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Scorpio RomaRoma Field Artillery

Scorpio

(Mobile Bolt-Thrower)

Mounted on small carts, these ballistae have firepower and mobility.

The scorpion is a smaller form of the ballista, operating on the same principles of a torsion-powered bow. It was operated by one man, and was incredibly accurate at short ranges. It could be used as a sniper's weapon, but was often deployed for indirect battery fire where the high rate of fire could unleash a withering hail of bolts to completely pepper an area. Scorpions were popular with the Romans, where they were used to support the Legions. Batteries had sixty scorpions, each of which was capable of firing three or four shots per minute. Like its larger counterpart, the ballista, the Greeks originally developed the scorpion, but its deadly nature led to rapid adoption by many nations. In most designs, power came from two wooden levers inserted into twisted skeins of animal sinew which, when the arms was pulled back, provided incredible power.

Scorpio

Unit Name

Scorpio

Main Unit Key

Rom_Cheiroballistra

Land Unit Key

Rom_Cheiroballistra

Naval Unit Key

pel_transport

Soldiers

40

Category

Siege Engine

Class

Field Artillery

Custom Battle Cost

1800

Recruitment Cost

1800

Upkeep Cost

360

Missile Damage

39

├ Engine

cheiroballistra

├ Missile Weapon

rome_cheiroballistra

├ Projectile

bolt

├ Missile Damage

21

├ Missile Ap Damage

18

└ Base Reload Time

27

Accuracy

5

Range

365

Reload

8

Shots Per Minute

2

Ammunition

30

Melee Attack

28

Weapon Damage

11

├ Melee Weapon

axe4

├ Weapon Damage

11

├ Weapon Deadliness

0

├ Armour Piercing

Yes

├ Bonus vs. Cavalry

0

├ Bonus vs. Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

12

Melee Defence

29

├ Base Defence

13

├ Shield

none

└ Shield Defence

16

Armour

16

├ Armour

arm9

├ Armour Defence

16

└ Shield Armour

0

Health

20

├ Man Entity

medium_heavy

├ Man Health

20

└ Bonus Hit Points

0

Base Morale

50

Abilities

Scorpio
  • Stamina (average)
    Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat.
  • Concentrate Fire
    The unit fires its missiles towards a spot causing damage to everyone in the area of effect

Attributes

  • Cannot Run
    This unit cannot run and will only move at walking pace.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Scorpio
  • High damage
  • Mobile
  • Very accurate
  • Short range
  • Average rate of fire
Requires Buildings
Scorpio Lv. 0 Field Engineer's Workshop
Field Engineer's Workshop
(rom_ROMAN_military_equipment_siege_2)
Level 1
Siege Engineer's Workshop
Siege Engineer's Workshop
(rom_ROMAN_military_equipment_siege_3)
Level 2