Beasts of Tashnar (Norscan Warhounds)Ravenous beasts summoned from the Realm of Chaos itself, slobbering with an insatiable hunger to tear at living flesh.
In Norsca, wolves and hounds prowl in the flickering shadows of the campfires made by the barbarian tribespeople of the frozen lands. The further north the tribe dwells, the more likely it is that the hounds that follow them will be mutants, their bodies swollen by the energies of Chaos. Brutish and bloodthirsty, the Warhounds of Chaos are natural killers built of muscle and fang that prowl the wilderness in ravening packs. They will even charge a spearwall with total abandon, their only concern the moment when their slobbering jaws sink into juicy, yielding flesh.
Unit NameBeasts of Tashnar (Norscan Warhounds)
Main Unit Keywh_pro04_nor_mon_marauder_warwolves_ror_0
Land Unit Keywh_pro04_nor_mon_marauder_warwolves_ror_0
Naval Unit Keywh_main_shp_transport
Land Unit GroupWar Beasts
Naval Unit GroupWar Beasts
Custom Battle Cost650
├ Melee Weaponwh_dlc08_nor_warhound_ror
├ Melee Damage Base20
├ Melee Damage Ap2
├ Armour PiercingNo
├ Bonus vs Cavalry0
├ Bonus vs Elephants14
└ Bonus vs Infantry0
├ Base Defence25
└ Shield Defence0
├ Armour Defence15
└ Shield Armour0
├ Man Entitywh_pro04_nor_monster_warhound_ror_blood
├ Man Speed95
├ Man Health8
└ Bonus Hit Points68
Leadership (Base Morale)48
Some warriors care not for their own personal safety and so work themselves into a whirlwind of destruction and mindless violence!
- Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
- Very Fast
This unit can run circles around most other units, taunting and harassing the enemy or evading its missile fire.
Units with leadership is high.
Anti-large units have an advantage against targets that are at least as large as a horse. This advantage can be a damage bonus against large targets or an attack that focuses on a very small area. However, some units are simply better against large targets because their attacks are slow and easy to dodge by skilled melee combatants.