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HomeHome / Total War: WARHAMMER II / Wintertooth (Mortal Empires) / Units / Wulfrik the Wanderer (Marauder Chariot)
Wulfrik the Wanderer (Marauder Chariot) Wintertooth (Mortal Empires)Wintertooth (Mortal Empires) Command

Wulfrik the Wanderer (Marauder Chariot)

The Eternal Challenger is bound to a lifetime of constant duelling and violent killing.

Wulfrik the Wanderer is one of the most devout worshippers of the Ruinous Powers to have ever journeyed across the world. With a hulking frame and tremendous skill at arms, his curse is to perpetually seek out the mightiest champions to duel – be they living, dead, mortal, or daemonic. His loyal warriors willingly sail to the corners of the world with him, raiding by his side as he takes the heads of all who dare cross his path. It is said that once Wulfrik has decided upon his next quarry, it is impossible to escape – such is his dutiful willingness to provide the murderous offerings due to the nefarious Dark Gods.

Wulfrik the Wanderer (Marauder Chariot)

Unit Name

Wulfrik the Wanderer (Marauder Chariot)

Main Unit Key

wh_dlc08_nor_cha_wulfrik_2

Land Unit Key

wh_dlc08_nor_cha_wulfrik_2

Naval Unit Key

wh_main_shp_transport

Land Unit Group

Chariot

Naval Unit Group

Chariot

Soldiers

2

Caste

Lord

Category

War Machine

Class

Command

Cost

1400

Recruitment Cost

1400

Upkeep Cost

350

Engine Missile Damage

0

├ Engine

wh_main_chs_chariot

├ Missile Weapon

├ Projectile

├ Missile Damage

├ Missile Ap Damage

└ Base Reload Time

Accuracy

10

Range

Reload

0

Shots Per Minute

Ammunition

0

Melee Attack

48

Weapon Strength (Weapon Damage)

360

├ Melee Weapon

wh_main_chs_chariot_hero

├ Melee Damage Base

110

├ Melee Damage Ap

250

├ Armour Piercing

No

├ Bonus vs Cavalry

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

26

Charge Bonus

90

Melee Defence

30

├ Base Defence

30

├ Shield

wh_missile_block_35_metal

└ Shield Defence

0

Armour

135

├ Armour

wh2_main_heavy_metal_100

├ Armour Defence

100

└ Shield Armour

35

Health

5792

├ Man Entity

wh_main_infantry_wulfrik_fast_hero_blood

├ Man Speed

35

├ Man Health

8

├ Bonus Hit Points

5776

├ Mount

wh_main_nor_mnt_warhorse_chariot

├ Mount Entity

wh_main_cavalry_standard_360_blood_hero

├ Mount Speed

78

└ Mount Health

8

Leadership (Base Morale)

75

Abilities

  • Hunter of Champions
    Cursed to wander the length and breadth of the world, his never-ending quest to challenge and best the most gifted warriors.
  • Fight or Die!
    There is no other choice. There never was.
  • Seafang
    There's no outrunning the terrible, flying Longship known as the 'Seafang'; once in its sights, an agonising, merciless death is your only possible destination.
  • Rage
    These warriors have something of an anger management problem. Funnily enough, no one has yet found a safe way to broach the issue.
  • Foe-Seeker
    There are those who wish nothing more than to be at the heart of battle, seeking foes to vanquish.

Attributes

  • Encourage
    This unit provides a Lord's aura and an encouraging unit will receive the larger of the two bonuses.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

  • Armoured
    Armoured units can block damage from any source apart from Armour-Piercing damage.
  • Anti-Infantry
    Anti-infantry units have an advantage against targets that are smaller than a horse. This advantage can be a damage bonus against small targets, superior weight used to smash through lighter enemies, or an explosive attack from range that affects a large area.