Crane Gunners
Only the hardiest of souls can survive the elegant volleys of Nan-Gau's devastatingly precise artillery.Firearms are primarily constructed in Nan-Gau by edict of the Dragon Emperor. The foundries of the City of Smoke turn out large numbers of these weapons, in all shapes and sizes. One of the most common variants is the Crane Gun, a long-barrelled firearm often carried by two Nan-Gau soldiers and fixed to a tower shield for greater accuracy. Used in large numbers, these guns can scythe down enemy formations at great distances, or pick off enemy leaders and monsters with precise volleys of fire.
Unit Name Crane Gunners |
Main Unit Key wh3_main_cth_inf_crane_gunners_0 |
Land Unit Key wh3_main_cth_inf_crane_gunners_0 |
Land Unit Group Parents Missile Infantry |
Land Unit Group Specialist Missile Infantry |
Caste Missile Infantry |
Category Missile Infantry |
Class Missile Infantry |
Custom Battle Cost 1000 |
Recruitment Cost 1000 |
Upkeep Cost 300 |
Number of Units 32 |
4320 |
├ Mount 0 |
├ Mount Entity |
├ Mount Hit Points |
├ Num Mounts hu1e_weapon_team_rifle_and_shield |
├ Man Entity wh3_main_cth_weapon_team_blood |
├ Man Hit Points 8 |
├ Num Men 32 |
└ Bonus Hit Points 127 |
150 |
└ Man Mass 150.0000 |
30 |
├ Armour wh2_main_leather_30 |
├ Shield wh_missile_block_65_wood |
└ Missile Block Chance 65 |
Leadership 50 |
30 |
└ Man Speed 30 |
Melee Attack 12 |
18 |
24 |
├ Melee Weapon wh3_main_cth_peasant_sword |
├ Base Weapon Damage 21 |
├ Armour-Piercing Weapon Damage 3 |
├ Bonus vs. Large 0 |
└ Bonus vs. Infantry 0 |
Charge Bonus 2 |
Ammunition 22 |
Range 275 |
34 |
├ Missile Weapon wh3_cth_crane_gun_bullet |
├ Projectile wh3_cth_crane_gun_bullet |
├ Base Missile Damage 6 |
├ Armour-Piercing Missile Damage 35 |
├ Number of Projectiles 1 |
├ Shots per volley 1 |
└ Reload Time 12 |
Accuracy 10 |
Reload Skill 0 |
Abilities
-
Battle Harmony: Yin
There must be balance in all things: dark and light, moon and sun, female and male.
Speed x 106%
Leadership +6
Reload Skill +12
Attributes
-
Hide (forest)
This unit can hide in forests until enemy units get too close. -
Yin
This unit counts as a Yin unit for the purpose of Battle Harmony proximity.
Strengths & Weaknesses
- Harmony: Yin
This unit counts as a Yin unit and gains increased reload skill and leadership near Yang units. - Shielded
Shields have a chance of blocking arrows, bolts, rifle shots and similar small arms fire - but only in a forward facing arc. - Armour-Piercing Missiles
The damage of armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.
Faction Availability | |
---|---|
The Realm of Chaos |