Marauder SpearmenThese Marauders use a wall of spears to impale their enemies, ever in the hope of Ruinous exaltation.
Marauders are natural fighters, born into hardship and brought up in a world where surviving each day is no small victory. Only the strong and capable prosper, for the weak are weeded out and killed. They have no time for plough or sickle, for their tools are the axe, the sword and the shield. What their own lands cannot provide, they simply take from the lands of lesser men. The Chieftains that lead these warriors are a daunting sight, brooding hulks of muscle and hair whose bodies are covered in the scars and trophies of battle. Bearing weapons worn from dealing a thousand mortal injuries to those foolish enough to face them, these savage leaders are independent and fierce. These battle-hardened killers are the products of a people so steeped in conflict that, even in times of prosperity, they will fight to the death for the honour of leading the next raid.
Unit NameMarauder Spearmen
Main Unit Keywh_dlc08_nor_inf_marauder_spearman_0
Land Unit Keywh_dlc08_nor_inf_marauder_spearman_0
Naval Unit Keywh_main_shp_transport
Land Unit GroupSpear Infantry
Naval Unit GroupSpear Infantry
Custom Battle Cost450
├ Melee Weaponwh_dlc08_nor_spear
├ Melee Damage Base20
├ Melee Damage Ap5
├ Armour PiercingNo
├ Bonus vs Cavalry0
├ Bonus vs Elephants15
└ Bonus vs Infantry0
├ Base Defence37
└ Shield Defence0
├ Armour Defence15
└ Shield Armour0
├ Man Entitywh_main_chs_infantry_fast_blood_dismembers
├ Man Speed35
├ Man Health8
└ Bonus Hit Points70
Leadership (Base Morale)60
These warriors have something of an anger management problem. Funnily enough, no one has yet found a safe way to broach the issue.
- Charge Defence vs. Large
When bracing, this unit negates the charge bonus of any large attacker.
- Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
- Charge Defence Against Large Foes
When standing and bracing against a charge of large enemies (such as cavalry or monsters) this unit will negate the enemy's charge bonus.
Anti-large units have an advantage against targets that are at least as large as a horse. This advantage can be a damage bonus against large targets or an attack that focuses on a very small area. However, some units are simply better against large targets because their attacks are slow and easy to dodge by skilled melee combatants.
|The Eye of the Vortex|