Lothern Sea Guard (Shields)Unlike other levied citizen militias, the Lothern Sea Guard remain armed and ready at all times.
The Lothern Sea Guard can fight as effectively on land as at sea, and are equally resolute when defending the walls and fields of Lothern as they are as when battling on the deck of a ship. These dangerous duties require the Sea Guard to maintain a flexible armoury. The vast majority are well-trained in the use of spear, shield and bow - the better to combine the finest aspects of the spear and archer regiments of other cities and realms. Indeed, it is a point of pride in Lothern that the discipline of their warriors far surpasses that of any found elsewhere in Ulthuan. When the armies of Ulthuan go to war, the Sea Guard play a crucial part, crewing the many warships and acting as the vanguard for the oncoming host.
Unit NameLothern Sea Guard (Shields)
Main Unit Keywh2_main_hef_inf_lothern_sea_guard_1
Land Unit Keywh2_main_hef_inf_lothern_sea_guard_1
Naval Unit Keywh_main_shp_transport
Land Unit GroupMissile & Spear Infantry
Naval Unit GroupMissile & Spear Infantry
Custom Battle Cost750
├ Missile Weaponwh2_main_hef_sea_guard_bow
├ Missile Damage15
├ Missile Ap Damage4
└ Base Reload Time11
Shots Per Minute6.1
├ Melee Weaponwh2_main_hef_spear_guard
├ Melee Damage Base20
├ Melee Damage Ap8
├ Armour PiercingNo
├ Bonus vs Cavalry0
├ Bonus vs Elephants16
└ Bonus vs Infantry0
├ Base Defence40
└ Shield Defence0
├ Armour Defence40
└ Shield Armour55
├ Man Entitywh2_main_hef_infantry_heavy_blood_dismembers
├ Man Speed33
├ Man Health8
└ Bonus Hit Points60
Leadership (Base Morale)70
- Martial Prowess
High Elves excel as warriors, having trained in martial disciplines for the equivalent of many men's lifetimes.
- Charge Defence vs. Large
When bracing, this unit negates the charge bonus of any large attacker.
- Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
Shields have a chance of blocking arrows, bolts, rifle shots and similar small arms fire - but only in a forward facing arc.
- Charge Defence Against Large Foes
When standing and bracing against a charge of large enemies (such as cavalry or monsters) this unit will negate the enemy's charge bonus.
Anti-large units have an advantage against targets that are at least as large as a horse. This advantage can be a damage bonus against large targets or an attack that focuses on a very small area. However, some units are simply better against large targets because their attacks are slow and easy to dodge by skilled melee combatants.
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