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HomeHome / Total War: WARHAMMER II / Eataine / Units / Sisters of Avelorn
Sisters of Avelorn EataineEataine Missile Infantry

Sisters of Avelorn

Guardians of the sacred places of Avelorn, these peerless archers are incorruptible.

Sisters of Avelorn are keen-eyed archers, Elf maids chosen from the ranks of the citizen levy by the Everqueen's personal decree. By tradition, only the most gifted are welcomed into the Sisters of Avelorn for, just as the Everqueen embodies all that is ideal and unblemished in the Elven race, so too must her chosen guardians; not only in mind and body, but also in pursuit of the spiritual. Such measures serve to raise the warriors of the Maiden Guard above the petty intrigues that often pervade the Everqueen's court, ensuring that they remain incorruptible.

Sisters of Avelorn
Sisters of Avelorn

Unit Name

Sisters of Avelorn

Main Unit Key

wh2_dlc10_hef_inf_sisters_of_avelorn_0

Land Unit Key

wh2_dlc10_hef_inf_sisters_of_avelorn_0

Naval Unit Key

wh_main_shp_transport

Land Unit Group

Missile Infantry

Naval Unit Group

Missile Infantry

Soldiers

80

Caste

Missile Infantry

Category

Missile Infantry

Class

Missile Infantry

Cost

1100

Recruitment Cost

1100

Upkeep Cost

212

Missile Damage

22

├ Missile Weapon

wh2_dlc10_hef_longbow_arrow_sisters

├ Projectile

wh2_dlc10_hef_longbow_arrow_sisters

├ Missile Damage

4

├ Missile Ap Damage

18

└ Base Reload Time

10

Accuracy

10

Range

180

Reload

10

Shots Per Minute

6.7

Ammunition

22

Melee Attack

36

Weapon Strength (Weapon Damage)

32

├ Melee Weapon

wh2_dlc10_hef_sword_sisters

├ Melee Damage Base

22

├ Melee Damage Ap

10

├ Armour Piercing

No

├ Bonus vs Cavalry

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

7

Melee Defence

38

├ Base Defence

38

├ Shield

none

└ Shield Defence

0

Armour

40

├ Armour

wh2_main_chainmail_40

├ Armour Defence

40

└ Shield Armour

0

Health

84

├ Man Entity

wh2_main_hef_infantry_fast_blood_dismembers

├ Man Speed

36

├ Man Health

8

└ Bonus Hit Points

76

Leadership (Base Morale)

82

Abilities

  • Martial Prowess
    High Elves excel as warriors, having trained in martial disciplines for the equivalent of many men's lifetimes.

Attributes

  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

  • Good Range
    This unit has a larger range than most other units of the same class. This allows it to take out hostile missile units before they can come into firing range.
  • Decent Melee Combatant
    Despite being primarily a missile unit or spellcaster, this unit can also hold its own ground when fighting in melee.
  • Armour-Piercing Missiles
    The damage of armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.
  • Bows of Avelorn
    Loosing arrows of mystical blue fire, they excel at setting vulnerable units ablaze and piercing the toughest armour.
Requires Buildings
Sisters of Avelorn Lv. 0 Blessed Grove
Blessed Grove
(wh2_dlc10_hef_hunters_3)
Level 2