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HomeHome / Total War: WARHAMMER II / Lothern / Buildings / Citadel
Citadel LothernLothern Province Capital Level 5

Citadel

Look upon an Asur city, and let none think the High Elves any less resplendent or mighty.

Province Capital

Elven Ruins
Elven Ruins
(wh2_main_hef_settlement_major_ruin)
Province Capital Level 0
Hamlet
Hamlet
(wh2_main_hef_settlement_major_1)
Province Capital Level 1
Haven
Haven
(wh2_main_hef_settlement_major_2)
Province Capital Level 2
Tower
Tower
(wh2_main_hef_settlement_major_3)
Province Capital Level 3
Citadel
Citadel
(wh2_main_hef_settlement_major_4)
Province Capital Level 4
Tor
Tor
(wh2_main_hef_settlement_major_5)
Province Capital Level 5
Citadel

Building Name

Citadel

Level Name

wh2_main_hef_settlement_major_4

Building Chain

Province Capital

Building Level

5

Create Time

5

Create Cost

4800

Require Resource

Effects

Way-fragments generated: 1 (region_to_region_own)
Untainted: +1 (region_to_region_own)
Grants 5 construction slots in the settlement (this_building)
Income generated: 75 (building_to_building_own)
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
Growth: +30 (region_to_province_own)
[HIDDEN] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (region_to_region_own)

Provides Garrison Army

60 Silver Helms
60 Silver Helms
Silver Helms
(wh2_main_hef_cav_silver_helms_0)
Shock Cavalry
1 Noble
Noble
(wh2_main_hef_cha_noble_0)
Command
90 Lothern Sea Guard (Shields)
90 Lothern Sea Guard (Shields)
90 Lothern Sea Guard (Shields)
90 Lothern Sea Guard (Shields)
Lothern Sea Guard (Shields)
(wh2_main_hef_inf_lothern_sea_guard_1)
Missile Infantry
100 White Lions of Chrace
100 White Lions of Chrace
White Lions of Chrace
(wh2_main_hef_inf_white_lions_of_chrace_0)
Melee Infantry

Recruitable Units

No Recruitable Units