Kushite Slave Spearmen
Even the lowest of the low can stand together and brace for the charge.Slavery was widespread in the ancient world. References can be traced back to the Babylonian Code of Hammurabi. The ambitious construction projects of the day, as well as the custom of enslaving war captives, were some of the reasons for the large slave population many states kept at the time. The Greek city-states, for instance, depended heavily on slave labour. Having had all their rights confiscated, slaves were considered the property of their owners and could be sold as such. In Egypt, slaves who worked within the royal households could be executed and laid next to their mummified masters in the burial chamber, to serve them in the afterlife. Slaves were widely-used by the Romans as well. As the Roman Empire expanded, slaves from all over the known world poured into the Apennine Peninsula. The more educated ones became tutors, some were sold into prostitution and some became trained gladiators. Spartacus, one such gladiator of Thracian descent, famously led a bloody revolt in 73BC, threatening Rome itself at one point, before being killed in battle.
Unit Name Kushite Slave Spearmen |
Main Unit Key dk_kush_kushite_slave_spearmen |
Land Unit Key dk_kush_kushite_slave_spearmen |
Naval Unit Key pel_transport |
Soldiers 160 |
Category Melee Infantry |
Class Spear Infantry |
Custom Battle Cost 280 |
Recruitment Cost 410 |
Upkeep Cost 50 |
29 |
├ Missile Weapon rome_javelin_light_nonprecursor |
├ Projectile javelin_light |
├ Missile Damage 20 |
├ Missile Ap Damage 9 |
└ Base Reload Time 10 |
Accuracy 5 |
Range 80 |
Reload 0 |
Shots Per Minute 6 |
Ammunition 2 |
Melee Attack 20 |
25 |
├ Melee Weapon rome_spear |
├ Melee Damage Base 20 |
├ Melee Damage Ap 5 |
├ Armour Piercing No |
├ Bonus vs. Large 20 |
├ Bonus vs Elephants 20 |
└ Bonus vs Infantry 0 |
Charge Bonus 18 |
51 |
├ Base Defence 26 |
├ Shield thureos |
└ Shield Defence 25 |
45 |
├ Armour cloth |
├ Armour Defence 10 |
└ Shield Armour 35 |
55 |
├ Man Entity rome_infantry_light_fast |
├ Man Health 40 |
└ Bonus Hit Points 15 |
Base Morale 40 |
Abilities
No Ability
Attributes
- Hide (forest)
This unit can hide in forests until enemy units get too close. - Resistant to Heat
This unit tires less quickly in the desert.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Good defensive unit
- Low damage but average armour penetration
- Average attack
- Normal morale
Requires Buildings | |
---|---|
Lv. 0 |
Slave Trader
(dk_afr_city_centre_slave_2) Level 1
Slave Auctioneer
(dk_afr_city_centre_slave_3) Level 2
Slave Exhibition
(dk_afr_city_centre_slave_4) Level 3 |
Faction Availability | |
---|---|
Grand Campaign |