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HomeHome / Total War: WARHAMMER II / Wintertooth (Mortal Empires) / Units / Marauder Spearmen
Marauder Spearmen Wintertooth (Mortal Empires)Wintertooth (Mortal Empires) Melee Infantry

Marauder Spearmen

These Marauders use a wall of spears to impale their enemies, ever in the hope of Ruinous exaltation.

Marauders are natural fighters, born into hardship and brought up in a world where surviving each day is no small victory. Only the strong and capable prosper, for the weak are weeded out and killed. They have no time for plough or sickle, for their tools are the axe, the sword and the shield. What their own lands cannot provide, they simply take from the lands of lesser men. The Chieftains that lead these warriors are a daunting sight, brooding hulks of muscle and hair whose bodies are covered in the scars and trophies of battle. Bearing weapons worn from dealing a thousand mortal injuries to those foolish enough to face them, these savage leaders are independent and fierce. These battle-hardened killers are the products of a people so steeped in conflict that, even in times of prosperity, they will fight to the death for the honour of leading the next raid.

Marauder Spearmen

Unit Name

Marauder Spearmen

Main Unit Key

wh_dlc08_nor_inf_marauder_spearman_0

Land Unit Key

wh_dlc08_nor_inf_marauder_spearman_0

Naval Unit Key

wh_main_shp_transport

Land Unit Group

Spear Infantry

Naval Unit Group

Spear Infantry

Soldiers

120

Caste

Melee Infantry

Category

Melee Infantry

Class

Melee Infantry

Cost

450

Recruitment Cost

450

Upkeep Cost

112

Melee Attack

25

Weapon Strength (Weapon Damage)

25

├ Melee Weapon

wh_dlc08_nor_spear

├ Melee Damage Base

20

├ Melee Damage Ap

5

├ Armour Piercing

No

├ Bonus vs Cavalry

0

├ Bonus vs Elephants

15

└ Bonus vs Infantry

0

Charge Bonus

6

Melee Defence

37

├ Base Defence

37

├ Shield

none

└ Shield Defence

0

Armour

15

├ Armour

wh2_main_leather_15

├ Armour Defence

15

└ Shield Armour

0

Health

78

├ Man Entity

wh_main_chs_infantry_fast_blood_dismembers

├ Man Speed

35

├ Man Health

8

└ Bonus Hit Points

70

Leadership (Base Morale)

60

Abilities

  • Rage
    These warriors have something of an anger management problem. Funnily enough, no one has yet found a safe way to broach the issue.

Attributes

  • Charge Defence vs. Large
    When bracing, this unit negates the charge bonus of any large attacker.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

  • Charge Defence Against Large Foes
    When standing and bracing against a charge of large enemies (such as cavalry or monsters) this unit will negate the enemy's charge bonus.
  • Anti-Large
    Anti-large units have an advantage against targets that are at least as large as a horse. This advantage can be a damage bonus against large targets or an attack that focuses on a very small area. However, some units are simply better against large targets because their attacks are slow and easy to dodge by skilled melee combatants.
Requires Buildings
Marauder Spearmen Lv. 0 Sparring Fields
Sparring Fields
(wh_main_nor_military_1)
Level 0
Raiders' Camp
Raiders' Camp
(wh_main_nor_military_2)
Level 1
Chieftain's Hall
Chieftain's Hall
(wh_main_nor_military_3)
Level 2
Garrison Buildings
Marauder Spearmen x 1 Guard Shack
Guard Shack
(wh_main_nor_outpost_garrison_1)
Level 0
Watchtower
Watchtower
(wh_main_nor_outpost_garrison_2)
Level 1
Marauder Spearmen x 2 Marauding Militia
Marauding Militia
(wh_main_nor_outpost_garrison_3)
Level 2
Coastal Enclave
Coastal Enclave
(wh_main_nor_outpost_major_human_1_coast)
Level 1
Tribal Anchorage
Tribal Anchorage
(wh_main_nor_outpost_major_human_2_coast)
Level 2
Manmade Fjord
Manmade Fjord
(wh_main_nor_outpost_major_human_3_coast)
Level 3
Coastal Enclave
Coastal Enclave
(wh_main_nor_outpost_minor_human_1_coast)
Level 1
Tribal Anchorage
Tribal Anchorage
(wh_main_nor_outpost_minor_human_2_coast)
Level 2
Manmade Fjord
Manmade Fjord
(wh_main_nor_outpost_minor_human_3_coast)
Level 3
Warrior Gathering
Warrior Gathering
(wh_main_nor_settlement_major_1)
Level 1
Warrior Gathering
Warrior Gathering
(wh_main_nor_settlement_major_1_coast)
Level 1
Warband Camp
Warband Camp
(wh_main_nor_settlement_major_2)
Level 2
Warband Camp
Warband Camp
(wh_main_nor_settlement_major_2_coast)
Level 2
Clan Enclave
Clan Enclave
(wh_main_nor_settlement_major_3)
Level 3
Clan Enclave
Clan Enclave
(wh_main_nor_settlement_major_3_coast)
Level 3
Tribal Stronghold
Tribal Stronghold
(wh_main_nor_settlement_major_4)
Level 4
Tribal Stronghold
Tribal Stronghold
(wh_main_nor_settlement_major_4_coast)
Level 4
Greater Tribal Stronghold
Greater Tribal Stronghold
(wh_main_nor_settlement_major_5)
Level 5
Greater Tribal Stronghold
Greater Tribal Stronghold
(wh_main_nor_settlement_major_5_coast)
Level 5
Norse Encampment
Norse Encampment
(wh_main_nor_settlement_minor_1)
Level 1
Norse Encampment
Norse Encampment
(wh_main_nor_settlement_minor_1_coast)
Level 1
Norse Moot
Norse Moot
(wh_main_nor_settlement_minor_2)
Level 2
Norse Moot
Norse Moot
(wh_main_nor_settlement_minor_2_coast)
Level 2
Norse Village
Norse Village
(wh_main_nor_settlement_minor_3)
Level 3
Norse Village
Norse Village
(wh_main_nor_settlement_minor_3_coast)
Level 3
The Maelstrom
The Maelstrom
(wh2_dlc11_special_settlement_galleons_graveyard_other_1)
Level 1