Palmyra (Empire Divided) Units
Units
- General (4)
- Melee Infantry (21)
- Missile Infantry (27)
- Pike Infantry (8)
- Spear Infantry (17)
- Melee Cavalry (23)
- Missile Cavalry (11)
- Shock Cavalry (8)
- Chariot (5)
- Elephant (2)
- Fixed Artillery (3)
- Field Artillery (7)
- Admiral (3)
- Melee Ship (22)
- Missile Ship (25)
- Artillery Ship (2)
General | ||||||||||||||||||
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No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Cavalry / Shock Cavalry / (3c_Pal_Imperial_Palmyrene_Cataphracts_commander) Imperial Cataphracts Bodyguard The strongest and most well-equipped riders, carrying the pride of Palmyra. |
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80 | 1460 | 1460 | 290 | 48 | 27 | 80 | 22 | 110 | 105 | 60 | ||||||||
2 |
Melee Infantry / Pike Infantry / (3c_Pal_Imperial_Pikemen_commander) Imperial Pikemen Only the best and most skilled are promoted to 'Imperial' status. |
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160 | 1200 | 1200 | 240 | 49 | 28 | 13 | 43 | 90 | 60 | 70 | ||||||||
3 |
Melee Infantry / Spear Infantry / (3c_Pal_Palmyrene_Palace_Guard_commander) Palmyrene Palace Guard Handpicked for their battle prowess, they are the strongest defenders of Palmyra. |
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160 | 1120 | 1120 | 225 | 60 | 29 | 22 | 59 | 90 | 65 | 70 | ||||||||
4 |
Cavalry / Chariot / (3c_Pal_Scythed_Chariots_commander) Scythed Chariots The terror of a thundering charge, with flashing blades, is often enough to weaken opponents. |
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12 | 1380 | 1380 | 275 | 54 | 35 | 45 | 29 | 60 | 100 | 65 | ||||||||
Melee Infantry | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
5 |
Melee Infantry / Melee Infantry / (3c_Aux_Bactrian_Hillmen) Auxiliary Bactrian Hillmen Armed with javelins and axes, these hardy hill people can trouble an enemy. |
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160 | 260 | 260 | 50 | 28 | 26 | 10 | 36 | 45 | 45 | 25 | ||||||||
6 |
Melee Infantry / Melee Infantry / (3c_Aux_Celtic_Swordsmen) Auxiliary Celtic Swordsmen These men fight with proven bravery and well-honed skill-at-arms. |
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160 | 580 | 580 | 115 | 29 | 40 | 28 | 54 | 65 | 50 | 35 | ||||||||
7 |
Melee Infantry / Melee Infantry / (3c_Aux_Egyptian_Infantry) Auxiliary Egyptian Infantry Frontline soldiers trained for hand-to-hand combat with their enemies. |
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160 | 200 | 200 | 40 | 16 | 24 | 8 | 41 | 55 | 45 | 25 | ||||||||
8 |
Melee Infantry / Melee Infantry / (3c_Aux_Gallic_Heavy_Infantry) Auxiliary Gallic Heavy Infantry Gaul's strongest swords have a special place in Roman armies. |
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160 | 1350 | 1350 | 270 | 48 | 45 | 35 | 69 | 80 | 65 | 50 | ||||||||
9 |
Melee Infantry / Melee Infantry / (3c_Aux_Gallic_Swordsmen) Auxiliary Gallic Swordsmen A Gaul can skilfully swing a longsword for the Empire and remain a Gaul. |
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160 | 350 | 350 | 70 | 25 | 40 | 20 | 58 | 45 | 50 | 40 | ||||||||
10 |
Melee Infantry / Melee Infantry / (3c_Aux_Germanic_Axe_Warriors) Auxiliary Germanic Axe Warriors Their skill in battle with the axe is recognised in Imperial ranks. |
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160 | 450 | 450 | 90 | 37 | 26 | 24 | 50 | 60 | 55 | 45 | ||||||||
11 |
Melee Infantry / Melee Infantry / (3c_Aux_Germanic_Falxmen) Auxiliary Germanic Falxmen Falxmen give all enemies pause: who wants to be cut in two with a single blow? |
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160 | 360 | 360 | 70 | 38 | 39 | 48 | 11 | 10 | 50 | 35 | ||||||||
12 |
Melee Infantry / Melee Infantry / (3c_Aux_Germanic_Heavy_Infantry) Auxiliary Germanic Heavy Infantry The Germanic tribes produce mighty warriors to serve the Empire. |
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160 | 780 | 780 | 155 | 39 | 40 | 27 | 57 | 80 | 60 | 55 | ||||||||
13 |
Melee Infantry / Melee Infantry / (3c_Aux_Germanic_Swordsmen) Auxiliary Germanic Swordsmen A stout shield and a sharp blade. Argue with them at your peril. |
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160 | 450 | 450 | 90 | 40 | 34 | 24 | 39 | 60 | 55 | 40 | ||||||||
14 |
Melee Infantry / Melee Infantry / (3c_Aux_Hillmen) Auxiliary Hillmen Resentment of others can make anyone fight hard. |
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160 | 220 | 220 | 45 | 20 | 26 | 10 | 36 | 15 | 45 | 25 | ||||||||
15 |
Melee Infantry / Melee Infantry / (3c_Aux_Iberian_Swordsmen) Auxiliary Iberian Swordsmen These Iberians are more than able to serve the Empire at the front of a battle line. |
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160 | 350 | 350 | 70 | 35 | 35 | 20 | 60 | 15 | 50 | 35 | ||||||||
16 |
Melee Infantry / Melee Infantry / (3c_Aux_Illyrian_Raiders) Auxiliary Illyrian Raiders Fast-moving, stealthy infantry are ideal for hit-and-run tactics. |
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160 | 400 | 400 | 80 | 34 | 26 | 16 | 40 | 60 | 45 | 45 | ||||||||
17 |
Melee Infantry / Melee Infantry / (3c_Aux_Illyrian_Swordsmen) Auxiliary Illyrian Swordsmen Illyrian fury and Roman equipment combined make these troops a force to be reckoned with. |
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160 | 420 | 420 | 85 | 34 | 35 | 10 | 45 | 60 | 50 | 40 | ||||||||
18 |
Melee Infantry / Melee Infantry / (3c_Aux_Libyan_Infantry) Auxiliary Libyan Infantry The desert battlefield hardens warriors, turning them into an unstoppable force. |
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160 | 720 | 720 | 145 | 41 | 36 | 18 | 51 | 75 | 60 | 50 | ||||||||
19 |
Melee Infantry / Melee Infantry / (3c_Aux_Scutarii) Auxiliary Scutarii Heavy infantry, armed with deadly falcata swords, are a handy unit for any general. |
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160 | 620 | 620 | 125 | 42 | 35 | 21 | 60 | 60 | 55 | 45 | ||||||||
20 |
Melee Infantry / Melee Infantry / (3c_Aux_Steppe_Warriors) Auxiliary Steppe Warriors Tribal warfare on the steppes has made these warriors a useful tool for the Empire. |
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160 | 270 | 270 | 55 | 30 | 26 | 14 | 54 | 25 | 45 | 20 | ||||||||
21 |
Melee Infantry / Melee Infantry / (3c_Aux_Swordsmen) Auxiliary Swordsmen Every capable man will be used in the Empire's military. |
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160 | 420 | 420 | 85 | 34 | 35 | 10 | 45 | 60 | 50 | 40 | ||||||||
22 |
Melee Infantry / Melee Infantry / (3c_Aux_Thracian_Warriors) Auxiliary Thracian Warriors When victorious over a worthy opponent, absorb their strength. |
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160 | 420 | 420 | 85 | 46 | 45 | 36 | 12 | 30 | 50 | 40 | ||||||||
23 |
Melee Infantry / Melee Infantry / (3c_Pal_Armoured_Swordsmen) Armoured Swordsmen These well-protected warriors are a threat, both in melee and with their javelins. |
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160 | 750 | 750 | 150 | 38 | 40 | 32 | 60 | 70 | 60 | 45 | ||||||||
24 |
Melee Infantry / Melee Infantry / (3c_Pal_Hillmen) Hillmen Unschooled in formal warfare, these hillmen are canny fighters if used correctly. |
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160 | 220 | 220 | 45 | 25 | 26 | 12 | 36 | 15 | 45 | 30 | ||||||||
25 |
Melee Infantry / Melee Infantry / (3c_Rom_Gladiators) Gladiators Superbly-trained heavy infantry with little fear of death. |
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120 | 600 | 600 | 120 | 67 | 39 | 22 | 60 | 10 | 65 | 50 | ||||||||
Missile Infantry | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
26 |
Missile Infantry / Missile Infantry / (3c_Aux_Archers) Auxiliary Archers The step from hunting to archery is not a difficult one. |
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120 | 290 | 290 | 60 | 35 | 125 | 6 | 15 | 8 | 24 | 3 | 12 | 10 | 45 | 25 | ||||
27 |
Missile Infantry / Missile Infantry / (3c_Aux_Armenian_Archers) Auxiliary Armenian Archers Even among the specialised auxiliary archers, Armenian bows cannot be matched. |
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120 | 420 | 420 | 85 | 35 | 150 | 6 | 15 | 28 | 20 | 18 | 32 | 40 | 55 | 50 | ||||
28 |
Missile Infantry / Missile Infantry / (3c_Aux_Briton_Slingers) Auxiliary Briton Slingers A good slinger is worth his weight in slingshot, many times over. |
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120 | 380 | 380 | 75 | 23 | 150 | 7 | 25 | 8 | 24 | 3 | 37 | 25 | 50 | 30 | ||||
29 |
Missile Infantry / Missile Infantry / (3c_Aux_Celtic_Archers) Auxiliary Celtic Archers The skills of the hunt - hiding and a sudden strike - are the skills of a warrior. |
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120 | 380 | 380 | 75 | 35 | 125 | 6 | 15 | 8 | 24 | 3 | 12 | 10 | 45 | 20 | ||||
30 |
Missile Infantry / Missile Infantry / (3c_Aux_Cretan_Archers) Auxiliary Cretan Archers Give a loyal Cretan a bow and he will conquer in the Empire's name. |
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120 | 600 | 600 | 120 | 40 | 150 | 7 | 15 | 12 | 24 | 6 | 14 | 30 | 55 | 55 | ||||
31 |
Missile Infantry / Missile Infantry / (3c_Aux_Eastern_Javelinmen) Auxiliary Eastern Javelinmen These javelin-armed troops skirmish ahead of the main line, weakening the enemy's resolve. |
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120 | 360 | 360 | 70 | 32 | 80 | 7 | 7 | 8 | 24 | 3 | 37 | 15 | 45 | 20 | ||||
32 |
Missile Infantry / Missile Infantry / (3c_Aux_Egyptian_Archers) Auxiliary Egyptian Archers Archers can strike down the enemies of the Empire at a distance. |
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120 | 280 | 280 | 55 | 35 | 125 | 6 | 15 | 8 | 24 | 3 | 12 | 10 | 45 | 25 | ||||
33 |
Missile Infantry / Missile Infantry / (3c_Aux_Gallic_Bowmen) Auxiliary Gallic Bowmen Their skills in archery are best used in the service of the Empire. |
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120 | 450 | 450 | 90 | 35 | 150 | 7 | 15 | 17 | 24 | 5 | 15 | 10 | 45 | 40 | ||||
34 |
Missile Infantry / Missile Infantry / (3c_Aux_Gallic_Skirmishers) Auxiliary Gallic Skirmishers Skirmishing is not the most prestigious role in battle, but remains necessary. |
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120 | 220 | 220 | 45 | 32 | 80 | 7 | 7 | 8 | 24 | 3 | 27 | 40 | 50 | 25 | ||||
35 |
Missile Infantry / Missile Infantry / (3c_Aux_Germanic_Hunters) Auxiliary Germanic Hunters A careless man in tribal lands can become a hunter's prey. |
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120 | 450 | 450 | 90 | 35 | 150 | 7 | 15 | 17 | 24 | 5 | 15 | 10 | 45 | 40 | ||||
36 |
Missile Infantry / Missile Infantry / (3c_Aux_Germanic_Skirmishers) Auxiliary Germanic Skirmishers Their lack of armour assists their swift, hit-and-run combat-style. |
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120 | 220 | 220 | 45 | 32 | 80 | 7 | 7 | 8 | 24 | 3 | 27 | 40 | 50 | 25 | ||||
37 |
Missile Infantry / Missile Infantry / (3c_Aux_Iberian_Slingers) Auxiliary Iberian Slingers An Iberian stone cast for the Empire can be as deadly as any other. |
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120 | 280 | 280 | 55 | 20 | 150 | 7 | 25 | 8 | 24 | 7 | 37 | 25 | 45 | 35 | ||||
38 |
Missile Infantry / Missile Infantry / (3c_Aux_Illyrian_Archers) Auxiliary Illyrian Archers What they lack in accuracy, range, and stopping power they make up for in sheer volume. |
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120 | 300 | 300 | 60 | 35 | 125 | 6 | 15 | 8 | 24 | 3 | 12 | 10 | 45 | 25 | ||||
39 |
Missile Infantry / Missile Infantry / (3c_Aux_Illyrian_Slingers) Auxiliary Illyrian Slingers With the right stone, even the lowliest slinger can bring down a noble warrior. |
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120 | 330 | 330 | 65 | 20 | 150 | 7 | 25 | 8 | 24 | 3 | 22 | 20 | 45 | 25 | ||||
40 |
Missile Infantry / Missile Infantry / (3c_Aux_Numidian_Javelinmen) Auxiliary Numidian Javelinmen These skirmishers can harass an enemy battle line, or keep enemy skirmishers at bay. |
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120 | 340 | 340 | 70 | 32 | 80 | 8 | 7 | 10 | 24 | 4 | 38 | 15 | 50 | 45 | ||||
41 |
Missile Infantry / Missile Infantry / (3c_Aux_Peltasts) Auxiliary Peltasts A good commander knows the value of skirmishers. |
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120 | 420 | 420 | 85 | 32 | 80 | 7 | 7 | 18 | 24 | 10 | 40 | 65 | 50 | 40 | ||||
42 |
Missile Infantry / Missile Infantry / (3c_Aux_Persian_Archers) Auxiliary Persian Archers Any Persian worth his salt can use a bow in battle. |
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120 | 360 | 360 | 70 | 35 | 150 | 6 | 15 | 9 | 24 | 4 | 13 | 10 | 50 | 30 | ||||
43 |
Missile Infantry / Missile Infantry / (3c_Aux_Persian_Skirmishers) Auxiliary Persian Skirmishers As their armour is lacking, skirmishers rely on their agility to survive. |
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120 | 320 | 320 | 65 | 32 | 80 | 7 | 7 | 8 | 24 | 3 | 22 | 15 | 45 | 20 | ||||
44 |
Missile Infantry / Missile Infantry / (3c_Aux_Rhodian_Slingers) Auxiliary Rhodian Slingers Few can match the deadly accuracy of the men of Rhodes. |
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120 | 590 | 590 | 120 | 29 | 150 | 8 | 25 | 12 | 24 | 6 | 24 | 25 | 55 | 55 | ||||
45 |
Missile Infantry / Missile Infantry / (3c_Aux_Sabean_Archers) Auxiliary Sabaean Archers An archer at home in desert sands is always useful. |
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120 | 360 | 360 | 70 | 35 | 125 | 6 | 15 | 8 | 24 | 3 | 12 | 10 | 45 | 25 | ||||
46 |
Missile Infantry / Missile Infantry / (3c_Aux_Syrian_Archers) Auxiliary Syrian Archers The chance to strike down the Empire's enemies at a distance should be embraced, always. |
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120 | 520 | 520 | 105 | 35 | 150 | 6 | 15 | 10 | 24 | 4 | 13 | 40 | 55 | 40 | ||||
47 |
Missile Infantry / Missile Infantry / (3c_Aux_Thracian_Slingers) Auxiliary Thracian Slingers All Thracians are born warriors. Some are good shots too. |
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120 | 280 | 280 | 55 | 20 | 150 | 7 | 25 | 12 | 24 | 3 | 37 | 15 | 45 | 25 | ||||
48 |
Missile Infantry / Missile Infantry / (3c_Pal_Hamian_Archers) Hamian Archers Syrian composite bows are considered the world's best. |
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120 | 620 | 620 | 125 | 40 | 150 | 6 | 15 | 28 | 20 | 18 | 32 | 40 | 55 | 50 | ||||
49 |
Missile Infantry / Missile Infantry / (3c_Pal_Heavy_Palmyrene_Skirmishers) Heavy Palmyrene Skirmishers Great endurance allows these men to wear armour while harassing and baiting the enemy. |
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120 | 600 | 600 | 120 | 41 | 80 | 8 | 10 | 28 | 35 | 12 | 41 | 70 | 55 | 60 | ||||
50 |
Missile Infantry / Missile Infantry / (3c_Pal_Palmyrene_Skirmishers) Palmyrene Skirmishers These skirmishers harass an enemy line with javelins, screening their comrades in the process. |
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120 | 260 | 260 | 50 | 32 | 80 | 7 | 7 | 8 | 24 | 3 | 37 | 15 | 45 | 30 | ||||
51 |
Missile Infantry / Missile Infantry / (3c_Pal_Peltasts) Peltasts Skirmishers who also have remarkable melee skill make for versatile units in battle. |
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120 | 420 | 420 | 85 | 32 | 80 | 7 | 7 | 18 | 24 | 10 | 40 | 65 | 50 | 40 | ||||
52 |
Missile Infantry / Missile Infantry / (3c_Pal_Slingers) Slingers A good slinger can make the humble rock as effective a projectile as the javelin. |
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120 | 270 | 270 | 55 | 20 | 150 | 7 | 25 | 8 | 24 | 3 | 22 | 20 | 45 | 25 | ||||
Pike Infantry | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
53 |
Melee Infantry / Pike Infantry / (3c_Aux_Armoured_Pikemen) Auxiliary Armoured Pikemen Armour and pikes, both hated by horsemen. |
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160 | 740 | 740 | 150 | 39 | 24 | 9 | 33 | 70 | 55 | 45 | ||||||||
54 |
Melee Infantry / Pike Infantry / (3c_Aux_Eastern_Pikemen) Auxiliary Eastern Pikemen Cavalry could decide battles, unless blocked by a wall of pikes. |
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160 | 430 | 430 | 85 | 39 | 24 | 9 | 33 | 70 | 55 | 55 | ||||||||
55 |
Melee Infantry / Pike Infantry / (3c_Aux_Egyptian_Pikemen) Auxiliary Egyptian Pikemen A line of pikes is highly effective for suppressing aggression. |
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160 | 430 | 430 | 85 | 30 | 20 | 4 | 15 | 50 | 50 | 35 | ||||||||
56 |
Melee Infantry / Pike Infantry / (3c_Aux_Illyrian_Armoured_Pikemen) Auxiliary Illyrian Armoured Pikemen A phalanx armed with pikes presents a formidable threat. |
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160 | 740 | 740 | 150 | 39 | 24 | 9 | 33 | 70 | 55 | 55 | ||||||||
57 |
Melee Infantry / Pike Infantry / (3c_Pal_Armoured_Pikemen) Armoured Pikemen Equipping the pikemen with armour made the phalanx nigh-unbreakable. |
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160 | 740 | 740 | 150 | 39 | 24 | 9 | 33 | 70 | 55 | 60 | ||||||||
58 |
Melee Infantry / Pike Infantry / (3c_Pal_Imperial_Pikemen) Imperial Pikemen Only the best and most skilled are promoted to 'Imperial' status. |
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160 | 1200 | 1200 | 240 | 49 | 28 | 13 | 43 | 90 | 60 | 70 | ||||||||
59 |
Melee Infantry / Pike Infantry / (3c_Pal_Imperial_Pikemen_commander) Imperial Pikemen Only the best and most skilled are promoted to 'Imperial' status. |
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160 | 1200 | 1200 | 240 | 49 | 28 | 13 | 43 | 90 | 60 | 70 | ||||||||
60 |
Melee Infantry / Pike Infantry / (3c_Rom_Pikemen) Pikemen A phalanx armed with pikes presents a formidable threat. |
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160 | 500 | 500 | 100 | 34 | 24 | 7 | 25 | 65 | 55 | 45 | ||||||||
Spear Infantry | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
61 |
Melee Infantry / Spear Infantry / (3c_Aux_Arabian_Spearmen) Auxiliary Arabian Spearmen Silver buys desert guile, and some familiarity with the spear. |
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160 | 180 | 180 | 35 | 13 | 25 | 11 | 49 | 45 | 45 | 30 | ||||||||
62 |
Melee Infantry / Spear Infantry / (3c_Aux_Armoured_Gallic_Spearmen) Auxiliary Armoured Gallic Spearmen Chainmail does not chill a warrior's heart, or still his lust for battle. |
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160 | 740 | 740 | 150 | 26 | 26 | 22 | 72 | 75 | 55 | 55 | ||||||||
63 |
Melee Infantry / Spear Infantry / (3c_Aux_Celtic_Spearmen) Auxiliary Celtic Spearmen Their rage and pride is focused on a sharpened point. |
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160 | 340 | 340 | 70 | 17 | 22 | 21 | 58 | 45 | 50 | 35 | ||||||||
64 |
Melee Infantry / Spear Infantry / (3c_Aux_Eastern_Spearmen) Auxiliary Eastern Spearmen Cheap spearmen are not necessarily poor spearmen. |
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160 | 180 | 180 | 35 | 13 | 25 | 11 | 34 | 45 | 45 | 25 | ||||||||
65 |
Melee Infantry / Spear Infantry / (3c_Aux_Germanic_Spear_Masters) Auxiliary Germanic Spear Masters It may not be their first choice of weapon, but the Germans have learned to appreciate the value of the spear in battle. |
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160 | 830 | 830 | 165 | 30 | 26 | 24 | 74 | 75 | 60 | 65 | ||||||||
66 |
Melee Infantry / Spear Infantry / (3c_Aux_Numidian_Infantry) Auxiliary Numidian Infantry Numidian warriors have always been formidable foes for European opponents. |
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160 | 280 | 280 | 55 | 13 | 20 | 11 | 64 | 15 | 45 | 30 | ||||||||
67 |
Melee Infantry / Spear Infantry / (3c_Aux_Persian_Spearmen) Auxiliary Persian Spearmen The spear does not cost much, but can topple the most expensive cavalry. |
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160 | 300 | 300 | 60 | 13 | 25 | 11 | 34 | 55 | 45 | 35 | ||||||||
68 |
Melee Infantry / Spear Infantry / (3c_Aux_Sabean_Spearmen) Auxiliary Sabaean Spearmen A man at home in the desert has his uses. |
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160 | 180 | 180 | 35 | 13 | 25 | 11 | 34 | 45 | 45 | 30 | ||||||||
69 |
Melee Infantry / Spear Infantry / (3c_Aux_Spear_Infantry) Auxiliary Spear Infantry Able soldiers, well schooled in war, and eager to serve the Empire. |
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160 | 400 | 400 | 80 | 18 | 25 | 15 | 55 | 75 | 50 | 45 | ||||||||
70 |
Melee Infantry / Spear Infantry / (3c_Pal_Palmyrene_Cohors) Palmyrene Cohors The basic Palmyrene battle unit, who serve their queen faithfully. |
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160 | 680 | 680 | 135 | 42 | 25 | 16 | 50 | 75 | 55 | 55 | ||||||||
71 |
Melee Infantry / Spear Infantry / (3c_Pal_Palmyrene_Legionaries) Palmyrene Legionaries Rich families make for well-equipped soldiers. |
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160 | 820 | 820 | 165 | 50 | 20 | 18 | 53 | 75 | 60 | 65 | ||||||||
72 |
Melee Infantry / Spear Infantry / (3c_Pal_Palmyrene_Palace_Guard) Palmyrene Palace Guard Handpicked for their battle prowess, they are the strongest defenders of Palmyra. |
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160 | 1120 | 1120 | 225 | 60 | 29 | 22 | 59 | 90 | 65 | 70 | ||||||||
73 |
Melee Infantry / Spear Infantry / (3c_Pal_Palmyrene_Palace_Guard_commander) Palmyrene Palace Guard Handpicked for their battle prowess, they are the strongest defenders of Palmyra. |
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160 | 1120 | 1120 | 225 | 60 | 29 | 22 | 59 | 90 | 65 | 70 | ||||||||
74 |
Melee Infantry / Spear Infantry / (3c_Pal_Palmyrene_Spearmen) Palmyrene Spearmen Cheap spearmen are not necessarily poor spearmen. |
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160 | 460 | 460 | 90 | 24 | 25 | 26 | 55 | 70 | 50 | 50 | ||||||||
75 |
Melee Infantry / Spear Infantry / (3c_Pal_Veteran_Palmyrene_Legionaries) Veteran Palmyrene Legionaries All legionaries are effective fighters, veterans doubly so. |
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160 | 1050 | 1050 | 210 | 58 | 29 | 22 | 57 | 100 | 65 | 70 | ||||||||
76 |
Melee Infantry / Spear Infantry / (3c_Pal_Vigiles) Vigiles These spear-armed garrison troops are also the town watch, riot squad and firemen. |
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160 | 200 | 200 | 40 | 13 | 25 | 11 | 54 | 45 | 45 | 30 | ||||||||
77 |
Melee Infantry / Spear Infantry / (3c_Rom_Spear_Gladiators) Spear Gladiators A spear is no less deadly in battle than in the arena. |
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120 | 440 | 440 | 90 | 45 | 29 | 28 | 70 | 10 | 60 | 50 | ||||||||
Melee Cavalry | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
78 |
Cavalry / Melee Cavalry / (3c_Aux_Alae_Cavalry) Alae Cavalry Skilled in close-combat, these cavalrymen are also well protected. |
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80 | 640 | 640 | 130 | 33 | 25 | 29 | 30 | 70 | 80 | 40 | ||||||||
79 |
Cavalry / Melee Cavalry / (3c_Aux_Arabian_Camel_Spearmen) Auxiliary Arabian Camel Spearmen A camel is a bizarre beast, yet has its advantages in battle. |
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80 | 400 | 400 | 80 | 28 | 25 | 25 | 50 | 25 | 85 | 40 | ||||||||
80 |
Cavalry / Melee Cavalry / (3c_Aux_Bactrian_Light_Cavalry) Auxiliary Bactrian Light Cavalry A balanced army requires dashing cavalry as well as implacable infantrymen. |
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80 | 430 | 430 | 85 | 37 | 25 | 29 | 26 | 55 | 75 | 30 | ||||||||
81 |
Cavalry / Melee Cavalry / (3c_Aux_Camel_Spearmen) Auxiliary Camel Spearmen A camel is a bizarre beast, yet has its advantages in battle. |
|||||||||||||||||
80 | 400 | 400 | 80 | 28 | 25 | 25 | 50 | 25 | 85 | 40 | ||||||||
82 |
Cavalry / Melee Cavalry / (3c_Aux_Cappadocian_Cavalry) Auxiliary Cappadocian Cavalry No ambitious commander ignores a force of competent cavalrymen. |
|||||||||||||||||
80 | 820 | 820 | 165 | 49 | 29 | 38 | 37 | 70 | 80 | 60 | ||||||||
83 |
Cavalry / Melee Cavalry / (3c_Aux_Celtic_Heavy_Cavalry) Auxiliary Celtic Heavy Cavalry These experienced, high-status warriors make fearsome battlefield opponents. |
|||||||||||||||||
80 | 720 | 720 | 145 | 42 | 27 | 39 | 42 | 60 | 90 | 50 | ||||||||
84 |
Cavalry / Melee Cavalry / (3c_Aux_Celtic_Horsemen) Auxiliary Celtic Horsemen No general of the Empire would refuse cavalry able to fight and scout. |
|||||||||||||||||
80 | 450 | 450 | 90 | 38 | 27 | 31 | 30 | 40 | 70 | 30 | ||||||||
85 |
Cavalry / Melee Cavalry / (3c_Aux_Desert_Riders) Auxiliary Desert Riders The desert does not allow fools or cowards to live long. |
|||||||||||||||||
80 | 720 | 720 | 145 | 48 | 38 | 30 | 52 | 45 | 75 | 45 | ||||||||
86 |
Cavalry / Melee Cavalry / (3c_Aux_Eastern_Heavy_Cavalry) Auxiliary Eastern Heavy Cavalry On eastern battlefields, nobility is intrinsically connected to strength. |
|||||||||||||||||
80 | 750 | 750 | 150 | 44 | 29 | 34 | 35 | 70 | 90 | 50 | ||||||||
87 |
Cavalry / Melee Cavalry / (3c_Aux_Gallic_Cavalry) Auxiliary Gallic Cavalry A good commander can put light cavalry to good use in a fight. |
|||||||||||||||||
80 | 450 | 450 | 90 | 42 | 27 | 39 | 56 | 15 | 75 | 45 | ||||||||
88 |
Cavalry / Melee Cavalry / (3c_Aux_Iberian_Cavalry) Auxiliary Iberian Cavalry A versatile strike force when commanded by a skilled general. |
|||||||||||||||||
80 | 500 | 500 | 100 | 50 | 39 | 31 | 50 | 15 | 75 | 40 | ||||||||
89 |
Cavalry / Melee Cavalry / (3c_Aux_Illyrian_Cavalry) Auxiliary Illyrian Cavalry The Empire has infantrymen in abundance; it makes sense, then, to use auxiliary cavalry when it can be found. |
|||||||||||||||||
80 | 460 | 460 | 90 | 28 | 25 | 30 | 40 | 55 | 75 | 45 | ||||||||
90 |
Cavalry / Melee Cavalry / (3c_Aux_Persian_Cavalry) Auxiliary Persian Cavalry A good cavalry charge can break the most ardent of enemies. |
|||||||||||||||||
80 | 640 | 640 | 130 | 45 | 25 | 29 | 38 | 50 | 90 | 40 | ||||||||
91 |
Cavalry / Melee Cavalry / (3c_Aux_Sabean_Cavalry) Auxiliary Sabaean Cavalry The desert breeds fierce fighters, and good horsemen. |
|||||||||||||||||
80 | 620 | 620 | 125 | 46 | 38 | 28 | 50 | 15 | 80 | 40 | ||||||||
92 |
Cavalry / Melee Cavalry / (3c_Aux_Sarmatian_Light_Cavalry) Auxiliary Sarmatian Light Cavalry Steppe horsemanship is so fearsome that commanders everywhere covet it for their army. |
|||||||||||||||||
80 | 380 | 380 | 75 | 39 | 27 | 35 | 51 | 15 | 75 | 40 | ||||||||
93 |
Cavalry / Melee Cavalry / (3c_Aux_Scutarii_Cavalry) Auxiliary Scutarii Cavalry These heavy cavalrymen are well-versed in the cut-and-thrust of melee. |
|||||||||||||||||
80 | 680 | 680 | 135 | 42 | 25 | 37 | 44 | 55 | 80 | 55 | ||||||||
94 |
Cavalry / Melee Cavalry / (3c_Aux_Steppe_Cavalry) Auxiliary Steppe Cavalry These are hard, almost-fearless cavalry, bred for war on the harsh steppes. |
|||||||||||||||||
80 | 680 | 680 | 135 | 48 | 27 | 38 | 47 | 60 | 80 | 50 | ||||||||
95 |
Cavalry / Melee Cavalry / (3c_Aux_Thracian_Cavalry) Auxiliary Thracian Cavalry Armed with spears, these superb cavalrymen are ideal for charging flanks and running down routers. |
|||||||||||||||||
80 | 450 | 450 | 90 | 31 | 27 | 31 | 36 | 60 | 80 | 45 | ||||||||
96 |
Cavalry / Melee Cavalry / (3c_Aux_Thracian_Heroic_Riders) Auxiliary Thracian Heroic Riders These noble warriors are far more savage and fearsome than your regular barbarian. |
|||||||||||||||||
80 | 1300 | 1300 | 260 | 49 | 29 | 43 | 36 | 90 | 90 | 70 | ||||||||
97 |
Cavalry / Melee Cavalry / (3c_Aux_Thracian_Light_Cavalry) Auxiliary Thracian Light Cavalry These light cavalry are ideally suited to hit-and-run attacks, and the pursuit of routers. |
|||||||||||||||||
80 | 500 | 500 | 100 | 39 | 27 | 33 | 51 | 15 | 75 | 45 | ||||||||
98 |
Cavalry / Melee Cavalry / (3c_Pal_Armoured_Camels) Armoured Camels These camel-mounted lancers can break enemy lines, and disturb enemy cavalry with their stench! |
|||||||||||||||||
80 | 820 | 820 | 165 | 36 | 20 | 35 | 42 | 70 | 85 | 60 | ||||||||
99 |
Cavalry / Melee Cavalry / (3c_Pal_Camel_Spearmen) Camel Spearmen Camels, when paired with spears, are a deadly combination indeed. |
|||||||||||||||||
80 | 400 | 400 | 80 | 28 | 25 | 25 | 50 | 25 | 85 | 40 | ||||||||
100 |
Cavalry / Melee Cavalry / (3c_Pal_Palmyrene_Legionary_Cavalry) Palmyrene Legionary Cavalry Cavalry support is vital to all infantry work, even in the Legions. |
|||||||||||||||||
80 | 620 | 620 | 125 | 30 | 25 | 26 | 30 | 70 | 80 | 45 | ||||||||
Missile Cavalry | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
101 |
Cavalry / Missile Cavalry / (3c_Aux_Alae_Skirmishers) Alae Skirmishers Harassing units with javelins from horseback is an ideal way to frustrate your opponents. |
|||||||||||||||||
80 | 340 | 340 | 70 | 29 | 80 | 7 | 7 | 9 | 24 | 4 | 38 | 15 | 70 | 35 | ||||
102 |
Cavalry / Missile Cavalry / (3c_Aux_Arabian_Camel_Archers) Auxiliary Arabian Camel Archers These camel riders are well suited, by inclination and training, to hit-and-run raiding tactics. |
|||||||||||||||||
80 | 450 | 450 | 90 | 35 | 125 | 6 | 13 | 16 | 24 | 8 | 15 | 10 | 85 | 35 | ||||
103 |
Cavalry / Missile Cavalry / (3c_Aux_Bactrian_Horse_Archers) Auxiliary Bactrian Horse Archers A hard life on the Bactrian plains kills the weak before they ever see battle. |
|||||||||||||||||
80 | 700 | 700 | 140 | 40 | 125 | 6 | 13 | 40 | 36 | 14 | 17 | 35 | 75 | 50 | ||||
104 |
Cavalry / Missile Cavalry / (3c_Aux_Camel_Archers) Auxiliary Camel Archers Camels make useful mounts for archers, if only because they upset horses! |
|||||||||||||||||
80 | 450 | 450 | 90 | 35 | 125 | 6 | 12 | 16 | 24 | 8 | 15 | 10 | 85 | 35 | ||||
105 |
Cavalry / Missile Cavalry / (3c_Aux_Horse_Skirmishers) Auxiliary Horse Skirmishers Excellent local skirmishers to screen the movements of the Legions. |
|||||||||||||||||
80 | 460 | 460 | 90 | 32 | 80 | 7 | 7 | 9 | 24 | 4 | 38 | 15 | 70 | 30 | ||||
106 |
Cavalry / Missile Cavalry / (3c_Aux_Numidian_Cavalry) Auxiliary Numidian Cavalry Numidians are expert mounted skirmishers, able to strike and withdraw quickly. |
|||||||||||||||||
80 | 580 | 580 | 115 | 41 | 80 | 8 | 7 | 18 | 24 | 10 | 39 | 15 | 75 | 55 | ||||
107 |
Cavalry / Missile Cavalry / (3c_Aux_Persian_Horse_Skirmishers) Auxiliary Persian Horse Skirmishers Mounted skirmishers have their uses within Imperial forces. |
|||||||||||||||||
80 | 390 | 390 | 80 | 41 | 80 | 7 | 7 | 9 | 24 | 4 | 41 | 15 | 70 | 45 | ||||
108 |
Cavalry / Missile Cavalry / (3c_Aux_Sarmatian_Horse_Archers) Auxiliary Sarmatian Horse Archers Sarmatians with bows: only a fool would not consider employing them. |
|||||||||||||||||
80 | 360 | 360 | 70 | 40 | 125 | 6 | 13 | 9 | 24 | 4 | 13 | 10 | 70 | 30 | ||||
109 |
Cavalry / Missile Cavalry / (3c_Aux_Thracian_Horse_Skirmishers) Auxiliary Thracian Horse Skirmishers Unencumbered by armour, these fast moving skirmishers use javelins to disrupt enemy units. |
|||||||||||||||||
80 | 450 | 450 | 90 | 32 | 80 | 7 | 7 | 14 | 24 | 10 | 33 | 40 | 75 | 35 | ||||
110 |
Cavalry / Missile Cavalry / (3c_Pal_Armoured_Horse_Archers) Armoured Horse Archers Well-equipped cavalry that can harass the enemy and take the occasional volley of return fire. |
|||||||||||||||||
80 | 660 | 660 | 130 | 35 | 125 | 6 | 13 | 36 | 24 | 14 | 13 | 40 | 80 | 50 | ||||
111 |
Cavalry / Missile Cavalry / (3c_Sas_Camel_Archers) Camel Archers An agile, ranged force, defended from horsemen by their peculiar smell. |
|||||||||||||||||
80 | 450 | 450 | 90 | 35 | 125 | 6 | 13 | 16 | 24 | 8 | 15 | 10 | 85 | 35 | ||||
Shock Cavalry | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
112 |
Cavalry / Shock Cavalry / (3c_Aux_Alae_Clibanarii) Alae Clibanarii This unit of heavily-armoured melee cavalry are an almost unstoppable battlefield force. |
|||||||||||||||||
80 | 1450 | 1450 | 290 | 50 | 27 | 76 | 23 | 110 | 105 | 60 | ||||||||
113 |
Cavalry / Shock Cavalry / (3c_Aux_Lanciarii) Auxiliary Lanciarii The charge of a lancer sends enemies flying, often in more than one piece. |
|||||||||||||||||
80 | 340 | 340 | 70 | 36 | 25 | 52 | 16 | 35 | 70 | 35 | ||||||||
114 |
Cavalry / Shock Cavalry / (3c_Aux_Persian_Cataphracts) Auxiliary Persian Cataphracts Persian cataphracts, the purest breed, can almost smash through city walls. |
|||||||||||||||||
80 | 1100 | 1100 | 220 | 40 | 25 | 67 | 17 | 90 | 100 | 60 | ||||||||
115 |
Cavalry / Shock Cavalry / (3c_Aux_Pontic_Cavalry) Auxiliary Pontic Cavalry Heavy cavalry are an excellent tool for a commander, and well able to break lesser opponents. |
|||||||||||||||||
80 | 1200 | 1200 | 240 | 46 | 25 | 76 | 17 | 60 | 100 | 60 | ||||||||
116 |
Cavalry / Shock Cavalry / (3c_Pal_Imperial_Palmyrene_Cataphracts) Imperial Palmyrene Cataphracts The strongest and most well-equipped riders, carrying the pride of Palmyra. |
|||||||||||||||||
80 | 1460 | 1460 | 290 | 48 | 27 | 80 | 22 | 110 | 105 | 60 | ||||||||
117 |
Cavalry / Shock Cavalry / (3c_Pal_Imperial_Palmyrene_Cataphracts_commander) Imperial Cataphracts Bodyguard The strongest and most well-equipped riders, carrying the pride of Palmyra. |
|||||||||||||||||
80 | 1460 | 1460 | 290 | 48 | 27 | 80 | 22 | 110 | 105 | 60 | ||||||||
118 |
Cavalry / Shock Cavalry / (3c_Pal_Palmyrene_Cataphracts) Palmyrene Cataphracts Armoured like turtles, brave as lions, with lances like wasp stings… |
|||||||||||||||||
80 | 1060 | 1060 | 210 | 38 | 25 | 70 | 31 | 95 | 100 | 60 | ||||||||
119 |
Cavalry / Shock Cavalry / (3c_Pal_Palmyrene_Lanciarii) Palmyrene Lanciarii The charge of a lancer sends enemies flying, often in more than one piece. |
|||||||||||||||||
80 | 360 | 360 | 70 | 36 | 25 | 52 | 16 | 35 | 70 | 35 | ||||||||
Chariot | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
120 |
Cavalry / Chariot / (3c_Aux_Armoured_Chariots) Auxiliary Armored Chariots A charging armoured juggernaut is enough to break all but the strongest infantry line. |
|||||||||||||||||
20 | 1100 | 1100 | 220 | 46 | 40 | 35 | 62 | 75 | 90 | 70 | ||||||||
121 |
Cavalry / Chariot / (3c_Aux_Chariots) Auxiliary Chariots Any commander would be blind to not recognise the strength of the chariot in battle. |
|||||||||||||||||
20 | 900 | 900 | 180 | 43 | 40 | 32 | 59 | 70 | 90 | 60 | ||||||||
122 |
Cavalry / Chariot / (3c_Aux_Scythed_Chariots) Auxiliary Scythed Chariots The terror of a thundering charge, with flashing blades, is often enough to weaken opponents. |
|||||||||||||||||
12 | 1380 | 1380 | 275 | 54 | 35 | 45 | 29 | 60 | 100 | 55 | ||||||||
123 |
Cavalry / Chariot / (3c_Pal_Scythed_Chariots) Scythed Chariots The terror of a thundering charge, with flashing blades, is often enough to weaken opponents. |
|||||||||||||||||
12 | 1380 | 1380 | 275 | 54 | 35 | 45 | 29 | 60 | 100 | 65 | ||||||||
124 |
Cavalry / Chariot / (3c_Pal_Scythed_Chariots_commander) Scythed Chariots The terror of a thundering charge, with flashing blades, is often enough to weaken opponents. |
|||||||||||||||||
12 | 1380 | 1380 | 275 | 54 | 35 | 45 | 29 | 60 | 100 | 65 | ||||||||
Elephant | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
125 |
Elephants / Elephant / (3c_Aux_African_Elephants) Auxiliary African Elephants In the end, all things must serve the Empire. |
|||||||||||||||||
12 | 1400 | 1400 | 280 | 54 | 60 | 36 | 21 | 30 | 905 | 55 | ||||||||
126 |
Elephants / Elephant / (3c_Aux_Indian_War_Elephants) Auxiliary Indian War Elephants Living, breathing war machines, elephants require special attention if they are to be used effectively. |
|||||||||||||||||
24 | 1500 | 1500 | 300 | 34 | 60 | 28 | 20 | 30 | 1005 | 65 | ||||||||
Fixed Artillery | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
127 |
Siege Engine / Fixed Artillery / (3c_Rom_Giant_Ballista) Roman Giant Ballista Giant ballistae can shoot spear-like missiles over great distances. |
|||||||||||||||||
40 | 730 | 730 | 150 | 210 | 550 | 2 | 9 | 24 | 6 | 14 | 40 | 45 | 40 | |||||
128 |
Siege Engine / Fixed Artillery / (3c_Rom_Polybolos) Roman Polybolos There is wicked cunning in a machine that can fire so many bolts so quickly. |
|||||||||||||||||
40 | 620 | 620 | 120 | 85 | 260 | 13 | 9 | 24 | 6 | 14 | 40 | 45 | 35 | |||||
129 |
Siege Engine / Fixed Artillery / (3c_Rom_Scorpion_Bastion) Roman Bastion Scorpion These small ballistae fire bolts that can pass through a man. |
|||||||||||||||||
40 | 490 | 490 | 100 | 120 | 400 | 8 | 9 | 24 | 6 | 14 | 40 | 40 | 40 | |||||
Field Artillery | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
130 |
Siege Engine / Field Artillery / (3c_Rom_Ballista) Roman Ballista Ballistae can shoot with deadly accuracy over surprising distances. |
|||||||||||||||||
40 | 1560 | 560 | 110 | 180 | 420 | 3 | 9 | 24 | 6 | 14 | 40 | 45 | 40 | |||||
131 |
Siege Engine / Field Artillery / (3c_Rom_Ballista_Bastion) Roman Bastion Ballista Ballistae can shoot with deadly accuracy over surprising distances. |
|||||||||||||||||
40 | 560 | 560 | 110 | 180 | 460 | 3 | 9 | 24 | 6 | 14 | 40 | 40 | 40 | |||||
132 |
Siege Engine / Field Artillery / (3c_Rom_Beehive_Onager) Roman Beehive Onager Angry bees blister the parts other types of shot cannot reach. |
|||||||||||||||||
40 | 1580 | 580 | 120 | 20 | 350 | 3 | 9 | 24 | 6 | 14 | 40 | 45 | 40 | |||||
133 |
Siege Engine / Field Artillery / (3c_Rom_Cheiroballistra) Roman Scorpion Mounted on small carts, these ballistae have firepower and mobility. |
|||||||||||||||||
40 | 520 | 520 | 100 | 120 | 350 | 6 | 9 | 24 | 6 | 14 | 40 | 45 | 40 | |||||
134 |
Siege Engine / Field Artillery / (3c_Rom_Large_Onager) Roman Heavy Onager Enemies deserve the gift of large missiles crashing down on them! |
|||||||||||||||||
40 | 1790 | 790 | 160 | 230 | 480 | 2 | 9 | 24 | 6 | 14 | 40 | 45 | 40 | |||||
135 |
Siege Engine / Field Artillery / (3c_Rom_Onager) Roman Onager The kick of the wild ass can bring down cities and kings. |
|||||||||||||||||
40 | 1580 | 580 | 120 | 200 | 350 | 3 | 9 | 24 | 6 | 14 | 40 | 45 | 40 | |||||
136 |
Siege Engine / Field Artillery / (3c_Rom_Onager_Bastion) Roman Bastion Onager The kick of the wild ass can bring down cities and kings. |
|||||||||||||||||
40 | 580 | 580 | 120 | 200 | 400 | 4 | 9 | 24 | 6 | 14 | 40 | 40 | 40 | |||||
Admiral | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
137 |
Heavy Ship / Melee Ship / (3c_Pal_Assault_Hexeres_commander) Assault Hexeres - Palmyrene Spearmen These magnificent ships are both intimidating and extremely dangerous. Cheap spearmen are not necessarily poor spearmen. |
|||||||||||||||||
160 | 980 | 980 | 195 | 1046 | 5 | 24 | 25 | 26 | 55 | 70 | 50 | 50 | ||||||
138 |
Heavy Ship / Melee Ship / (3c_Pal_Heavy_Tower_Octeres_commander) Heavy Tower Octeres - Palmyrene Legionaries Size alone makes these ships imposing: more than suitable for any admiral. Rich families make for well-equipped soldiers. |
|||||||||||||||||
200 | 1950 | 1950 | 390 | 2051 | 4 | 50 | 20 | 18 | 53 | 75 | 60 | 65 | ||||||
139 |
Heavy Ship / Missile Ship / (3c_Pal_Missile_Hepteres_commander) Missile Hepteres - Hamian Archers These massive warships put iron into their crews' hearts, and strike fear into the enemy's. Syrian composite bows are considered the world's best. |
|||||||||||||||||
180 | 1260 | 1260 | 250 | 1617 | 5 | 40 | 150 | 6 | 15 | 28 | 20 | 18 | 32 | 40 | 55 | 50 | ||
Melee Ship | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
140 |
Light Ship / Melee Ship / (3c_Aux_Ara_Assault_Bireme) Assault Bireme - Auxiliary Arabian Spearmen With a ramming attack that can break an enemy hull, these ships are deadly weapons. Silver buys desert guile, and some familiarity with the spear. |
|||||||||||||||||
60 | 320 | 320 | 65 | 501 | 6 | 13 | 25 | 11 | 49 | 45 | 45 | 30 | ||||||
141 |
Light Ship / Melee Ship / (3c_Aux_Assault_Bireme) Assault Bireme - Auxiliary Spear Infantry With a ramming attack that can break an enemy hull, these ships are deadly weapons. Able soldiers, well schooled in war, and eager to serve the Empire. |
|||||||||||||||||
60 | 440 | 440 | 90 | 501 | 6 | 18 | 25 | 15 | 55 | 75 | 50 | 45 | ||||||
142 |
Medium Ship / Melee Ship / (3c_Aux_Assault_Quadreme) Assault Quadrireme - Auxiliary Swordsmen Ramming attacks from these ships inflict terrible damage. Every capable man will be used in the Empire's military. |
|||||||||||||||||
120 | 740 | 740 | 150 | 825 | 6 | 34 | 35 | 10 | 45 | 60 | 50 | 40 | ||||||
143 |
Light Ship / Melee Ship / (3c_Aux_Bri_Assault_Bireme) Assault Bireme - Auxiliary Celtic Swordsmen With a ramming attack that can break an enemy hull, these ships are deadly weapons. These men fight with proven bravery and well-honed skill-at-arms. |
|||||||||||||||||
60 | 390 | 390 | 80 | 501 | 6 | 29 | 40 | 28 | 54 | 65 | 50 | 35 | ||||||
144 |
Light Ship / Melee Ship / (3c_Aux_Eas_Assault_Bireme) Assault Bireme - Auxiliary Hillmen With a ramming attack that can break an enemy hull, these ships are deadly weapons. Resentment of others can make anyone fight hard. |
|||||||||||||||||
60 | 360 | 360 | 70 | 501 | 6 | 20 | 26 | 10 | 36 | 15 | 45 | 25 | ||||||
145 |
Medium Ship / Melee Ship / (3c_Aux_Egy_Assault_Quadreme) Assault Quadrireme - Auxiliary Egyptian Infantry Ramming attacks from these ships inflict terrible damage. Frontline soldiers trained for hand-to-hand combat with their enemies. |
|||||||||||||||||
120 | 660 | 660 | 130 | 825 | 6 | 16 | 24 | 8 | 41 | 55 | 45 | 25 | ||||||
146 |
Medium Ship / Melee Ship / (3c_Aux_Gal_Assault_Quadreme) Assault Quadrireme - Auxiliary Gallic Swordsmen Ramming attacks from these ships inflict terrible damage. A Gaul can skilfully swing a longsword for the Empire and remain a Gaul. |
|||||||||||||||||
120 | 680 | 680 | 135 | 825 | 6 | 25 | 40 | 20 | 58 | 45 | 50 | 40 | ||||||
147 |
Medium Ship / Melee Ship / (3c_Aux_Ibe_Assault_Quadreme) Assault Quadrireme - Auxiliary Scutarii Ramming attacks from these ships inflict terrible damage. Heavy infantry, armed with deadly falcata swords, are a handy unit for any general. |
|||||||||||||||||
120 | 800 | 800 | 160 | 825 | 6 | 42 | 35 | 21 | 60 | 60 | 55 | 45 | ||||||
148 |
Light Ship / Melee Ship / (3c_Aux_Ill_Assault_Bireme) Assault Bireme - Auxiliary Illyrian Raiders With a ramming attack that can break an enemy hull, these ships are deadly weapons. Fast-moving, stealthy infantry are ideal for hit-and-run tactics. |
|||||||||||||||||
60 | 380 | 380 | 75 | 501 | 6 | 34 | 26 | 16 | 40 | 60 | 45 | 45 | ||||||
149 |
Medium Ship / Melee Ship / (3c_Aux_Ill_Assault_Quadreme) Assault Quadrireme - Auxiliary Illyrian Swordsmen Ramming attacks from these ships inflict terrible damage. Illyrian fury and Roman equipment combined make these troops a force to be reckoned with. |
|||||||||||||||||
120 | 640 | 640 | 130 | 825 | 6 | 34 | 35 | 10 | 45 | 60 | 50 | 40 | ||||||
150 |
Light Ship / Melee Ship / (3c_Aux_Num_Assault_Bireme) Assault Bireme - Auxiliary Numidian Infantry With a ramming attack that can break an enemy hull, these ships are deadly weapons. Numidian warriors have always been formidable foes for European opponents. |
|||||||||||||||||
60 | 350 | 350 | 70 | 501 | 6 | 13 | 20 | 11 | 64 | 15 | 45 | 30 | ||||||
151 |
Light Ship / Melee Ship / (3c_Aux_Per_Assault_Bireme) Assault Bireme - Auxiliary Persian Spearmen With a ramming attack that can break an enemy hull, these ships are deadly weapons. The spear does not cost much, but can topple the most expensive cavalry. |
|||||||||||||||||
60 | 390 | 390 | 80 | 501 | 6 | 13 | 25 | 11 | 34 | 55 | 45 | 35 | ||||||
152 |
Light Ship / Melee Ship / (3c_Aux_Sab_Assault_Bireme) Assault Bireme - Auxiliary Sabaean Spearmen With a ramming attack that can break an enemy hull, these ships are deadly weapons. A man at home in the desert has his uses. |
|||||||||||||||||
60 | 320 | 320 | 65 | 501 | 6 | 13 | 25 | 11 | 34 | 45 | 45 | 30 | ||||||
153 |
Light Ship / Melee Ship / (3c_Aux_Ste_Assault_Bireme) Assault Bireme - Auxiliary Steppe Warriors With a ramming attack that can break an enemy hull, these ships are deadly weapons. Tribal warfare on the steppes has made these warriors a useful tool for the Empire. |
|||||||||||||||||
60 | 340 | 340 | 70 | 501 | 6 | 30 | 26 | 14 | 54 | 25 | 45 | 20 | ||||||
154 |
Light Ship / Melee Ship / (3c_Aux_Thr_Assault_Bireme) Assault Bireme - Auxiliary Thracian Warriors With a ramming attack that can break an enemy hull, these ships are deadly weapons. When victorious over a worthy opponent, absorb their strength. |
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60 | 400 | 400 | 80 | 501 | 6 | 46 | 45 | 36 | 12 | 30 | 50 | 40 | ||||||
155 |
Light Ship / Melee Ship / (3c_Pal_Assault_Dieres) Assault Dieres - Vigiles With a ramming attack that can break an enemy hull, these ships are deadly weapons. These spear-armed garrison troops are also the town watch, riot squad and firemen. |
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60 | 380 | 380 | 75 | 501 | 6 | 13 | 25 | 11 | 54 | 45 | 45 | 30 | ||||||
156 |
Heavy Ship / Melee Ship / (3c_Pal_Assault_Hexeres) Assault Hexeres - Palmyrene Spearmen These magnificent ships are both intimidating and extremely dangerous. Cheap spearmen are not necessarily poor spearmen. |
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160 | 980 | 980 | 195 | 1046 | 5 | 24 | 25 | 26 | 55 | 70 | 50 | 50 | ||||||
157 |
Heavy Ship / Melee Ship / (3c_Pal_Assault_Hexeres_commander) Assault Hexeres - Palmyrene Spearmen These magnificent ships are both intimidating and extremely dangerous. Cheap spearmen are not necessarily poor spearmen. |
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160 | 980 | 980 | 195 | 1046 | 5 | 24 | 25 | 26 | 55 | 70 | 50 | 50 | ||||||
158 |
Heavy Ship / Melee Ship / (3c_Pal_Assault_Octeres) Assault Octeres - Palmyrene Legionaries Anyone who does not quail before an octeres deserves to fill the belly of a fish. Rich families make for well-equipped soldiers. |
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200 | 1800 | 1800 | 360 | 2051 | 4 | 50 | 20 | 18 | 53 | 75 | 60 | 65 | ||||||
159 |
Light Ship / Melee Ship / (3c_Pal_Fire_Pot_Dieres) Fire Pot Dieres - Vigiles Fire pots, hurled onto enemy decks, are a terrible threat to wooden ships. These spear-armed garrison troops are also the town watch, riot squad and firemen. |
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60 | 430 | 430 | 85 | 501 | 6 | 13 | 25 | 11 | 54 | 45 | 45 | 30 | ||||||
160 |
Heavy Ship / Melee Ship / (3c_Pal_Heavy_Tower_Octeres) Heavy Tower Octeres - Palmyrene Legionaries Size alone makes these ships imposing: more than suitable for any admiral. Rich families make for well-equipped soldiers. |
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200 | 1950 | 1950 | 390 | 2051 | 4 | 50 | 20 | 18 | 53 | 75 | 60 | 65 | ||||||
161 |
Heavy Ship / Melee Ship / (3c_Pal_Heavy_Tower_Octeres_commander) Heavy Tower Octeres - Palmyrene Legionaries Size alone makes these ships imposing: more than suitable for any admiral. Rich families make for well-equipped soldiers. |
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200 | 1950 | 1950 | 390 | 2051 | 4 | 50 | 20 | 18 | 53 | 75 | 60 | 65 | ||||||
Missile Ship | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
162 |
Medium Ship / Missile Ship / (3c_Aux_Asia_Missile_Quinquereme) Missile Quinquereme - Auxiliary Rhodian Slingers Archers can shoot down upon many enemies from the deck, doing terrible work in the process. Few can match the deadly accuracy of the men of Rhodes. |
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140 | 840 | 840 | 170 | 1020 | 5 | 29 | 150 | 8 | 25 | 12 | 24 | 6 | 24 | 25 | 55 | 55 | ||
163 |
Medium Ship / Missile Ship / (3c_Aux_Bri_Missile_Trireme) Missile Trireme - Auxiliary Briton Slingers A large contingent of archers can make short work of enemy crews. A good slinger is worth his weight in slingshot, many times over. |
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80 | 520 | 520 | 105 | 693 | 6 | 23 | 150 | 7 | 25 | 8 | 24 | 3 | 37 | 25 | 50 | 30 | ||
164 |
Medium Ship / Missile Ship / (3c_Aux_Eas_Missile_Quinquereme) Missile Quinquereme - Auxiliary Syrian Archers Archers can shoot down upon many enemies from the deck, doing terrible work in the process. The chance to strike down the Empire's enemies at a distance should be embraced, always. |
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140 | 960 | 960 | 190 | 1020 | 5 | 35 | 150 | 6 | 15 | 10 | 24 | 4 | 13 | 40 | 55 | 40 | ||
165 |
Medium Ship / Missile Ship / (3c_Aux_Eas_Missile_Trireme) Missile Trireme - Auxiliary Eastern Javelinmen A large contingent of archers can make short work of enemy crews. These javelin-armed troops skirmish ahead of the main line, weakening the enemy's resolve. |
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80 | 570 | 570 | 115 | 693 | 6 | 32 | 80 | 7 | 7 | 8 | 24 | 3 | 37 | 15 | 45 | 20 | ||
166 |
Medium Ship / Missile Ship / (3c_Aux_Egy_Missile_Trireme) Missile Trireme - Auxiliary Egyptian Archers A large contingent of archers can make short work of enemy crews. Archers can strike down the enemies of the Empire at a distance. |
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80 | 450 | 450 | 90 | 693 | 6 | 35 | 125 | 6 | 15 | 8 | 24 | 3 | 12 | 10 | 45 | 25 | ||
167 |
Medium Ship / Missile Ship / (3c_Aux_Gal_Missile_Trireme) Missile Trireme - Auxiliary Gallic Bowmen A large contingent of archers can make short work of enemy crews. Their skills in archery are best used in the service of the Empire. |
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80 | 450 | 450 | 90 | 693 | 6 | 35 | 150 | 7 | 15 | 17 | 24 | 5 | 15 | 10 | 45 | 40 | ||
168 |
Medium Ship / Missile Ship / (3c_Aux_Hisp_Missile_Trireme) Missile Trireme - Auxiliary Iberian Slingers A large contingent of archers can make short work of enemy crews. An Iberian stone cast for the Empire can be as deadly as any other. |
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80 | 420 | 420 | 85 | 693 | 6 | 20 | 150 | 7 | 25 | 8 | 24 | 7 | 37 | 25 | 45 | 35 | ||
169 |
Medium Ship / Missile Ship / (3c_Aux_Ibe_Missile_Trireme) Missile Trireme - Auxiliary Iberian Slingers A large contingent of archers can make short work of enemy crews. An Iberian stone cast for the Empire can be as deadly as any other. |
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80 | 420 | 420 | 85 | 693 | 6 | 20 | 150 | 7 | 25 | 8 | 24 | 7 | 37 | 25 | 45 | 35 | ||
170 |
Medium Ship / Missile Ship / (3c_Aux_Ill_Missile_Trireme) Missile Trireme - Auxiliary Illyrian Archers A large contingent of archers can make short work of enemy crews. What they lack in accuracy, range, and stopping power they make up for in sheer volume. |
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80 | 430 | 430 | 85 | 693 | 6 | 35 | 125 | 6 | 15 | 8 | 24 | 3 | 12 | 10 | 45 | 25 | ||
171 |
Medium Ship / Missile Ship / (3c_Aux_Missile_Quinquereme) Missile Quinquereme - Auxiliary Cretan Archers Archers can shoot down upon many enemies from the deck, doing terrible work in the process. Give a loyal Cretan a bow and he will conquer in the Empire's name. |
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140 | 1050 | 1050 | 210 | 1020 | 5 | 40 | 150 | 7 | 15 | 12 | 24 | 6 | 14 | 30 | 55 | 55 | ||
172 |
Medium Ship / Missile Ship / (3c_Aux_Missile_Trireme) Missile Trireme - Auxiliary Archers A large contingent of archers can make short work of enemy crews. The step from hunting to archery is not a difficult one. |
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80 | 440 | 440 | 90 | 693 | 6 | 35 | 125 | 6 | 15 | 8 | 24 | 3 | 12 | 10 | 45 | 25 | ||
173 |
Medium Ship / Missile Ship / (3c_Aux_Num_Missile_Trireme) Missile Trireme - Auxiliary Numidian Javelinmen A large contingent of archers can make short work of enemy crews. These skirmishers can harass an enemy battle line, or keep enemy skirmishers at bay. |
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80 | 650 | 650 | 130 | 693 | 6 | 32 | 80 | 8 | 7 | 10 | 24 | 4 | 38 | 15 | 50 | 45 | ||
174 |
Medium Ship / Missile Ship / (3c_Aux_Per_Missile_Trireme) Missile Trireme - Auxiliary Persian Archers A large contingent of archers can make short work of enemy crews. Any Persian worth his salt can use a bow in battle. |
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80 | 460 | 460 | 90 | 693 | 6 | 35 | 150 | 6 | 15 | 9 | 24 | 4 | 13 | 10 | 50 | 30 | ||
175 |
Medium Ship / Missile Ship / (3c_Aux_Sab_Missile_Trireme) Missile Trireme - Auxiliary Sabaean Archers A large contingent of archers can make short work of enemy crews. An archer at home in desert sands is always useful. |
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80 | 420 | 420 | 85 | 693 | 6 | 35 | 125 | 6 | 15 | 8 | 24 | 3 | 12 | 10 | 45 | 25 | ||
176 |
Medium Ship / Missile Ship / (3c_Aux_Thr_Missile_Trireme) Missile Trireme - Auxiliary Thracian Slingers A large contingent of archers can make short work of enemy crews. All Thracians are born warriors. Some are good shots too. |
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80 | 380 | 380 | 75 | 693 | 6 | 20 | 150 | 7 | 25 | 12 | 24 | 3 | 37 | 15 | 45 | 25 | ||
177 |
Heavy Ship / Missile Ship / (3c_Pal_Heavy_Tower_Hepteres) Heavy Tower Hepteres - Hamian Archers The threatening towers on these powerful warships should serve as a warning to enemies! Syrian composite bows are considered the world's best. |
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180 | 1700 | 1700 | 340 | 1617 | 5 | 40 | 150 | 6 | 15 | 28 | 20 | 18 | 32 | 40 | 55 | 50 | ||
178 |
Heavy Ship / Missile Ship / (3c_Pal_Missile_Hepteres) Missile Hepteres - Hamian Archers These massive warships put iron into their crews' hearts, and strike fear into the enemy's. Syrian composite bows are considered the world's best. |
|||||||||||||||||
180 | 1260 | 1260 | 250 | 1617 | 5 | 40 | 150 | 6 | 15 | 28 | 20 | 18 | 32 | 40 | 55 | 50 | ||
179 |
Heavy Ship / Missile Ship / (3c_Pal_Missile_Hepteres_commander) Missile Hepteres - Hamian Archers These massive warships put iron into their crews' hearts, and strike fear into the enemy's. Syrian composite bows are considered the world's best. |
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180 | 1260 | 1260 | 250 | 1617 | 5 | 40 | 150 | 6 | 15 | 28 | 20 | 18 | 32 | 40 | 55 | 50 | ||
180 |
Medium Ship / Missile Ship / (3c_Pal_Missile_Penteres) Missile Penteres - Peltasts Archers can shoot down upon many enemies from the deck, doing terrible work in the process. Skirmishers who also have remarkable melee skill make for versatile units in battle. |
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140 | 860 | 860 | 170 | 1020 | 5 | 32 | 80 | 7 | 7 | 18 | 24 | 10 | 40 | 65 | 50 | 40 | ||
181 |
Medium Ship / Missile Ship / (3c_Pal_Missile_Trieres) Missile Trieres - Peltasts A large contingent of archers can make short work of enemy crews. Skirmishers who also have remarkable melee skill make for versatile units in battle. |
|||||||||||||||||
80 | 660 | 660 | 130 | 693 | 6 | 32 | 80 | 7 | 7 | 18 | 24 | 10 | 40 | 65 | 50 | 40 | ||
182 |
Light Ship / Missile Ship / (3c_Pal_Pursuit_Trihemiolia) Pursuit Trihemiolia - Palmyrene Skirmishers Fast, relatively powerful pursuit ships, well able to hunt down pirates and other seagoing scum. These skirmishers harass an enemy line with javelins, screening their comrades in the process. |
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100 | 490 | 490 | 100 | 585 | 7 | 32 | 80 | 7 | 7 | 8 | 24 | 3 | 37 | 15 | 45 | 30 | ||
183 |
Light Ship / Missile Ship / (3c_Pal_Raiding_Hemiolia) Raiding Hemiolia - Palmyrene Skirmishers These swift, manoeuvrable ships are a useful scouting force for any admiral. These skirmishers harass an enemy line with javelins, screening their comrades in the process. |
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80 | 370 | 370 | 75 | 402 | 6 | 32 | 80 | 7 | 7 | 8 | 24 | 3 | 37 | 15 | 45 | 30 | ||
184 |
Medium Ship / Missile Ship / (3c_Pal_Scorpion_Penteres) Scorpion Penteres - Peltasts Deadly accurate dart-throwers give these ships a significant crew-killing potential. Skirmishers who also have remarkable melee skill make for versatile units in battle. |
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140 | 710 | 710 | 140 | 1020 | 5 | 32 | 80 | 7 | 7 | 18 | 24 | 10 | 40 | 65 | 50 | 40 | ||
185 |
Medium Ship / Missile Ship / (3c_Pal_Scorpion_Trieres) Scorpion Trieres - Peltasts Deadly accurate dart-throwers give enemies pause. Skirmishers who also have remarkable melee skill make for versatile units in battle. |
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80 | 710 | 710 | 140 | 693 | 6 | 32 | 80 | 7 | 7 | 18 | 24 | 10 | 40 | 65 | 50 | 40 | ||
186 |
Medium Ship / Missile Ship / (3c_Pal_Tower_Penteres) Tower Penteres - Peltasts From a shipboard tower, all enemies become little targets to be potted at will. Skirmishers who also have remarkable melee skill make for versatile units in battle. |
|||||||||||||||||
140 | 950 | 950 | 190 | 1020 | 5 | 32 | 80 | 7 | 7 | 18 | 24 | 10 | 40 | 65 | 50 | 40 | ||
Artillery Ship | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
187 |
Medium Ship / Artillery Ship / (3c_Pal_Artillery_Penteres) Artillery Penteres - Roman Onager (Ship) With deck-mounted artillery pieces, these ships can rain down destruction on the enemy. The kick of the wild ass can bring down cities and kings. |
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40 | 760 | 760 | 150 | 1020 | 5 | 200 | 350 | 3 | 9 | 24 | 6 | 14 | 40 | 45 | 40 | |||
188 |
Medium Ship / Artillery Ship / (3c_Pal_Light_Artillery_Penteres) Light Artillery Penteres - Roman Ballista (Ship) Ballista bolts or stones are a powerful tool for destroying an enemy's will to resist. Ballistae can shoot with deadly accuracy over surprising distances. |
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40 | 630 | 630 | 125 | 1020 | 5 | 180 | 420 | 2 | 9 | 24 | 6 | 14 | 40 | 45 | 40 |