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HomeHome / Total War: WARHAMMER III / Bonerattlaz / Units / Orc Boar Boy Big 'Uns
Orc Boar Boy Big 'Uns BonerattlazBonerattlaz Cavalry & Chariots

Orc Boar Boy Big 'Uns

Bigger than normal Orcs, and stronger too, the Orc Boar Big 'Uns ride their beasts into enemy lines, devastating all who face them.

The war boar is a stubborn and vicious animal that stands nearly as tall as a horse and is considerably bulkier. It is an extremely tough beast that is notoriously bad tempered, loudly flatulent, unpredictable and wholly dangerous. These are just the sort of qualities that Orcs greatly admire, so it was only natural for them to adopt war boars as their mounts. When the beasts lower their tusks and charge, they can crack open a battle line as easily as a well-placed choppa blow can tear apart a foe's rib cage.

Orc Boar Boy Big 'Uns

Unit Name

Orc Boar Boy Big 'Uns

Main Unit Key

wh_main_grn_cav_orc_boar_boy_big_uns

Land Unit Key

wh_main_grn_cav_orc_boar_boy_big_uns

Land Unit Group Parents

Cavalry & Chariots

Land Unit Group

Shock Cavalry

Caste

Melee Cavalry

Category

Cavalry

Class

Shock Cavalry

Custom Battle Cost

850

Recruitment Cost

850

Upkeep Cost

214

Number of Units

60

Hit Points

7440

├ Mount

60

├ Mount Entity

├ Mount Hit Points

├ Num Mounts

hu2_orc_bo1_warboar_spear

├ Man Entity

wh_main_grn_inf_orc_boar_rider_blood

├ Man Hit Points

8

├ Num Men

60

└ Bonus Hit Points

116

Mass

130

└ Man Mass

130.0000

Armour

85

├ Armour

wh2_main_body_85

├ Shield

none

Missile Block Chance

0

Leadership

68

Speed

33

└ Man Speed

33

Melee Attack

22

Melee Defence

26

Weapon Strength

32

├ Melee Weapon

wh_main_grn_orc_boar_spear

Base Weapon Damage

9

Armour-Piercing Weapon Damage

23

Bonus vs. Large

12

Bonus vs. Infantry

0

Charge Bonus

50

Abilities

No Ability

Attributes

  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

  • Armour-Piercing
    The damage of armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.
  • Bigger & 'Arder
    The heaviest, strongest and meanest of Orcs, Big 'Uns are eager to prove it against enemies of all sizes.
  • Anti-Large
    Anti-large units have an advantage against targets that are at least as large as a horse. This advantage can be a damage bonus against large targets or an attack that focuses on a very small area. However, some units are simply better against large targets because their attacks are slow and easy to dodge by skilled melee combatants.