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Trireme - Italian Garrison Marines RomaRoma Melee Ship

Trireme - Italian Garrison Marines

A trireme is a 37 meter long oared warship (galley) with three decks of oars, developed from the bireme in the 5th century BCE. Popular with Carthaginian, Greek and Roman navies, this is the main warship of the classical age.

(Roman Marines)

Of all the warships found in the ancient world, it is the trireme, or trieres, that remains the most famous and recognisable. Nearly all Hollywood 'sword and sandal' movies will include a trireme somewhere. The vessel was entirely designed for war. Its name came from the three rows of oars carried on each side, stacked above each other in staggered columns to give the rowers some room to work. The top row of oars pivoted on a rowlock, or oarlock, mounted on an outrigger projecting from the hull. This allowed the top oars to pitch down at a sharper angle to reach the sea without getting tangled in the lower ones. The trireme was a greyhound of a ship, capable of high-speed dashes with a well-trained crew and, contrary to popular belief, not all rowers were slaves. Aboard Greek vessels they were citizens, and were given respect, not the lash. They were also largely fair-weather ships, and unsuited to rough seas such as the Atlantic; the lowest level of oars were, at most, less than half a metre above the waterline. That, however, did not stop the trireme being a superb weapon against other ships: a high-speed ramming attack could rip a hole in the side of almost any target. The type was also large enough to be used in other ways, which lead to it carrying archers and assorted light artillery pieces.

(Italian Garrison Marines)
During the 4th century BC the Romans abandoned the phalanx in favour of armies consisting chiefly of hastati, principes and triarii. These were deployed in maniples: compact blocks of men, arranged in a checkerboard formation. This allowed flexibility when moving across the battlefield, particularly when compared to the sluggish movements of a solid pike phalanx. Like most sophisticated city-states of the ancient world, Rome expected its men to fight, and supply their own war gear when they did so. A cynical observer might be tempted to note that the manipular Legion also made sure that the hierarchy of Rome was preserved. The youngest and least wealthy became hastati, the first line of battle in a Roman Legion. Behind them came the second line of principes, older and richer men, and finally came the triarii, the most experienced warriors. “Going to the triarii” was a Roman saying that came to be used in all kinds of situations, implying that everything else had been tried and found wanting.

Trireme - Italian Garrison Marines

Unit Name

Trireme - Italian Garrison Marines

Main Unit Key

Rom_Assault_Trireme_GAR

Land Unit Key

GAR_Rom_Marines

Naval Unit Key

roman_three

Soldiers

80

Category

Medium Ship

Class

Melee Ship

Custom Battle Cost

1188

Recruitment Cost

1188

Upkeep Cost

297

Missile Damage

15

├ Missile Weapon

pilum1

├ Projectile

pilum1

├ Missile Damage

12

├ Missile Ap Damage

3

└ Base Reload Time

6

Accuracy

5

Range

80

Reload

0

Shots Per Minute

10

Ammunition

4

Ship Health

693

└ Ship

roman_three

Ship Speed

4

Melee Attack

24

Weapon Damage

10

├ Melee Weapon

gsword3

├ Weapon Damage

10

├ Weapon Deadliness

0

├ Armour Piercing

No

├ Bonus vs. Cavalry

0

├ Bonus vs. Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

13

Melee Defence

79

├ Base Defence

21

├ Shield

shield6

└ Shield Defence

58

Armour

14

├ Armour

arm8

├ Armour Defence

14

└ Shield Armour

0

Health

22

├ Man Entity

medium_medium

├ Man Health

20

└ Bonus Hit Points

2

Base Morale

65

Abilities

Trireme
  • Row Hard 10
    Increases speed for 10 strokes.
    Ship speed
Italian Garrison Marines
  • Stamina (low)
    Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat.

Attributes

  • Disciplined
    This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

Trireme
  • Poor hull strength
  • Light crew
  • Fast speed
  • Weak ramming
  • Poor boarding
  • Average missile combat
Italian Garrison Marines
  • Good attack
  • Average defence
  • Average damage but low armour penetration
  • Normal morale