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Cavalry & Chariots | ||||||||||||||||||||||
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No. | Unit |
Custom Battle Cost
Custom Battle Cost
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Recruitment Cost
Recruitment Cost
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Upkeep Cost
Upkeep Cost
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![]() ![]() This determines how many hits a unit can withstand alongside armour and melee defence. |
![]() ![]() The weight of the unit. |
![]() ![]() How resistant a unit is to missile fire and melee attacks. |
![]() ![]() A unit with high leadership is less likely to rout in the face of danger. Leadership is improved by experience in battle. |
![]() ![]() This is how fast a unit moves. |
![]() ![]() This determines the chance of a successful hit on the enemy when the unit is engaged in melee. Battle-hardened troops will gain experience through melee, improving this skill. |
![]() ![]() This determines the chance of a unit being hit whilst in melee. This only works in melee and provides no protection from missiles! |
![]() ![]() The damage caused by a unit's weapon, split between base and armour piercing. Armour-piercing damage is always applied; base damage can be blocked by armour. |
![]() ![]() This increases a unit's melee attack and damage when charging. |
![]() ![]() The amount of ammunition this unit can carry into battle. Once this has been exhausted the unit will be forced to switch to melee to continue fighting. After the battle, ammunition is fully replenished. |
![]() ![]() A long range enables you to hit enemies from a distance, but weapons are still more accurate at shorter ranges. |
![]() ![]() The damage caused by a missile attack, split between base and armour piercing. Armour-piercing damage is always applied, base damage can be blocked by armour. |
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1 |
![]() ![]() Kossovite Dervishes On the freezing oblasts of Kislev, man and mount must live, die – and kill – as one. |
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450 | 450 | 113 | 60 | 5160 | 100 | 25 | 60 | 33 | 28 | 24 | 28 | 40 | ||||||||||
2 |
![]() ![]() Winged Lancers Many is the regiment who has broken and run rather than be crushed beneath the thunderous hooves of Kislev's legendary cavalry. |
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850 | 850 | 213 | 60 | 6000 | 100 | 80 | 70 | 33 | 26 | 26 | 30 | 70 | ||||||||||
3 |
![]() ![]() Gryphon Legion Though any wealthy soul can hire these elite horsemen, all the coin in the Motherland could not make them turn upon their queen. |
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1150 | 1150 | 288 | 60 | 6480 | 100 | 110 | 75 | 33 | 34 | 32 | 40 | 72 | ||||||||||
4 |
![]() ![]() War Bear Riders There is no more sacred an animal to the Motherland than the mighty bear. Its savage fury must be respected before it can be harnessed. |
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1600 | 1600 | 400 | 16 | 8128 | 100 | 100 | 70 | 33 | 46 | 34 | 110 | 38 | ||||||||||
5 |
![]() ![]() Oath-Brothers of Tor (War Bear Riders) The elemental might of Tor blesses the weapons of his Oath-Brothers, as lightning flashes with every swing of their blades. |
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1800 | 1800 | 450 | 16 | 8128 | 100 | 100 | 80 | 33 | 57 | 43 | 110 | 38 | ||||||||||
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