Taras (Rise of the Republic) Units
Units
- General (4)
- Melee Infantry (18)
- Missile Infantry (12)
- Spear Infantry (9)
- Melee Cavalry (5)
- Missile Cavalry (5)
- Elephant (1)
- Fixed Artillery (1)
- Field Artillery (1)
- Admiral (2)
- Melee Ship (8)
- Missile Ship (5)
General | ||||||||||||||||||
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No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Cavalry / Melee Cavalry / (inv_gre_hippeus) Hippeus Their distinctive helmets set these cavalrymen apart as they run the enemy through. |
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80 | 850 | 850 | 170 | 40 | 25 | 25 | 25 | 60 | 80 | 40 | ||||||||
2 |
Cavalry / Missile Cavalry / (inv_tar_tarantine_cavalry) Tarantine Cavalry Tarentines are a byword for cavalry excellence, and a sound investment. |
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80 | 1000 | 1000 | 200 | 32 | 80 | 8 | 7 | 30 | 24 | 15 | 55 | 65 | 80 | 50 | ||||
3 |
Melee Infantry / Spear Infantry / (inv_tar_tarantine_hoplites) Tarantine Hoplites Taras' finest soldiers, whose Spartan heritage make them nigh-on immovable on the battlefield. |
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160 | 1150 | 1150 | 230 | 45 | 30 | 20 | 80 | 105 | 70 | 70 | ||||||||
4 |
Missile Infantry / Missile Infantry / (inv_tar_tarantine_peltasts) Tarantine Peltasts The nimblest skirmishers, these men have been chosen for the range and speed of their attacks. |
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120 | 700 | 700 | 140 | 41 | 80 | 8 | 10 | 28 | 36 | 12 | 40 | 65 | 55 | 55 | ||||
Melee Infantry | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
5 |
Melee Infantry / Melee Infantry / (inv_local_aequi_swordsmen) Native Aequi Swordsmen Accomplished swordsmen, the Aequi are unafraid to face the Romans in battle. |
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160 | 600 | 600 | 120 | 45 | 39 | 15 | 45 | 40 | 60 | 20 | ||||||||
6 |
Melee Infantry / Melee Infantry / (inv_local_brutii_tribesmen) Native Bruttii Tribesmen One spear to hurl at the foe, and another to finish the job. |
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160 | 300 | 300 | 60 | 15 | 25 | 20 | 5 | 10 | 45 | 30 | ||||||||
7 |
Melee Infantry / Melee Infantry / (inv_local_carthaginian_infantry) Native Carthaginian Infantry To take up arms for Carthage is to defend hearth, home and faith. |
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160 | 500 | 500 | 100 | 25 | 36 | 10 | 40 | 65 | 50 | 35 | ||||||||
8 |
Melee Infantry / Melee Infantry / (inv_local_gallic_axemen) Native Gallic Axemen Their axes can crush armour as easily as chopping wood. |
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160 | 550 | 550 | 110 | 35 | 26 | 20 | 45 | 20 | 55 | 35 | ||||||||
9 |
Melee Infantry / Melee Infantry / (inv_local_italian_hillmen) Native Italian Hillmen These mountainous people, in times of war, fight with tenacity to defend their homes. |
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160 | 250 | 250 | 50 | 15 | 34 | 5 | 5 | 10 | 45 | 35 | ||||||||
10 |
Melee Infantry / Melee Infantry / (inv_local_italian_swordsmen) Native Italian Swordsmen Never underestimate an Italian in battle: he will smile even as he guts you. |
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160 | 400 | 400 | 80 | 12 | 34 | 5 | 40 | 45 | 45 | 25 | ||||||||
11 |
Melee Infantry / Melee Infantry / (inv_local_latin_tribesmen) Native Latin Tribesmen Warriors of Latium, ready to fight to the death in defence of their city-state. |
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160 | 190 | 190 | 38 | 10 | 34 | 5 | 5 | 10 | 40 | 40 | ||||||||
12 |
Melee Infantry / Melee Infantry / (inv_local_ligurian_axe_warriors) Native Ligurian Axe Warriors Axes do not discriminate - any man or tree will be cut down. |
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160 | 700 | 700 | 140 | 30 | 26 | 30 | 55 | 40 | 55 | 40 | ||||||||
13 |
Melee Infantry / Melee Infantry / (inv_local_ligurian_swordsmen) Native Ligurian Swordsmen Italian warriors with Gaulish fury, known for their skill in battle. |
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160 | 750 | 750 | 150 | 45 | 34 | 30 | 40 | 65 | 55 | 45 | ||||||||
14 |
Melee Infantry / Melee Infantry / (inv_local_lucanian_warriors) Native Lucanian Warriors Wild warriors from Italy's mountains, they fight with almost-animalistic strength. |
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160 | 700 | 700 | 140 | 40 | 35 | 20 | 30 | 55 | 55 | 40 | ||||||||
15 |
Melee Infantry / Melee Infantry / (inv_local_naked_warriors) Naked Native Warriors The blessing of the gods is armour enough for any warrior. |
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160 | 750 | 750 | 150 | 50 | 35 | 40 | 50 | 35 | 55 | 50 | ||||||||
16 |
Melee Infantry / Melee Infantry / (inv_local_sabine_warriors) Native Sabine Warriors These tribesmen from the Apennines have a score to settle with Rome. |
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160 | 400 | 400 | 80 | 15 | 34 | 10 | 15 | 15 | 50 | 30 | ||||||||
17 |
Melee Infantry / Melee Infantry / (inv_local_samnite_infantryman) Native Samnite Infantryman Fighting in maniples does not require armour, only weapons and aggression. |
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160 | 400 | 400 | 80 | 25 | 34 | 10 | 12 | 30 | 50 | 30 | ||||||||
18 |
Melee Infantry / Melee Infantry / (inv_local_sardi_hillmen) Native Sardi Hillmen Hillmen are hardy and unforgiving, if a little ill-disciplined as soldiers. |
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160 | 250 | 250 | 50 | 10 | 34 | 5 | 10 | 10 | 45 | 20 | ||||||||
19 |
Melee Infantry / Melee Infantry / (inv_local_sicilian_tribesmen) Native Sicilian Tribesmen All tribesmen are peaceful until their homelands are threatened. |
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160 | 150 | 150 | 30 | 10 | 34 | 10 | 10 | 10 | 50 | 15 | ||||||||
20 |
Melee Infantry / Melee Infantry / (inv_local_tribeless_warriors) Native Tribeless Warriors These warriors fight for no one - meaning all the spoils are theirs to keep. |
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160 | 150 | 150 | 30 | 20 | 34 | 20 | 5 | 0 | 55 | 30 | ||||||||
21 |
Melee Infantry / Melee Infantry / (inv_local_umbrian_hillmen) Native Umbrian Hillmen These mountainous people, in times of war, fight with tenacity to defend their homes. |
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160 | 300 | 300 | 60 | 5 | 34 | 3 | 60 | 40 | 50 | 30 | ||||||||
22 |
Melee Infantry / Melee Infantry / (inv_local_volsci_warriors) Native Volsci Warriors One of Rome's oldest enemies, the Volsci will fight as long and as hard as they must. |
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160 | 700 | 700 | 140 | 32 | 35 | 15 | 33 | 40 | 50 | 40 | ||||||||
Missile Infantry | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
23 |
Missile Infantry / Missile Infantry / (inv_gre_slingers) Greek Slingers Witty slingers often scratch "OUCH!" onto their shot. |
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120 | 280 | 280 | 55 | 20 | 150 | 7 | 25 | 5 | 24 | 3 | 5 | 10 | 45 | 20 | ||||
24 |
Missile Infantry / Missile Infantry / (inv_gre_toxotes) Toxotes Archers are ideal for goading the enemy into foolish action. |
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120 | 450 | 450 | 90 | 35 | 125 | 6 | 15 | 8 | 24 | 3 | 12 | 10 | 60 | 50 | ||||
25 |
Missile Infantry / Missile Infantry / (inv_local_apulian_archers) Native Iapygian Archers Although developed for hunting food, the ancient art of archery has taken many a tribesman's life. |
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120 | 450 | 450 | 90 | 35 | 125 | 6 | 18 | 8 | 24 | 3 | 12 | 10 | 55 | 30 | ||||
26 |
Missile Infantry / Missile Infantry / (inv_local_apulian_javelinmen) Native Iapygian Javelinmen These skirmishers are used to plague an enemy line with repeated volleys of javelins. |
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120 | 500 | 500 | 100 | 32 | 80 | 7 | 7 | 18 | 34 | 10 | 40 | 40 | 50 | 40 | ||||
27 |
Missile Infantry / Missile Infantry / (inv_local_brutii_slingers) Native Bruttii Slingers Even the smallest pebble is dangerous, in the right hands. |
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120 | 350 | 350 | 70 | 20 | 150 | 7 | 25 | 15 | 34 | 5 | 10 | 10 | 50 | 30 | ||||
28 |
Missile Infantry / Missile Infantry / (inv_local_gallic_hunters) Native Gallic Hunters The hunting of other men often carries the greatest of rewards. |
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120 | 450 | 450 | 90 | 35 | 125 | 6 | 15 | 10 | 24 | 5 | 10 | 10 | 45 | 20 | ||||
29 |
Missile Infantry / Missile Infantry / (inv_local_italian_skirmishers) Native Italian Skirmishers These levies are armed with javelins, and skirmish in front of the main battle line. |
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120 | 350 | 350 | 70 | 29 | 80 | 6 | 7 | 5 | 24 | 5 | 15 | 15 | 45 | 20 | ||||
30 |
Missile Infantry / Missile Infantry / (inv_local_italian_slingers) Native Italian Slingers Even in the hands of levied men, slings are dangerous weapons. |
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120 | 300 | 300 | 60 | 20 | 150 | 7 | 25 | 5 | 24 | 5 | 15 | 15 | 45 | 20 | ||||
31 |
Missile Infantry / Missile Infantry / (inv_local_lucanian_ambushers) Native Lucanian Ambushers The unexpected, armed with javelins and swords, is never welcome. |
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120 | 680 | 680 | 136 | 32 | 80 | 7 | 7 | 35 | 34 | 10 | 40 | 55 | 55 | 40 | ||||
32 |
Missile Infantry / Missile Infantry / (inv_local_sabine_skirmishers) Native Sabine Skirmishers Many underestimate the javelin right up until it thuds into their sternum. |
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120 | 450 | 450 | 90 | 32 | 80 | 7 | 7 | 10 | 24 | 3 | 15 | 15 | 45 | 30 | ||||
33 |
Missile Infantry / Missile Infantry / (inv_local_sardi_bowmen) Native Sardi Bowmen Bowmen will always find a use, no matter their quality. |
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120 | 400 | 400 | 80 | 35 | 125 | 6 | 15 | 5 | 24 | 5 | 5 | 10 | 45 | 20 | ||||
34 |
Missile Infantry / Missile Infantry / (inv_tar_tarantine_peltasts) Tarantine Peltasts The nimblest skirmishers, these men have been chosen for the range and speed of their attacks. |
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120 | 700 | 700 | 140 | 41 | 80 | 8 | 10 | 28 | 36 | 12 | 40 | 65 | 55 | 55 | ||||
Spear Infantry | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
35 |
Melee Infantry / Spear Infantry / (inv_gre_hoplites) Hoplites Hoplites: no other word says "Greeks at war" in quite the same way. |
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160 | 650 | 650 | 130 | 35 | 26 | 15 | 55 | 80 | 60 | 50 | ||||||||
36 |
Melee Infantry / Spear Infantry / (inv_gre_light_hoplites) Light Hoplites Discipline is needed to fight with spear and shield in the phalanx. |
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160 | 450 | 450 | 90 | 25 | 26 | 15 | 40 | 55 | 50 | 35 | ||||||||
37 |
Melee Infantry / Spear Infantry / (inv_gre_militia_spearmen) Militia Spearmen Any honest citizen can take up the shield and answer to the name of "hoplite". |
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160 | 350 | 350 | 70 | 10 | 26 | 5 | 22 | 40 | 45 | 30 | ||||||||
38 |
Melee Infantry / Spear Infantry / (inv_local_carthaginian_spearmen) Native Carthaginian Spearmen The sons of Carthage are men worthy of the name "hoplite". |
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160 | 550 | 550 | 110 | 20 | 20 | 10 | 35 | 55 | 50 | 30 | ||||||||
39 |
Melee Infantry / Spear Infantry / (inv_local_etruscan_spearmen) Native Etruscan Spearmen Every able man who can wield a spear can fight for their people. |
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160 | 300 | 300 | 60 | 7 | 25 | 5 | 30 | 45 | 45 | 25 | ||||||||
40 |
Melee Infantry / Spear Infantry / (inv_local_latin_spearmen) Native Latin Spearmen Oft-times, the common man fights for their home with nothing more than a simple spear. |
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160 | 200 | 200 | 40 | 9 | 25 | 5 | 30 | 45 | 45 | 40 | ||||||||
41 |
Melee Infantry / Spear Infantry / (inv_local_umbrian_spearmen) Native Umbrian Spearmen A lack of experience does not mute the aggression of these spearmen. |
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160 | 350 | 350 | 70 | 5 | 25 | 3 | 60 | 40 | 50 | 30 | ||||||||
42 |
Melee Infantry / Spear Infantry / (inv_local_volsci_spearmen) Native Volsci Spearmen The Volsci's spears have struck many Italian hearts. |
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160 | 650 | 650 | 130 | 28 | 25 | 15 | 37 | 40 | 50 | 40 | ||||||||
43 |
Melee Infantry / Spear Infantry / (inv_tar_tarantine_hoplites) Tarantine Hoplites Taras' finest soldiers, whose Spartan heritage make them nigh-on immovable on the battlefield. |
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160 | 1150 | 1150 | 230 | 45 | 30 | 20 | 80 | 105 | 70 | 70 | ||||||||
Melee Cavalry | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
44 |
Cavalry / Melee Cavalry / (inv_gre_hippeus) Hippeus Their distinctive helmets set these cavalrymen apart as they run the enemy through. |
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80 | 850 | 850 | 170 | 40 | 25 | 25 | 25 | 60 | 80 | 40 | ||||||||
45 |
Cavalry / Melee Cavalry / (inv_local_aequi_horsemen) Native Aequi Horsemen Arduous mountain terrain grants the rider a particular skill in combat. |
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80 | 550 | 550 | 110 | 35 | 25 | 40 | 60 | 15 | 75 | 20 | ||||||||
46 |
Cavalry / Melee Cavalry / (inv_local_campanian_cavalry) Native Campanian Cavalry These horsemen are fierce fighters from a long and noble tradition. |
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80 | 650 | 650 | 130 | 20 | 38 | 30 | 30 | 60 | 75 | 40 | ||||||||
47 |
Cavalry / Melee Cavalry / (inv_local_gallic_horsemen) Native Gallic Horsemen Matchless Gallic fury strikes even harder from horseback. |
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80 | 500 | 500 | 100 | 25 | 27 | 30 | 10 | 10 | 65 | 25 | ||||||||
48 |
Cavalry / Melee Cavalry / (inv_local_ligurian_horsemen) Native Ligurian Horsemen These horsemen have seen combat, and do not flinch in the face of danger. |
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80 | 800 | 800 | 160 | 35 | 27 | 30 | 20 | 30 | 80 | 40 | ||||||||
Missile Cavalry | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
49 |
Cavalry / Missile Cavalry / (inv_gre_hippotoxotes) Hippotoxotes Horseback archery was a great military innovation even before the legendary Parthian Shot was developed. |
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80 | 650 | 650 | 130 | 35 | 125 | 5 | 15 | 10 | 24 | 5 | 10 | 15 | 75 | 30 | ||||
50 |
Cavalry / Missile Cavalry / (inv_gre_horse_skirmishers) Horse Skirmishers A balanced army requires dashing cavalry as well as implacable infantrymen. |
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80 | 600 | 600 | 120 | 29 | 80 | 7 | 7 | 10 | 24 | 5 | 35 | 25 | 65 | 30 | ||||
51 |
Cavalry / Missile Cavalry / (inv_local_african_cavalry) African Cavalry Almost born in the saddle, these mounted skirmishers are a fast-moving threat. |
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80 | 1000 | 1000 | 200 | 41 | 80 | 8 | 7 | 18 | 24 | 10 | 39 | 15 | 75 | 55 | ||||
52 |
Cavalry / Missile Cavalry / (inv_local_veneti_raiders) Native Veneti Raiders Hit-and-run tactics work best when your steed is the fastest on the field. |
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80 | 650 | 650 | 130 | 29 | 80 | 7 | 7 | 10 | 38 | 10 | 45 | 40 | 90 | 20 | ||||
53 |
Cavalry / Missile Cavalry / (inv_tar_tarantine_cavalry) Tarantine Cavalry Tarentines are a byword for cavalry excellence, and a sound investment. |
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80 | 1000 | 1000 | 200 | 32 | 80 | 8 | 7 | 30 | 24 | 15 | 55 | 65 | 80 | 50 | ||||
Elephant | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
54 |
Elephants / Elephant / (inv_local_african_elephants) African Elephants These powerful beasts plough through enemy lines with terrifying force. |
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12 | 1700 | 1700 | 340 | 54 | 60 | 24 | 21 | 30 | 905 | 55 | ||||||||
Fixed Artillery | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
55 |
Siege Engine / Fixed Artillery / (inv_gre_polybolos_taranto) Greek Polybolos If firing a bolt at the enemy is good, many bolts must be excellent! |
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40 | 720 | 720 | 150 | 85 | 260 | 13 | 9 | 24 | 6 | 14 | 10 | 45 | 35 | |||||
Field Artillery | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
56 |
Siege Engine / Field Artillery / (inv_gre_ballista_taranto) Greek Ballista Only a slack-jawed barbarian would not use such an efficient engine of death! |
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40 | 1560 | 960 | 200 | 180 | 420 | 3 | 9 | 24 | 6 | 14 | 10 | 45 | 40 | |||||
Admiral | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
57 |
Medium Ship / Missile Ship / (inv_gre_five_tarantine_peltasts) Missile Penteres - Tarantine Peltasts Archers can shoot down upon many enemies from the deck, doing terrible work in the process. The nimblest skirmishers, these men have been chosen for the range and speed of their attacks. |
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140 | 750 | 750 | 150 | 1020 | 5 | 41 | 80 | 8 | 10 | 28 | 36 | 12 | 40 | 65 | 55 | 55 | ||
58 |
Medium Ship / Melee Ship / (inv_tar_four_assault_greek_tarantine_hoplites) Assault Tetreres - Tarantine Hoplites Ramming attacks from these ships inflict terrible damage. Taras' finest soldiers, whose Spartan heritage make them nigh-on immovable on the battlefield. |
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120 | 1100 | 1100 | 220 | 825 | 6 | 45 | 30 | 20 | 80 | 105 | 70 | 70 | ||||||
Melee Ship | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
59 |
Medium Ship / Melee Ship / (inv_car_specialport_greek_four_hoplites) Assault Tetreres - Carthaginian Hoplites Ramming attacks from these ships inflict terrible damage. There is honour and tradition in defending one's home. |
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120 | 760 | 760 | 152 | 825 | 6 | 36 | 29 | 20 | 51 | 80 | 60 | 55 | ||||||
60 |
Heavy Ship / Melee Ship / (inv_car_specialport_greek_four_sacred_band) Assault Hexeres - Sacred Band These magnificent ships are both intimidating and extremely dangerous. The best and bravest of Carthage trained to fight as hoplites. |
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160 | 1200 | 1200 | 240 | 1046 | 5 | 42 | 29 | 22 | 59 | 105 | 65 | 70 | ||||||
61 |
Light Ship / Melee Ship / (inv_car_specialport_greek_two_Infantry) Assault Dieres - Carthaginian Infantry With a ramming attack that can break an enemy hull, these ships are deadly weapons. To take up arms for Carthage is to defend hearth, home and faith. |
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60 | 500 | 500 | 100 | 501 | 6 | 41 | 36 | 18 | 51 | 75 | 60 | 55 | ||||||
62 |
Light Ship / Melee Ship / (inv_car_specialport_greek_two_hoplites) Assault Dieres - Carthaginian Hoplites With a ramming attack that can break an enemy hull, these ships are deadly weapons. There is honour and tradition in defending one's home. |
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60 | 500 | 500 | 100 | 501 | 6 | 36 | 29 | 20 | 51 | 80 | 60 | 55 | ||||||
63 |
Light Ship / Melee Ship / (inv_car_specialport_greek_two_sword_militia) Assault Dieres - Sword Militia With a ramming attack that can break an enemy hull, these ships are deadly weapons. Picking up the sword for mighty Carthage is an honour for any fighting man. |
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60 | 330 | 330 | 78 | 501 | 6 | 15 | 34 | 15 | 37 | 40 | 45 | 30 | ||||||
64 |
Medium Ship / Melee Ship / (inv_gre_four_assault_greek_hoplites) Assault Tetreres - Hoplites Ramming attacks from these ships inflict terrible damage. Hoplites: no other word says "Greeks at war" in quite the same way. |
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120 | 700 | 700 | 140 | 825 | 6 | 35 | 26 | 15 | 55 | 80 | 60 | 50 | ||||||
65 |
Light Ship / Melee Ship / (inv_gre_two_assault_greek_light_hoplites) Assault Dieres - Light Hoplites With a ramming attack that can break an enemy hull, these ships are deadly weapons. Discipline is needed to fight with spear and shield in the phalanx. |
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60 | 360 | 360 | 72 | 501 | 6 | 25 | 26 | 15 | 40 | 55 | 50 | 35 | ||||||
66 |
Medium Ship / Melee Ship / (inv_tar_four_assault_greek_tarantine_hoplites) Assault Tetreres - Tarantine Hoplites Ramming attacks from these ships inflict terrible damage. Taras' finest soldiers, whose Spartan heritage make them nigh-on immovable on the battlefield. |
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120 | 1100 | 1100 | 220 | 825 | 6 | 45 | 30 | 20 | 80 | 105 | 70 | 70 | ||||||
Missile Ship | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
67 |
Light Ship / Missile Ship / (inv_car_specialport_greek_two_halfer_car_specialportthaginian_javelin) Pursuit Trihemiolia - Carthaginian Javelinmen Fast, relatively powerful pursuit ships, well able to hunt down pirates and other seagoing scum. Javelin-armed skirmishers harry an enemy before the main battle is joined. |
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100 | 600 | 600 | 120 | 585 | 7 | 32 | 80 | 7 | 7 | 8 | 24 | 3 | 27 | 40 | 45 | 25 | ||
68 |
Medium Ship / Missile Ship / (inv_gre_five_missile_greek_toxotes) Missile Penteres - Toxotes Archers can shoot down upon many enemies from the deck, doing terrible work in the process. Archers are ideal for goading the enemy into foolish action. |
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140 | 850 | 850 | 165 | 1020 | 5 | 35 | 125 | 6 | 15 | 8 | 24 | 3 | 12 | 10 | 60 | 50 | ||
69 |
Medium Ship / Missile Ship / (inv_gre_five_tarantine_peltasts) Missile Penteres - Tarantine Peltasts Archers can shoot down upon many enemies from the deck, doing terrible work in the process. The nimblest skirmishers, these men have been chosen for the range and speed of their attacks. |
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140 | 750 | 750 | 150 | 1020 | 5 | 41 | 80 | 8 | 10 | 28 | 36 | 12 | 40 | 65 | 55 | 55 | ||
70 |
Medium Ship / Missile Ship / (inv_gre_three_assault_greek_toxotes) Missile Trieres - Toxotes A large contingent of archers can make short work of enemy crews. Archers are ideal for goading the enemy into foolish action. |
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80 | 550 | 550 | 110 | 693 | 6 | 35 | 125 | 6 | 15 | 8 | 24 | 3 | 12 | 10 | 60 | 50 | ||
71 |
Light Ship / Missile Ship / (inv_gre_two_halfer_slingers) Pursuit Trihemiolia - Greek Slingers Fast, relatively powerful pursuit ships, well able to hunt down pirates and other seagoing scum. Witty slingers often scratch "OUCH!" onto their shot. |
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