Sky Lantern
A floating symbol of Cathay's pre-eminence, powered by the burning wings of magical Warbirds.Sky Lanterns are used by the Dragon Emperor’s armies to observe enemies from on high, as well as direct troops in battle. Held aloft by a caged Vermillion Warbird – the creature's burning wings giving the great balloon lift – a Sky Lantern holds an armoured gondolier beneath its bulk. From this gondolier one of the Lord Magistrate’s best strategists uses fans and banners to signal troops, or direct the fire of the army’s war machines. Should enemy flyers or missile troops get too close, a pair of Crane Gunners snipe from their exceptional vantage point.
Unit Name Sky Lantern |
Main Unit Key wh3_main_cth_veh_sky_lantern_0 |
Land Unit Key wh3_main_cth_veh_sky_lantern_0 |
Land Unit Group Parents Flying War Machines |
Land Unit Group Flying War Machine |
Caste War Machine |
Category War Beast |
Class Missile Infantry |
Custom Battle Cost 800 |
Recruitment Cost 900 |
Upkeep Cost 225 |
Number of Units 5 |
30040 |
├ Mount 1 |
├ Mount Entity |
├ Mount Hit Points |
├ Num Mounts hu1e_skyjunk01_crew_pilot |
├ Man Entity wh3_main_cth_sky_lantern_gunner_rider |
├ Man Hit Points 8 |
├ Num Men 5 |
└ Bonus Hit Points 6000 |
100 |
└ Man Mass 100.0000 |
30 |
├ Armour wh2_main_leather_30 |
├ Shield none |
└ Missile Block Chance 0 |
Leadership 70 |
33 |
└ Man Speed 33 |
Melee Attack 8 |
8 |
26 |
├ Melee Weapon wh_main_cth_sky_lantern |
├ Base Weapon Damage 20 |
├ Armour-Piercing Weapon Damage 6 |
├ Bonus vs. Large 0 |
└ Bonus vs. Infantry 0 |
Charge Bonus 1 |
Ammunition 30 |
Range 275 |
108 |
├ Missile Weapon wh3_cth_sky_lantern_crane_gun_bullet |
├ Projectile wh3_cth_sky_junk_crane_gun_bullet |
├ Base Missile Damage 22 |
├ Armour-Piercing Missile Damage 108 |
├ Number of Projectiles 1 |
├ Shots per volley 1 |
└ Reload Time 12 |
Accuracy 10 |
Reload Skill 0 |
Abilities
-
Battle Harmony: Yin
There must be balance in all things: dark and light, moon and sun, female and male.
Speed x 106%
Leadership +6
Reload Skill +12 -
Eye of the Dragon
The higher you go, the further you can see, like the Dragons in flight above Cathay's harmonious landscape.
Leadership +4
Forest Spotting x 200% -
Wounds
Even the greatest foes can be laid low with terrible injuries, and the greater the damage done, the less able they will be to effectively continue the fray.
Speed x 90%
Armour-Piercing Weapon Damage x 80%
Base Weapon Damage x 80%
Attributes
-
Always Flying
This unit is always flying and cannot land. -
Fire Whilst Moving
This unit can fire while on the move. -
Yin
This unit counts as a Yin unit for the purpose of Battle Harmony proximity.
Strengths & Weaknesses
- Harmony: Yin
This unit counts as a Yin unit and gains increased reload skill and leadership near Yang units. - Harmony Amplifier: +25%
This unit increases Harmony bonuses for nearby units by +25%. Only the strongest amplifier bonus is applied. - Always Flying
This unit is always flying and cannot land.