Grand Cannon
Wrought in the sacred form of fire-belching Dragon-mouths, their flaming cannonballs can topple almost any foe.The armies of Cathay use many kinds of cannon in their armies, most forged in the workshops of Nan-Gau. These include massive Grand Cannons shaped like roaring Dragons, each one able to belch fire or spit flaming cannonballs. The walls of the Great Bastion are lined with such war machines, the fortress towers of the wall looking like war galleons, with sides bristling with row upon row of cannon. When the armies of Grand Cathay march to war, some of these great guns are set upon oxen-hauled gun carriages, where they can lend their impressive firepower to the Dragon Emperor’s soldiers.
Unit Name Grand Cannon |
Main Unit Key wh3_main_cth_art_grand_cannon_0 |
Land Unit Key wh3_main_cth_art_grand_cannon_0 |
Land Unit Group Parents Artillery & War Machines |
Land Unit Group Siege Artillery |
Caste War Machine |
Category Siege Engine |
Class Field Artillery |
Custom Battle Cost 900 |
Recruitment Cost 900 |
Upkeep Cost 225 |
Number of Units 4 |
4788 |
├ Mount 2 |
├ Mount Entity |
├ Mount Hit Points |
├ Num Mounts hu1e_sword |
├ Engines of War wh3_main_cth_art_grand_cannon |
├ Engine Entity wh3_main_cth_art_grand_cannon |
├ Engine Hit Points 525 |
├ Articulated wh3_main_cth_art_grand_cannon_articulation |
├ Articulated Entity wh3_main_cth_art_grand_cannon_articulation |
├ Articulated Hit Points 8 |
├ Num Engines 4 |
├ Man Entity wh3_main_cth_artillery_crew |
├ Man Hit Points 8 |
├ Num Men 44 |
└ Bonus Hit Points 48 |
1600 |
├ Engine Mass 1500.0000 |
└ Man Mass 100.0000 |
20 |
├ Armour wh2_main_leather_20 |
├ Shield none |
└ Missile Block Chance 0 |
Leadership 50 |
30 |
├ Engine Speed 30 |
└ Man Speed 30 |
Melee Attack 10 |
6 |
24 |
├ Melee Weapon wh3_main_cth_peasant_sword |
├ Base Weapon Damage 21 |
├ Armour-Piercing Weapon Damage 3 |
├ Bonus vs. Large 0 |
└ Bonus vs. Infantry 0 |
Charge Bonus 5 |
Ammunition 22 |
Range 450 |
200 |
├ Engines of War wh3_main_cth_art_grand_cannon |
├ Missile Weapon wh3_main_cth_grand_cannon_ball |
├ Projectile wh3_main_cth_grand_cannon_ball |
├ Base Missile Damage 88 |
├ Armour-Piercing Missile Damage 352 |
├ Number of Projectiles 1 |
├ Shots per volley 1 |
└ Reload Time 22 |
Accuracy 10 |
Reload Skill 0 |
Abilities
-
Battle Harmony: Yin
There must be balance in all things: dark and light, moon and sun, female and male.
Speed x 106%
Leadership +6
Reload Skill +12
Attributes
-
Yin
This unit counts as a Yin unit for the purpose of Battle Harmony proximity.
Strengths & Weaknesses
- Harmony: Yin
This unit counts as a Yin unit and gains increased reload skill and leadership near Yang units.