Masaesyli Units
Units
- General (6)
- Melee Infantry (5)
- Missile Infantry (4)
- Spear Infantry (4)
- Melee Cavalry (3)
- Missile Cavalry (4)
- Shock Cavalry (2)
- Chariot (2)
- Elephant (1)
- Fixed Artillery (3)
- Field Artillery (6)
- Admiral (3)
- Melee Ship (3)
- Missile Ship (6)
- Artillery Ship (2)
General | ||||||||||||||||||
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No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Cavalry / Missile Cavalry / (Afr_Numidian_Noble_Cav) Numidian Noble Cavalry Trained from infancy as cavalrymen, these warriors are a powerful tool for any general. |
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80 | 1200 | 1200 | 200 | 41 | 80 | 8 | 7 | 65 | 36 | 40 | 53 | 45 | 90 | 70 | ||||
2 |
Melee Infantry / Spear Infantry / (Num_Noble_Infantry) Numidian Noble Infantry The elite of the Numidian peoples are more than capable of holding their own in melee. |
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160 | 1040 | 1040 | 200 | 34 | 29 | 29 | 63 | 75 | 65 | 70 | ||||||||
3 |
Elephants / Elephant / (dk_num_african_elephants) African Elephants Only fools fail to fear elephants in battle. |
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12 | 1400 | 1400 | 180 | 54 | 60 | 24 | 21 | 30 | 905 | 55 | ||||||||
4 |
Cavalry / Chariot / (dk_num_armoured_desert_chariots) Armoured Desert Chariots With armour, their charge becomes that much more deadly. |
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20 | 960 | 960 | 180 | 18 | 24 | 8 | 20 | 45 | 90 | 60 | ||||||||
5 |
Cavalry / Shock Cavalry / (dk_num_armoured_numidian_riders) Armoured Numidian Riders With armour, their charge becomes that much more deadly. |
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80 | 690 | 690 | 140 | 42 | 25 | 60 | 22 | 40 | 90 | 50 | ||||||||
6 |
Missile Infantry / Missile Infantry / (dk_num_heavy_numidian_skirmishers) Heavy Numidian Skirmishers Skirmishers are perfect for frustrating the enemy before a larger attack. |
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120 | 540 | 540 | 110 | 41 | 80 | 8 | 7 | 30 | 35 | 18 | 43 | 45 | 55 | 50 | ||||
Melee Infantry | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
7 |
Melee Infantry / Melee Infantry / (dk_kush_slave_infantry) Slave Infantry Slaves live with death each day; for them, war is just more unpaid work. |
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160 | 140 | 160 | 15 | 22 | 35 | 18 | 24 | 5 | 50 | 25 | ||||||||
8 |
Melee Infantry / Melee Infantry / (dk_num_desert_cohort) Desert Cohort Experience in battle is a weapon in its own right. |
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160 | 980 | 980 | 195 | 47 | 35 | 12 | 60 | 90 | 60 | 65 | ||||||||
9 |
Melee Infantry / Melee Infantry / (dk_num_desert_legionaries) Desert Legionaries The classic heavy infantry, with good armour and exceptional morale. |
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160 | 700 | 700 | 140 | 47 | 35 | 14 | 48 | 80 | 60 | 55 | ||||||||
10 |
Melee Infantry / Melee Infantry / (dk_num_gaetuli_tribesmen) Gaetuli Tribesmen Tribesmen are swift and deadly with javelins and swords. |
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160 | 520 | 520 | 105 | 30 | 25 | 36 | 36 | 0 | 55 | 55 | ||||||||
11 |
Melee Infantry / Melee Infantry / (dk_num_numidian_light_infantry) Numidian Light Infantry Numidians, steeped in the history of their land, ready to fight in its name. |
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160 | 380 | 380 | 75 | 32 | 35 | 28 | 47 | 45 | 50 | 40 | ||||||||
Missile Infantry | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
12 |
Missile Infantry / Missile Infantry / (Afr_Tribal_Slingers) Tribal Slingers Even the smallest pebble is dangerous, in the right hands. |
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120 | 270 | 270 | 70 | 20 | 150 | 7 | 25 | 8 | 24 | 3 | 37 | 15 | 45 | 25 | ||||
13 |
Missile Infantry / Missile Infantry / (Afr_Tribesmen) Tribesmen Tribesmen are swift and deadly with javelins and swords. |
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120 | 190 | 190 | 70 | 32 | 80 | 7 | 7 | 5 | 24 | 3 | 12 | 10 | 40 | 20 | ||||
14 |
Missile Infantry / Missile Infantry / (Num_Javelinmen) Numidian Javelinmen Numidians, steeped in the history of their land, ready to fight in its name. |
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120 | 340 | 340 | 100 | 32 | 80 | 8 | 7 | 10 | 24 | 4 | 38 | 15 | 50 | 45 | ||||
15 |
Missile Infantry / Missile Infantry / (dk_num_heavy_numidian_skirmishers) Heavy Numidian Skirmishers Skirmishers are perfect for frustrating the enemy before a larger attack. |
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120 | 540 | 540 | 110 | 41 | 80 | 8 | 7 | 30 | 35 | 18 | 43 | 45 | 55 | 50 | ||||
Spear Infantry | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
16 |
Melee Infantry / Spear Infantry / (Num_Noble_Infantry) Numidian Noble Infantry The elite of the Numidian peoples are more than capable of holding their own in melee. |
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160 | 1040 | 1040 | 200 | 34 | 29 | 29 | 63 | 75 | 65 | 70 | ||||||||
17 |
Melee Infantry / Spear Infantry / (Num_Spear) Numidian Spearmen Every able man who can wield a spear can fight for their people. |
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160 | 200 | 200 | 70 | 13 | 20 | 11 | 64 | 15 | 45 | 30 | ||||||||
18 |
Melee Infantry / Spear Infantry / (dk_num_armoured_numidian_spearmen) Armoured Numidian Spearmen These well-armoured tribesmen are always ready to defend their homes or raid others'. |
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160 | 620 | 620 | 125 | 28 | 26 | 28 | 64 | 75 | 55 | 50 | ||||||||
19 |
Melee Infantry / Spear Infantry / (dk_num_desert_vigiles) Desert Vigiles These spear-armed garrison troops are also the town watch, riot squad and firemen. |
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160 | 240 | 240 | 50 | 15 | 25 | 15 | 52 | 45 | 45 | 30 | ||||||||
Melee Cavalry | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
20 |
Cavalry / Melee Cavalry / (dk_afr_armoured_desert_cavalry) Armoured Desert Cavalry Armour is hard to use in the desert heat, but it makes spear hits more manageable. |
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80 | 580 | 580 | 115 | 42 | 26 | 30 | 58 | 45 | 75 | 45 | ||||||||
21 |
Cavalry / Melee Cavalry / (dk_afr_desert_cavalry) Desert Cavalry Hard lands breed desperate men. The desert is no exception. |
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80 | 450 | 450 | 90 | 45 | 25 | 35 | 52 | 15 | 75 | 35 | ||||||||
22 |
Cavalry / Melee Cavalry / (dk_num_desert_legionary_cavalry) Desert Legionary Cavalry Cavalry support is vital to all infantry work. |
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80 | 700 | 700 | 140 | 30 | 25 | 26 | 30 | 70 | 80 | 50 | ||||||||
Missile Cavalry | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
23 |
Cavalry / Missile Cavalry / (Afr_Numidian_Cav) Numidian Cavalry Almost born in the saddle, these mounted skirmishers are a fast-moving threat. |
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80 | 550 | 550 | 100 | 41 | 80 | 8 | 7 | 18 | 24 | 10 | 39 | 15 | 70 | 55 | ||||
24 |
Cavalry / Missile Cavalry / (Afr_Numidian_Noble_Cav) Numidian Noble Cavalry Trained from infancy as cavalrymen, these warriors are a powerful tool for any general. |
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80 | 1200 | 1200 | 200 | 41 | 80 | 8 | 7 | 65 | 36 | 40 | 53 | 45 | 90 | 70 | ||||
25 |
Cavalry / Missile Cavalry / (dk_num_armoured_numidian_cavalry) Armoured Numidian Cavalry Armour is hard to use in the desert heat, but it makes spear hits more manageable. |
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80 | 920 | 920 | 185 | 41 | 80 | 8 | 7 | 48 | 36 | 36 | 50 | 45 | 90 | 55 | ||||
26 |
Cavalry / Missile Cavalry / (dk_num_gaetuli_horse_skirmishers) Gaetuli Horse Skirmishers These horsemen are useful, swift-moving skirmishers, well able to harass an enemy. |
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80 | 380 | 380 | 75 | 41 | 80 | 7 | 7 | 12 | 35 | 6 | 37 | 5 | 70 | 30 | ||||
Shock Cavalry | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
27 |
Cavalry / Shock Cavalry / (dk_num_armoured_numidian_riders) Armoured Numidian Riders With armour, their charge becomes that much more deadly. |
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80 | 690 | 690 | 140 | 42 | 25 | 60 | 22 | 40 | 90 | 50 | ||||||||
28 |
Cavalry / Shock Cavalry / (dk_num_numidian_riders) Numidian Riders Light cavalrymen who like to get up close and brutal with their enemies. |
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80 | 440 | 440 | 90 | 36 | 25 | 58 | 18 | 10 | 75 | 35 | ||||||||
Chariot | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
29 |
Cavalry / Chariot / (dk_afr_desert_chariots) Desert Chariots War chariots, used with skill, can break ordered ranks of infantry. |
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20 | 850 | 850 | 150 | 16 | 24 | 6 | 17 | 10 | 85 | 55 | ||||||||
30 |
Cavalry / Chariot / (dk_num_armoured_desert_chariots) Armoured Desert Chariots With armour, their charge becomes that much more deadly. |
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20 | 960 | 960 | 180 | 18 | 24 | 8 | 20 | 45 | 90 | 60 | ||||||||
Elephant | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
31 |
Elephants / Elephant / (dk_num_african_elephants) African Elephants Only fools fail to fear elephants in battle. |
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12 | 1400 | 1400 | 180 | 54 | 60 | 24 | 21 | 30 | 905 | 55 | ||||||||
Fixed Artillery | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
32 |
Siege Engine / Fixed Artillery / (Afr_Giant_Ballista) African Giant Ballista Impaling enemies from a distance has a gory charm all of its own. |
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40 | 730 | 730 | 150 | 210 | 550 | 2 | 9 | 24 | 6 | 14 | 10 | 45 | 40 | |||||
33 |
Siege Engine / Fixed Artillery / (Afr_Scorpion_Bastion) African Bastion Scorpion A machine that can fling huge bolts great distances is very useful. |
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40 | 490 | 490 | 100 | 120 | 400 | 8 | 9 | 24 | 6 | 14 | 10 | 40 | 40 | |||||
34 |
Siege Engine / Fixed Artillery / (Afr_Scorpion) African Scorpion (Fixed) A machine that can fling huge bolts great distances is very useful. |
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40 | 490 | 490 | 100 | 120 | 350 | 6 | 9 | 24 | 6 | 14 | 10 | 45 | 40 | |||||
Field Artillery | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
35 |
Siege Engine / Field Artillery / (Afr_Ballista_Bastion) African Bastion Ballista Few men live to tell of their brush with a ballista bolt. |
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40 | 560 | 560 | 110 | 180 | 460 | 3 | 9 | 24 | 6 | 14 | 10 | 40 | 40 | |||||
36 |
Siege Engine / Field Artillery / (Afr_Ballista) African Ballista Few men live to tell of their brush with a ballista bolt. |
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40 | 1560 | 560 | 110 | 180 | 420 | 3 | 9 | 24 | 6 | 14 | 10 | 45 | 40 | |||||
37 |
Siege Engine / Field Artillery / (Afr_Cheiroballistra) African Scorpion A machine that can fling huge bolts great distances is very useful. |
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40 | 520 | 520 | 100 | 120 | 350 | 6 | 9 | 24 | 36 | 14 | 10 | 45 | 40 | |||||
38 |
Siege Engine / Field Artillery / (Afr_Large_Onager) African Heavy Onager There are few arguments as potent as a rock crashing from the skies. |
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40 | 1790 | 790 | 160 | 230 | 480 | 2 | 9 | 24 | 6 | 14 | 10 | 45 | 40 | |||||
39 |
Siege Engine / Field Artillery / (Afr_Onager_Bastion) African Bastion Onager Few men willingly hold the line when an onager fires on them. |
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40 | 580 | 580 | 120 | 200 | 400 | 4 | 9 | 24 | 6 | 14 | 10 | 40 | 40 | |||||
40 |
Siege Engine / Field Artillery / (Afr_Onager) African Onager Few men willingly hold the line when an onager fires on them. |
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40 | 1580 | 580 | 120 | 200 | 350 | 3 | 9 | 24 | 6 | 14 | 10 | 45 | 40 | |||||
Admiral | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
41 |
Medium Ship / Missile Ship / (Afr_Slingers_Three_Scorpio) Scorpion Trieres - Tribal Slingers Deadly accurate dart-throwers give enemies pause. Even the smallest pebble is dangerous, in the right hands. |
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80 | 620 | 620 | 124 | 693 | 7 | 20 | 150 | 7 | 25 | 8 | 24 | 3 | 37 | 15 | 45 | 25 | ||
42 |
Heavy Ship / Melee Ship / (Num_Noble_Six) Assault Hexeres - Numidian Noble Infantry These magnificent ships are both intimidating and extremely dangerous. The elite of the Numidian peoples are more than capable of holding their own in melee. |
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160 | 1250 | 1250 | 250 | 1206 | 5 | 34 | 29 | 29 | 63 | 75 | 65 | 70 | ||||||
43 |
Medium Ship / Missile Ship / (dk_num_heavy_skirmishers_tower_five) Tower Penteres - Heavy Numidian Skirmishers From a shipboard tower, all enemies become little targets to be potted at will. Skirmishers are perfect for frustrating the enemy before a larger attack. |
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140 | 1200 | 1200 | 240 | 1020 | 6 | 41 | 80 | 8 | 7 | 30 | 35 | 18 | 43 | 45 | 55 | 50 | ||
Melee Ship | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
44 |
Heavy Ship / Melee Ship / (Num_Noble_Six) Assault Hexeres - Numidian Noble Infantry These magnificent ships are both intimidating and extremely dangerous. The elite of the Numidian peoples are more than capable of holding their own in melee. |
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160 | 1250 | 1250 | 250 | 1206 | 5 | 34 | 29 | 29 | 63 | 75 | 65 | 70 | ||||||
45 |
Light Ship / Melee Ship / (Num_Spear_Two_Fire_Pots) Fire Pot Dieres - Numidian Spearmen Fire pots, hurled onto enemy decks, are a terrible threat to wooden ships. Every able man who can wield a spear can fight for their people. |
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60 | 350 | 350 | 70 | 501 | 7 | 13 | 20 | 11 | 64 | 15 | 45 | 30 | ||||||
46 |
Light Ship / Melee Ship / (Num_Spear_Two) Assault Dieres - Numidian Spearmen With a ramming attack that can break an enemy hull, these ships are deadly weapons. Every able man who can wield a spear can fight for their people. |
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60 | 300 | 300 | 60 | 501 | 7 | 13 | 20 | 11 | 64 | 15 | 45 | 30 | ||||||
Missile Ship | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
47 |
Medium Ship / Missile Ship / (Afr_Slingers_Three_Scorpio) Scorpion Trieres - Tribal Slingers Deadly accurate dart-throwers give enemies pause. Even the smallest pebble is dangerous, in the right hands. |
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80 | 620 | 620 | 124 | 693 | 7 | 20 | 150 | 7 | 25 | 8 | 24 | 3 | 37 | 15 | 45 | 25 | ||
48 |
Medium Ship / Missile Ship / (Afr_Slingers_Three) Missile Trieres - Tribal Slingers A large contingent of archers can make short work of enemy crews. Even the smallest pebble is dangerous, in the right hands. |
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80 | 520 | 520 | 104 | 693 | 7 | 20 | 150 | 7 | 25 | 8 | 24 | 3 | 37 | 15 | 45 | 25 | ||
49 |
Medium Ship / Missile Ship / (dk_num_heavy_skirmishers_five) Missile Penteres - Heavy Numidian Skirmishers Archers can shoot down upon many enemies from the deck, doing terrible work in the process. Skirmishers are perfect for frustrating the enemy before a larger attack. |
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140 | 960 | 960 | 190 | 1020 | 6 | 41 | 80 | 8 | 7 | 30 | 35 | 18 | 43 | 45 | 55 | 50 | ||
50 |
Medium Ship / Missile Ship / (dk_num_heavy_skirmishers_tower_five) Tower Penteres - Heavy Numidian Skirmishers From a shipboard tower, all enemies become little targets to be potted at will. Skirmishers are perfect for frustrating the enemy before a larger attack. |
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140 | 1200 | 1200 | 240 | 1020 | 6 | 41 | 80 | 8 | 7 | 30 | 35 | 18 | 43 | 45 | 55 | 50 | ||
51 |
Light Ship / Missile Ship / (dk_num_javelinmen_one) Raiding Hemiolia - Numidian Javelinmen These swift, manoeuvrable ships are a useful scouting force for any admiral. Numidians, steeped in the history of their land, ready to fight in its name. |
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80 | 350 | 350 | 70 | 402 | 6 | 32 | 80 | 8 | 7 | 10 | 24 | 4 | 38 | 15 | 50 | 45 | ||
52 |
Light Ship / Missile Ship / (dk_num_javelinmen_two) Pursuit Trihemiolia - Numidian Javelinmen Fast, relatively powerful pursuit ships, well able to hunt down pirates and other seagoing scum. Numidians, steeped in the history of their land, ready to fight in its name. |
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100 | 470 | 470 | 94 | 585 | 7 | 32 | 80 | 8 | 7 | 10 | 24 | 4 | 38 | 15 | 50 | 45 | ||
Artillery Ship | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
53 |
Medium Ship / Artillery Ship / (Afr_Ballista_Five) Light Artillery Penteres - African Ballista (Ship) Ballista bolts or stones are a powerful tool for destroying an enemy's will to resist. Few men live to tell of their brush with a ballista bolt. |
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40 | 640 | 640 | 128 | 1020 | 6 | 180 | 420 | 2 | 9 | 24 | 9 | 14 | 10 | 45 | 40 | |||
54 |
Medium Ship / Artillery Ship / (Afr_Onager_Five) Artillery Penteres - African Onager (Ship) With deck-mounted artillery pieces, these ships can rain down destruction on the enemy. Few men willingly hold the line when an onager fires on them. |
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40 | 760 | 760 | 152 | 1020 | 6 | 200 | 350 | 2 | 9 | 24 | 6 | 14 | 10 | 45 | 40 |