Savage Orc Boar Boyz
A Savage Orc, atop his boar, delivers a powerful charge then remains a mighty, fearful presence at the heart of the battle.Although Savage Orc Boar Boyz wear no armour save an occasional hidebound shield, they are remarkably hard to bring down. These nearly-bare brutes can ride through clouds of arrows and emerge unscathed (although perhaps much angrier). Even in close combat, Savage Orc Boar Boyz can withstand all but the most determined of blows. This is due to their sturdy hides, the thick-muscled, protective mounds of their smelly boar mounts, and their own mystical warpaint. While tough as old boots, Savage Orc Boar Boyz are better known for the prodigious damage they cause when they charge. They crash into enemy units with an unparalleled ferocity - boar tusks, crude axes, or flint-tipped spears that all jab, thrust and stab in a frenetic assault. In their recklessness some Savage Orcs even fight with a weapon in each hand, using their legs alone to clutch onto their mounts. These Savage Orcs are a whirling maelstrom of destruction, hacking and flailing with wild abandon!
Unit Name Savage Orc Boar Boyz |
Main Unit Key wh_main_grn_cav_savage_orc_boar_boyz |
Land Unit Key wh_main_grn_cav_savage_orc_boar_boyz |
Land Unit Group Parents Cavalry & Chariots |
Land Unit Group Shock Cavalry |
Caste Melee Cavalry |
Category Cavalry |
Class Shock Cavalry |
Custom Battle Cost 700 |
Recruitment Cost 700 |
Upkeep Cost 188 |
Number of Units 60 |
6360 |
├ Mount 60 |
├ Mount Entity |
├ Mount Hit Points |
├ Num Mounts hu2_orc_bo1_warboar_sword |
├ Man Entity wh_main_grn_inf_orc_boar_rider_blood |
├ Man Hit Points 8 |
├ Num Men 60 |
└ Bonus Hit Points 98 |
130 |
└ Man Mass 130.0000 |
35 |
├ Armour wh2_main_body_35 |
├ Shield none |
└ Missile Block Chance 0 |
Leadership 60 |
33 |
└ Man Speed 33 |
Melee Attack 26 |
20 |
30 |
├ Melee Weapon wh_main_grn_orc_boar_choppa |
├ Base Weapon Damage 10 |
├ Armour-Piercing Weapon Damage 20 |
├ Bonus vs. Large 0 |
└ Bonus vs. Infantry 0 |
Charge Bonus 56 |
Abilities
-
Frenzy
Some warriors care not for their own personal safety and so work themselves into a whirlwind of destruction and mindless violence!
Charge Bonus x 110%
Melee Attack +10
Armour-Piercing Weapon Damage x 110%
Base Weapon Damage x 110%
Attributes
-
Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
- Armour-Piercing
The damage of armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets. - Anti-Infantry
Anti-infantry units have an advantage against targets that are smaller than a horse. This advantage can be a damage bonus against small targets, superior weight used to smash through lighter enemies, or an explosive attack from range that effects a large area. - Warpaint
The colourful tattoos on their bare skin grant Savage Orcs [[img:ui/battle ui/ability_icons/resistance_physical.png]]Physical Resistance, which reduces the damage from any non-magical attack.
Faction Availability | |
---|---|
Immortal Empires | |
The Realm of Chaos |