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Cohors Evocata RomaRoma Melee Infantry

Cohors Evocata

(Imperial Veteran Legionaries)

These veterans have been called forth" from retirement, and have chosen to re-enlist and serve Roma once again."

After a Roman legionary had finished up to 25 years in the army, he could be asked back to join the evocati, the ranks of 'those who are called'. Usually affiliated to their old commander or re-enlisting at the bequest of a particular Consul in times of need, veterans were afforded great respect and honour because of their previous service. As examples to the common soldier, they were often immediately promoted to centurion and given a pay rise. Crucially, veterans were exempt from the mundane and laborious tasks of legionary life such as digging latrines, building roads or making camp. During the civil war all sides called on old soldiers to swell their ranks and provide much needed experience, Pompey persuading a large number of evocati to join him against Julius Caesar by promising them promotion and more money to return. The veteran 'Praetorians of the Evocati Augusti' were held in especially high regard.

Cohors Evocata

Unit Name

Cohors Evocata

Main Unit Key

Rom_Evocati_Cohort

Land Unit Key

Rom_Evocati_Cohort

Naval Unit Key

pel_transport

Soldiers

200

Category

Melee Infantry

Class

Melee Infantry

Custom Battle Cost

1335

Recruitment Cost

1335

Upkeep Cost

267

Missile Damage

17

├ Missile Weapon

pilum3

├ Projectile

pilum3

├ Missile Damage

14

├ Missile Ap Damage

3

└ Base Reload Time

6

Accuracy

5

Range

80

Reload

0

Shots Per Minute

10

Ammunition

1

Melee Attack

38

Weapon Damage

10

├ Melee Weapon

gladius4

├ Weapon Damage

9

├ Weapon Deadliness

1

├ Armour Piercing

No

├ Bonus vs. Cavalry

0

├ Bonus vs. Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

11

Melee Defence

84

├ Base Defence

26

├ Shield

shield6

└ Shield Defence

58

Armour

18

├ Armour

arm10

├ Armour Defence

18

└ Shield Armour

0

Health

20

├ Man Entity

heavy_heavy

├ Man Health

20

└ Bonus Hit Points

0

Base Morale

65

Abilities

Cohors Evocata
  • Stamina (good)
    Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat.
  • Throw Pila (heavy)
    Orders the unit to throw their pila towards a spot causing damage to everyone in the area of effect
    NOTE: you cannot throw pila when you are inside a formation
  • Hollow Square
    The unit forms a hollow square formation to cover all four sides and improve morale and defense but renders itself unable to move with lower attack
  • Repellere Equites (Repel Cavalry)
    The soldiers raise their shields in defense, increasing bracing and ability to fight against mounted units; however, in this formation the unit cannot move
  • Testudo
    The unit assumes a tortoise formation making itself nearly impenetrable to missile damage but while in formation the unit has no attack potential

Attributes

  • Disciplined
    This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Cohors Evocata
  • Very good attack
  • Average defence
  • Average damage but low armour penetration
  • Good morale
Recuitment Requirement
Required Technology Imperial Unit Upgrades Cost 780 Upgrade From Legionarii Veterani
Requires Buildings
Cohors Evocata Lv. 0 Roman Barracks
Roman Barracks
(rom_ROMAN_military_main_heavy_2)
Level 1
Elite Roman Barracks
Elite Roman Barracks
(rom_ROMAN_military_main_heavy_3)
Level 2
Cohors Evocata Lv. 1 Provincial Barracks
Provincial Barracks
(rom_ROMAN_military_main_heavy_4)
Level 3