Kush Units
Units
- General (4)
- Melee Infantry (6)
- Missile Infantry (6)
- Pike Infantry (1)
- Spear Infantry (3)
- Melee Cavalry (4)
- Chariot (2)
- Elephant (2)
- Fixed Artillery (3)
- Field Artillery (6)
- Admiral (3)
- Melee Ship (3)
- Missile Ship (6)
- Artillery Ship (2)
General | ||||||||||||||||||
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No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Elephants / Elephant / (dk_kush_african_war_elephants) African War Elephants Huge, intimidating creatures, trained to charge and trample the enemy. |
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24 | 1600 | 1600 | 200 | 64 | 60 | 44 | 24 | 30 | 910 | 65 | ||||||||
2 |
Cavalry / Melee Cavalry / (dk_kush_kushite_royal_guard) Kushite Royal Guard A noble's horse and battle prowess are naturally of the highest quality. |
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80 | 1150 | 1150 | 230 | 52 | 29 | 42 | 63 | 65 | 100 | 65 | ||||||||
3 |
Missile Infantry / Missile Infantry / (dk_kush_royal_kushite_archers) Royal Kushite Archers These archers, drawn from the sons and daughters of the nobility, will stand and fight to the last. |
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120 | 700 | 700 | 140 | 40 | 150 | 7 | 15 | 16 | 35 | 10 | 18 | 30 | 55 | 55 | ||||
4 |
Cavalry / Chariot / (dk_kush_scythed_chariots) Scythed Chariots The terror of a thundering charge, with flashing blades, is often enough to weaken opponents. |
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12 | 1380 | 1380 | 200 | 54 | 35 | 45 | 29 | 60 | 100 | 65 | ||||||||
Melee Infantry | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
5 |
Melee Infantry / Melee Infantry / (Aet_Sword) Swordsmen Swordplay has a long tradition among African warriors. |
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160 | 420 | 420 | 80 | 31 | 34 | 14 | 50 | 45 | 55 | 40 | ||||||||
6 |
Melee Infantry / Melee Infantry / (dk_kush_armoured_shotel_warriors) Armoured Shotel Warriors Sporting armour in addition to their deadly curved blades, these men are extremely hard to kill. |
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160 | 1260 | 1260 | 250 | 40 | 50 | 28 | 56 | 95 | 60 | 65 | ||||||||
7 |
Melee Infantry / Melee Infantry / (dk_kush_disciples_of_apedemak) Disciples of Apedemak "Roarrr!!!" |
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160 | 1220 | 1220 | 245 | 60 | 25 | 60 | 67 | 25 | 85 | 75 | ||||||||
8 |
Melee Infantry / Melee Infantry / (dk_kush_kushite_slave_infantry) Kushite Slave Infantry When the alternative is certain death, uncertain death can seem like the better option. |
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160 | 220 | 260 | 25 | 20 | 35 | 15 | 52 | 40 | 50 | 30 | ||||||||
9 |
Melee Infantry / Melee Infantry / (dk_kush_shotel_warriors) Shotel Warriors "It has a distinctive shape for a reason - to reach your belly!" |
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160 | 860 | 860 | 170 | 38 | 35 | 25 | 67 | 75 | 55 | 50 | ||||||||
10 |
Melee Infantry / Melee Infantry / (dk_kush_slave_infantry) Slave Infantry Slaves live with death each day; for them, war is just more unpaid work. |
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160 | 140 | 160 | 15 | 22 | 35 | 18 | 24 | 5 | 50 | 25 | ||||||||
Missile Infantry | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
11 |
Missile Infantry / Missile Infantry / (Afr_Archers) Archers The ability to kill enemies at a distance is always welcome. |
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120 | 290 | 290 | 70 | 35 | 125 | 6 | 15 | 8 | 24 | 3 | 12 | 10 | 45 | 25 | ||||
12 |
Missile Infantry / Missile Infantry / (Afr_Tribesmen) Tribesmen Tribesmen are swift and deadly with javelins and swords. |
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120 | 190 | 190 | 70 | 32 | 80 | 7 | 7 | 5 | 24 | 3 | 12 | 10 | 40 | 20 | ||||
13 |
Missile Infantry / Missile Infantry / (Egy_Nubian_Bowmen) Nubian Bowmen These highly-skilled bowmen can even choose which of their target's eyes they are going to take. |
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120 | 360 | 360 | 70 | 35 | 150 | 6 | 15 | 9 | 24 | 4 | 13 | 10 | 50 | 35 | ||||
14 |
Missile Infantry / Missile Infantry / (dk_kush_kushite_bowwomen) Kushite Archers When the bow provides both food and security, everyone learns its ways. |
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120 | 480 | 480 | 95 | 35 | 150 | 6 | 15 | 14 | 35 | 6 | 16 | 10 | 50 | 50 | ||||
15 |
Missile Infantry / Missile Infantry / (dk_kush_royal_kushite_archers) Royal Kushite Archers These archers, drawn from the sons and daughters of the nobility, will stand and fight to the last. |
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120 | 700 | 700 | 140 | 40 | 150 | 7 | 15 | 16 | 35 | 10 | 18 | 30 | 55 | 55 | ||||
16 |
Missile Infantry / Missile Infantry / (dk_kush_slave_slingers) Slave Slingers Fighting from range increases a slave's life expectancy considerably. |
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120 | 210 | 250 | 30 | 20 | 150 | 7 | 25 | 8 | 24 | 3 | 20 | 10 | 45 | 25 | ||||
Pike Infantry | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
17 |
Melee Infantry / Pike Infantry / (dk_kush_kushite_pikes) Kushite Pikes A line of pikes is highly effective at suppressing the enemy. |
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160 | 500 | 500 | 100 | 32 | 24 | 6 | 20 | 50 | 50 | 40 | ||||||||
Spear Infantry | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
18 |
Melee Infantry / Spear Infantry / (Egy_Nubian_Spear) Nubian Spearmen The harshest landscapes breed the toughest warriors. Nubians are no exception. |
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160 | 380 | 380 | 80 | 25 | 25 | 24 | 53 | 45 | 55 | 50 | ||||||||
19 |
Melee Infantry / Spear Infantry / (dk_kush_kushite_slave_spearmen) Kushite Slave Spearmen Even the lowest of the low can stand together and brace for the charge. |
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160 | 280 | 410 | 50 | 20 | 25 | 18 | 51 | 45 | 55 | 40 | ||||||||
20 |
Melee Infantry / Spear Infantry / (dk_kush_leopard_warriors) Leopard Warriors No man escapes a leopard on the hunt. |
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160 | 660 | 660 | 130 | 36 | 25 | 30 | 55 | 45 | 55 | 65 | ||||||||
Melee Cavalry | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
21 |
Cavalry / Melee Cavalry / (Aet_Cav) Aethiopian Cavalry Cavalry armed with javelins, these men are deadly against unprepared opponents. |
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80 | 490 | 490 | 100 | 46 | 38 | 28 | 50 | 15 | 80 | 40 | ||||||||
22 |
Cavalry / Melee Cavalry / (dk_afr_armoured_desert_cavalry) Armoured Desert Cavalry Armour is hard to use in the desert heat, but it makes spear hits more manageable. |
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80 | 580 | 580 | 115 | 42 | 26 | 30 | 58 | 45 | 75 | 45 | ||||||||
23 |
Cavalry / Melee Cavalry / (dk_afr_desert_cavalry) Desert Cavalry Hard lands breed desperate men. The desert is no exception. |
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80 | 450 | 450 | 90 | 45 | 25 | 35 | 52 | 15 | 75 | 35 | ||||||||
24 |
Cavalry / Melee Cavalry / (dk_kush_kushite_royal_guard) Kushite Royal Guard A noble's horse and battle prowess are naturally of the highest quality. |
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80 | 1150 | 1150 | 230 | 52 | 29 | 42 | 63 | 65 | 100 | 65 | ||||||||
Chariot | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
25 |
Cavalry / Chariot / (dk_afr_desert_chariots) Desert Chariots War chariots, used with skill, can break ordered ranks of infantry. |
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20 | 850 | 850 | 150 | 16 | 24 | 6 | 17 | 10 | 85 | 55 | ||||||||
26 |
Cavalry / Chariot / (dk_kush_scythed_chariots) Scythed Chariots The terror of a thundering charge, with flashing blades, is often enough to weaken opponents. |
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12 | 1380 | 1380 | 200 | 54 | 35 | 45 | 29 | 60 | 100 | 65 | ||||||||
Elephant | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
27 |
Elephants / Elephant / (dk_kush_african_elephants) African Elephants Only fools fail to fear elephants in battle. |
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12 | 1400 | 1400 | 180 | 54 | 60 | 24 | 21 | 30 | 905 | 55 | ||||||||
28 |
Elephants / Elephant / (dk_kush_african_war_elephants) African War Elephants Huge, intimidating creatures, trained to charge and trample the enemy. |
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24 | 1600 | 1600 | 200 | 64 | 60 | 44 | 24 | 30 | 910 | 65 | ||||||||
Fixed Artillery | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
29 |
Siege Engine / Fixed Artillery / (Afr_Giant_Ballista) African Giant Ballista Impaling enemies from a distance has a gory charm all of its own. |
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40 | 730 | 730 | 150 | 210 | 550 | 2 | 9 | 24 | 6 | 14 | 10 | 45 | 40 | |||||
30 |
Siege Engine / Fixed Artillery / (Afr_Scorpion_Bastion) African Bastion Scorpion A machine that can fling huge bolts great distances is very useful. |
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40 | 490 | 490 | 100 | 120 | 400 | 8 | 9 | 24 | 6 | 14 | 10 | 40 | 40 | |||||
31 |
Siege Engine / Fixed Artillery / (Afr_Scorpion) African Scorpion (Fixed) A machine that can fling huge bolts great distances is very useful. |
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40 | 490 | 490 | 100 | 120 | 350 | 6 | 9 | 24 | 6 | 14 | 10 | 45 | 40 | |||||
Field Artillery | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
32 |
Siege Engine / Field Artillery / (Afr_Ballista_Bastion) African Bastion Ballista Few men live to tell of their brush with a ballista bolt. |
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40 | 560 | 560 | 110 | 180 | 460 | 3 | 9 | 24 | 6 | 14 | 10 | 40 | 40 | |||||
33 |
Siege Engine / Field Artillery / (Afr_Ballista) African Ballista Few men live to tell of their brush with a ballista bolt. |
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40 | 1560 | 560 | 110 | 180 | 420 | 3 | 9 | 24 | 6 | 14 | 10 | 45 | 40 | |||||
34 |
Siege Engine / Field Artillery / (Afr_Cheiroballistra) African Scorpion A machine that can fling huge bolts great distances is very useful. |
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40 | 520 | 520 | 100 | 120 | 350 | 6 | 9 | 24 | 36 | 14 | 10 | 45 | 40 | |||||
35 |
Siege Engine / Field Artillery / (Afr_Large_Onager) African Heavy Onager There are few arguments as potent as a rock crashing from the skies. |
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40 | 1790 | 790 | 160 | 230 | 480 | 2 | 9 | 24 | 6 | 14 | 10 | 45 | 40 | |||||
36 |
Siege Engine / Field Artillery / (Afr_Onager_Bastion) African Bastion Onager Few men willingly hold the line when an onager fires on them. |
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40 | 580 | 580 | 120 | 200 | 400 | 4 | 9 | 24 | 6 | 14 | 10 | 40 | 40 | |||||
37 |
Siege Engine / Field Artillery / (Afr_Onager) African Onager Few men willingly hold the line when an onager fires on them. |
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40 | 1580 | 580 | 120 | 200 | 350 | 3 | 9 | 24 | 6 | 14 | 10 | 45 | 40 | |||||
Admiral | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
38 |
Heavy Ship / Melee Ship / (Aet_Sword_Six) Assault Hexeres - Swordsmen These magnificent ships are both intimidating and extremely dangerous. Swordplay has a long tradition among African warriors. |
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160 | 1180 | 1180 | 236 | 1206 | 5 | 31 | 34 | 14 | 50 | 45 | 55 | 40 | ||||||
39 |
Medium Ship / Missile Ship / (dk_kush_archers_five_tower) Tower Penteres - Royal Kushite Archers From a shipboard tower, all enemies become little targets to be potted at will. These archers, drawn from the sons and daughters of the nobility, will stand and fight to the last. |
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140 | 1420 | 1420 | 260 | 1020 | 6 | 40 | 150 | 7 | 15 | 16 | 35 | 10 | 18 | 30 | 55 | 55 | ||
40 |
Medium Ship / Missile Ship / (dk_kush_archers_three_scorpio) Scorpion Trieres - Archers Deadly accurate dart-throwers give enemies pause. The ability to kill enemies at a distance is always welcome. |
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80 | 620 | 690 | 140 | 693 | 7 | 35 | 125 | 6 | 15 | 8 | 24 | 3 | 12 | 10 | 45 | 25 | ||
Melee Ship | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
41 |
Heavy Ship / Melee Ship / (Aet_Sword_Six) Assault Hexeres - Swordsmen These magnificent ships are both intimidating and extremely dangerous. Swordplay has a long tradition among African warriors. |
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160 | 1180 | 1180 | 236 | 1206 | 5 | 31 | 34 | 14 | 50 | 45 | 55 | 40 | ||||||
42 |
Light Ship / Melee Ship / (dk_kush_nubian_spearmen_two_fire_pots) Fire Pot Dieres - Nubian Spearmen Fire pots, hurled onto enemy decks, are a terrible threat to wooden ships. The harshest landscapes breed the toughest warriors. Nubians are no exception. |
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60 | 360 | 360 | 72 | 501 | 7 | 25 | 25 | 24 | 53 | 45 | 55 | 50 | ||||||
43 |
Light Ship / Melee Ship / (dk_kush_nubian_spearmen_two) Assault Dieres - Nubian Spearmen With a ramming attack that can break an enemy hull, these ships are deadly weapons. The harshest landscapes breed the toughest warriors. Nubians are no exception. |
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60 | 310 | 310 | 62 | 501 | 7 | 25 | 25 | 24 | 53 | 45 | 55 | 50 | ||||||
Missile Ship | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
44 |
Medium Ship / Missile Ship / (dk_kush_archers_five_tower) Tower Penteres - Royal Kushite Archers From a shipboard tower, all enemies become little targets to be potted at will. These archers, drawn from the sons and daughters of the nobility, will stand and fight to the last. |
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140 | 1420 | 1420 | 260 | 1020 | 6 | 40 | 150 | 7 | 15 | 16 | 35 | 10 | 18 | 30 | 55 | 55 | ||
45 |
Medium Ship / Missile Ship / (dk_kush_archers_five) Missile Penteres - Kushite Archers Archers can shoot down upon many enemies from the deck, doing terrible work in the process. When the bow provides both food and security, everyone learns its ways. |
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140 | 1060 | 1060 | 200 | 1020 | 6 | 35 | 150 | 6 | 15 | 14 | 35 | 6 | 16 | 10 | 50 | 50 | ||
46 |
Medium Ship / Missile Ship / (dk_kush_archers_three_scorpio) Scorpion Trieres - Archers Deadly accurate dart-throwers give enemies pause. The ability to kill enemies at a distance is always welcome. |
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80 | 620 | 690 | 140 | 693 | 7 | 35 | 125 | 6 | 15 | 8 | 24 | 3 | 12 | 10 | 45 | 25 | ||
47 |
Medium Ship / Missile Ship / (dk_kush_archers_three) Missile Trieres - Archers A large contingent of archers can make short work of enemy crews. The ability to kill enemies at a distance is always welcome. |
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80 | 520 | 590 | 120 | 693 | 7 | 35 | 125 | 6 | 15 | 8 | 24 | 3 | 12 | 10 | 45 | 25 | ||
48 |
Light Ship / Missile Ship / (dk_kush_slave_slingers_one) Raiding Hemiolia - Slave Slingers These swift, manoeuvrable ships are a useful scouting force for any admiral. Fighting from range increases a slave's life expectancy considerably. |
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80 | 320 | 350 | 70 | 402 | 6 | 20 | 150 | 7 | 25 | 8 | 24 | 3 | 20 | 10 | 45 | 25 | ||
49 |
Light Ship / Missile Ship / (dk_kush_slave_slingers_two) Pursuit Trihemiolia - Slave Slingers Fast, relatively powerful pursuit ships, well able to hunt down pirates and other seagoing scum. Fighting from range increases a slave's life expectancy considerably. |
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100 | 390 | 470 | 95 | 585 | 7 | 20 | 150 | 7 | 25 | 8 | 24 | 3 | 20 | 10 | 45 | 25 | ||
Artillery Ship | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
50 |
Medium Ship / Artillery Ship / (Afr_Ballista_Five) Light Artillery Penteres - African Ballista (Ship) Ballista bolts or stones are a powerful tool for destroying an enemy's will to resist. Few men live to tell of their brush with a ballista bolt. |
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40 | 640 | 640 | 128 | 1020 | 6 | 180 | 420 | 2 | 9 | 24 | 9 | 14 | 10 | 45 | 40 | |||
51 |
Medium Ship / Artillery Ship / (Afr_Onager_Five) Artillery Penteres - African Onager (Ship) With deck-mounted artillery pieces, these ships can rain down destruction on the enemy. Few men willingly hold the line when an onager fires on them. |
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40 | 760 | 760 | 152 | 1020 | 6 | 200 | 350 | 2 | 9 | 24 | 6 | 14 | 10 | 45 | 40 |