Heroes /
Wizard / wh2_dlc14_skv_cha_eshin_sorcerer_0 Eshin Sorcerer Mysterious techniques and tricks from the distant east enable the Eshin Sorcerer to weave fiendish spells of pain and misdirection. |
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350 | 1000 | 250 | 1 | 3600 | 300 | 20 | 50 | 42 | 35 | 40 | 310 | 15 | ||||||||||
2 |
Heroes /
Melee Specialist / wh2_main_skv_cha_assassin Assassin What cannot be solved with poisons and subterfuge from afar, is dealt with up close with twin blades of death. |
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500 | 800 | 200 | 1 | 3572 | 400 | 20 | 60 | 54 | 60 | 35 | 375 | 40 | ||||||||||
3 |
Heroes /
Wizard / wh2_main_skv_cha_plague_priest_0 Plague Priest The Harbinger of Disease guides their actions, blighting enemies with pus, pestilence, and scourge. |
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500 | 1000 | 250 | 1 | 3840 | 250 | 20 | 60 | 42 | 40 | 32 | 280 | 20 | ||||||||||
4 |
Heroes /
Wizard / wh2_main_skv_cha_plague_priest_2 Plague Priest (Plague Furnace) The Harbinger of Disease guides their actions, blighting enemies with pus, pestilence, and scourge. |
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1400 | 1400 | 325 | 1 | 5876 | 1950 | 90 | 85 | 42 | 30 | 26 | 200 | 20 | ||||||||||
5 |
Heroes /
Wizard / wh2_main_skv_cha_warlock_engineer Warlock Engineer Marching to war with magical machinations; outrageous and heretical, but most of all deadly. |
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400 | 1000 | 250 | 1 | 3420 | 250 | 45 | 50 | 42 | 25 | 32 | 280 | 10 | ||||||||||
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