Armenia (Imperator Augustus) Units
Units
- General (2)
- Melee Infantry (4)
- Missile Infantry (4)
- Spear Infantry (3)
- Melee Cavalry (2)
- Missile Cavalry (4)
- Shock Cavalry (3)
- Fixed Artillery (3)
- Field Artillery (6)
- Admiral (2)
- Melee Ship (3)
- Missile Ship (7)
- Artillery Ship (2)
General | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Melee Infantry / Spear Infantry / (Eas_Noble_Spear) Noble Spearmen These heavily armoured warriors always give good account of themselves. |
|||||||||||||||||
160 | 850 | 850 | 150 | 32 | 29 | 24 | 51 | 85 | 60 | 60 | ||||||||
2 |
Cavalry / Shock Cavalry / (Eas_Royal_Cataphracts) Royal Cataphracts Armoured like turtles, brave as lions, with lances like wasp stings… |
|||||||||||||||||
80 | 1450 | 1450 | 200 | 50 | 27 | 76 | 23 | 110 | 120 | 65 | ||||||||
Melee Infantry | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
3 |
Melee Infantry / Melee Infantry / (Eas_Axemen) Axemen Well protected by scale armour, these axemen also carry javelins into battle. |
|||||||||||||||||
160 | 640 | 640 | 120 | 36 | 26 | 22 | 49 | 75 | 50 | 50 | ||||||||
4 |
Melee Infantry / Melee Infantry / (Eas_Hillmen) Hillmen Unschooled in formal warfare, these hillmen are canny fighters if used correctly. |
|||||||||||||||||
160 | 220 | 220 | 70 | 25 | 26 | 12 | 36 | 15 | 45 | 35 | ||||||||
5 |
Melee Infantry / Melee Infantry / (Eas_Kartli_Axemen) Kartli Axemen The axemen of Kartli are fierce fighters, eager to protect their homeland. |
|||||||||||||||||
160 | 760 | 760 | 140 | 43 | 26 | 25 | 51 | 75 | 55 | 55 | ||||||||
6 |
Melee Infantry / Melee Infantry / (Eas_Mob) Mob The mob is easily roused, but fickle in its bravery and commitment to battle. |
|||||||||||||||||
120 | 40 | 30 | 5 | 5 | 24 | 3 | 12 | 10 | 40 | 20 | ||||||||
Missile Infantry | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
7 |
Missile Infantry / Missile Infantry / (Eas_Archers) Eastern Archers Weight of numbers brings its own quality to arrow fire. |
|||||||||||||||||
120 | 350 | 350 | 90 | 35 | 150 | 6 | 15 | 8 | 24 | 3 | 12 | 10 | 45 | 20 | ||||
8 |
Missile Infantry / Missile Infantry / (Eas_Elite_Persian_Archers) Elite Persian Archers The bow and the spear make the man who can use them doubly dangerous. |
|||||||||||||||||
120 | 530 | 530 | 100 | 35 | 150 | 6 | 15 | 28 | 20 | 18 | 32 | 15 | 55 | 50 | ||||
9 |
Missile Infantry / Missile Infantry / (Eas_Javelinmen) Eastern Javelinmen These skirmishers harass an enemy line with javelins, screening their comrades in the process. |
|||||||||||||||||
120 | 370 | 370 | 80 | 41 | 80 | 7 | 7 | 8 | 24 | 3 | 37 | 15 | 45 | 20 | ||||
10 |
Missile Infantry / Missile Infantry / (Eas_Slingers) Eastern Slingers Even giants can be humbled by nimble slingers. |
|||||||||||||||||
120 | 380 | 380 | 80 | 23 | 150 | 7 | 25 | 8 | 24 | 3 | 37 | 15 | 45 | 20 | ||||
Spear Infantry | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
11 |
Melee Infantry / Spear Infantry / (Eas_Noble_Spear) Noble Spearmen These heavily armoured warriors always give good account of themselves. |
|||||||||||||||||
160 | 850 | 850 | 150 | 32 | 29 | 24 | 51 | 85 | 60 | 60 | ||||||||
12 |
Melee Infantry / Spear Infantry / (Eas_Persian_Hoplites) Persian Hoplites An idea like hoplites is worth copying, even if Greek "liberty" weakens a man… |
|||||||||||||||||
160 | 440 | 440 | 90 | 22 | 25 | 20 | 49 | 75 | 50 | 40 | ||||||||
13 |
Melee Infantry / Spear Infantry / (Eas_Spear) Eastern Spearmen Cheap spearmen are not necessarily poor spearmen. |
|||||||||||||||||
160 | 180 | 180 | 50 | 13 | 25 | 11 | 34 | 45 | 45 | 25 | ||||||||
Melee Cavalry | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
14 |
Cavalry / Melee Cavalry / (Eas_Azat_Knights) Azat Knights These heavy cavalry are an elite force; deadly in battle, and loyal to the last breath. |
|||||||||||||||||
80 | 1300 | 1200 | 200 | 51 | 29 | 40 | 55 | 70 | 105 | 60 | ||||||||
15 |
Cavalry / Melee Cavalry / (Eas_Noble_Blood_Cav) Noble Blood Cavalry These spear-armed cavalrymen fight well in close-combat, making them a useful striking force. |
|||||||||||||||||
80 | 750 | 750 | 130 | 46 | 25 | 34 | 35 | 70 | 90 | 55 | ||||||||
Missile Cavalry | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
16 |
Cavalry / Missile Cavalry / (Eas_Armour_Horse_Archers) Armoured Horse Archers A fleet horse archer is never happier than when he has a surfeit of targets. |
|||||||||||||||||
80 | 640 | 640 | 120 | 35 | 125 | 6 | 15 | 36 | 24 | 14 | 13 | 40 | 80 | 45 | ||||
17 |
Cavalry / Missile Cavalry / (Eas_Horse_Archers) Horse Archers These fine mounted bowmen are excellent for harassing enemies. To death. |
|||||||||||||||||
80 | 400 | 400 | 90 | 35 | 125 | 6 | 15 | 9 | 24 | 4 | 13 | 10 | 70 | 30 | ||||
18 |
Cavalry / Missile Cavalry / (Eas_Horse_Skirm) Horse Skirmishers These horsemen are useful, swift-moving skirmishers, well able to harass an enemy. |
|||||||||||||||||
80 | 390 | 390 | 80 | 41 | 80 | 7 | 7 | 9 | 24 | 4 | 38 | 15 | 70 | 30 | ||||
19 |
Cavalry / Missile Cavalry / (Eas_Noble_Horse_Archers) Noble Horse Archers There is an art to using the bow from horseback, in battle or on the hunt. |
|||||||||||||||||
80 | 880 | 880 | 150 | 35 | 125 | 7 | 15 | 39 | 34 | 22 | 19 | 90 | 95 | 55 | ||||
Shock Cavalry | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
20 |
Cavalry / Shock Cavalry / (Eas_Cataphracts) Eastern Cataphracts Nigh-on invulnerable within their armour, these warriors are a fearsome sight. |
|||||||||||||||||
80 | 1060 | 1060 | 180 | 40 | 25 | 67 | 17 | 90 | 115 | 60 | ||||||||
21 |
Cavalry / Shock Cavalry / (Eas_Persian_Cavalry) Persian Cavalry A good cavalry charge can break the most ardent of enemies. |
|||||||||||||||||
80 | 760 | 760 | 140 | 40 | 25 | 67 | 15 | 40 | 95 | 60 | ||||||||
22 |
Cavalry / Shock Cavalry / (Eas_Royal_Cataphracts) Royal Cataphracts Armoured like turtles, brave as lions, with lances like wasp stings… |
|||||||||||||||||
80 | 1450 | 1450 | 200 | 50 | 27 | 76 | 23 | 110 | 120 | 65 | ||||||||
Fixed Artillery | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
23 |
Siege Engine / Fixed Artillery / (Eas_Giant_Ballista) Eastern Giant Ballista The inventive mind makes cruel machines very useful in battle. |
|||||||||||||||||
40 | 730 | 730 | 150 | 210 | 550 | 2 | 9 | 24 | 6 | 14 | 10 | 45 | 35 | |||||
24 |
Siege Engine / Fixed Artillery / (Eas_Scorpion_Bastion) Eastern Bastion Scorpion A man pierced through is unlikely to dispute a battle's outcome. |
|||||||||||||||||
40 | 490 | 490 | 100 | 120 | 400 | 8 | 9 | 24 | 6 | 14 | 10 | 40 | 35 | |||||
25 |
Siege Engine / Fixed Artillery / (Eas_Scorpion) Eastern Scorpion (Fixed) A man pierced through is unlikely to dispute a battle's outcome. |
|||||||||||||||||
40 | 490 | 490 | 100 | 120 | 350 | 6 | 9 | 24 | 6 | 14 | 10 | 45 | 35 | |||||
Field Artillery | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
26 |
Siege Engine / Field Artillery / (Eas_Ballista_Bastion) Eastern Bastion Ballista If a man can be seen, he can be hit. If hit, killed. |
|||||||||||||||||
40 | 560 | 560 | 110 | 180 | 460 | 3 | 9 | 24 | 6 | 14 | 10 | 40 | 35 | |||||
27 |
Siege Engine / Field Artillery / (Eas_Ballista) Eastern Ballista If a man can be seen, he can be hit. If hit, killed. |
|||||||||||||||||
40 | 1560 | 560 | 110 | 180 | 420 | 3 | 9 | 24 | 6 | 14 | 10 | 45 | 35 | |||||
28 |
Siege Engine / Field Artillery / (Eas_Cheiroballistra) Eastern Scorpion A man pierced through is unlikely to dispute a battle's outcome. |
|||||||||||||||||
40 | 520 | 520 | 100 | 120 | 350 | 6 | 9 | 24 | 6 | 14 | 10 | 45 | 35 | |||||
29 |
Siege Engine / Field Artillery / (Eas_Large_Onager) Eastern Large Onager Carnage is only the start: wise targets remember urgent business elsewhere. |
|||||||||||||||||
40 | 1780 | 780 | 160 | 230 | 480 | 2 | 9 | 24 | 7 | 14 | 10 | 45 | 35 | |||||
30 |
Siege Engine / Field Artillery / (Eas_Onager_Bastion) Eastern Bastion Onager Really big rocks, thrown at the enemy, punctuate many a debating point in war. |
|||||||||||||||||
40 | 580 | 580 | 120 | 200 | 400 | 4 | 9 | 24 | 6 | 14 | 10 | 40 | 35 | |||||
31 |
Siege Engine / Field Artillery / (Eas_Onager) Eastern Onager Really big rocks, thrown at the enemy, punctuate many a debating point in war. |
|||||||||||||||||
40 | 1580 | 580 | 120 | 200 | 350 | 3 | 9 | 24 | 6 | 14 | 10 | 45 | 35 | |||||
Admiral | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
32 |
Medium Ship / Missile Ship / (Eas_Archers_Five_Dbl_Scorpio) Scorpion Penteres - Eastern Archers Deadly accurate dart-throwers give these ships a significant crew-killing potential. Weight of numbers brings its own quality to arrow fire. |
|||||||||||||||||
140 | 1020 | 1020 | 204 | 1090 | 5 | 35 | 150 | 6 | 15 | 8 | 24 | 3 | 12 | 10 | 45 | 20 | ||
33 |
Medium Ship / Artillery Ship / (Eas_Ballista_Five) Light Artillery Penteres - Eastern Ballista (Ship) Ballista bolts or stones are a powerful tool for destroying an enemy's will to resist. If a man can be seen, he can be hit. If hit, killed. |
|||||||||||||||||
40 | 630 | 630 | 126 | 1090 | 5 | 180 | 420 | 2 | 9 | 24 | 6 | 14 | 10 | 45 | 35 | |||
Melee Ship | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
34 |
Medium Ship / Melee Ship / (Eas_Hillmen_Four) Assault Tetreres - Hillmen Ramming attacks from these ships inflict terrible damage. Unschooled in formal warfare, these hillmen are canny fighters if used correctly. |
|||||||||||||||||
120 | 560 | 560 | 112 | 890 | 6 | 25 | 26 | 12 | 36 | 15 | 45 | 35 | ||||||
35 |
Light Ship / Melee Ship / (Eas_Spear_Two_Fire_Pots) Fire Pot Dieres - Eastern Spearmen Fire pots, hurled onto enemy decks, are a terrible threat to wooden ships. Cheap spearmen are not necessarily poor spearmen. |
|||||||||||||||||
60 | 360 | 360 | 72 | 566 | 6 | 13 | 25 | 11 | 34 | 45 | 45 | 25 | ||||||
36 |
Light Ship / Melee Ship / (Eas_Spear_Two) Assault Dieres - Eastern Spearmen With a ramming attack that can break an enemy hull, these ships are deadly weapons. Cheap spearmen are not necessarily poor spearmen. |
|||||||||||||||||
60 | 310 | 310 | 62 | 566 | 6 | 13 | 25 | 11 | 34 | 45 | 45 | 25 | ||||||
Missile Ship | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
37 |
Medium Ship / Missile Ship / (Eas_Archers_Five_Dbl_Scorpio) Scorpion Penteres - Eastern Archers Deadly accurate dart-throwers give these ships a significant crew-killing potential. Weight of numbers brings its own quality to arrow fire. |
|||||||||||||||||
140 | 1020 | 1020 | 204 | 1090 | 5 | 35 | 150 | 6 | 15 | 8 | 24 | 3 | 12 | 10 | 45 | 20 | ||
38 |
Medium Ship / Missile Ship / (Eas_Archers_Five_Lft_Bow) Tower Penteres - Eastern Archers From a shipboard tower, all enemies become little targets to be potted at will. Weight of numbers brings its own quality to arrow fire. |
|||||||||||||||||
140 | 1020 | 1020 | 204 | 1090 | 5 | 35 | 150 | 6 | 15 | 8 | 24 | 3 | 12 | 10 | 45 | 20 | ||
39 |
Medium Ship / Missile Ship / (Eas_Archers_Five) Missile Penteres - Eastern Archers Archers can shoot down upon many enemies from the deck, doing terrible work in the process. Weight of numbers brings its own quality to arrow fire. |
|||||||||||||||||
140 | 820 | 820 | 164 | 1090 | 5 | 35 | 150 | 6 | 15 | 8 | 24 | 3 | 12 | 10 | 45 | 20 | ||
40 |
Light Ship / Missile Ship / (Eas_Javelinmen_One_Halfer) Raiding Hemiolia - Eastern Javelinmen These swift, manoeuvrable ships are a useful scouting force for any admiral. These skirmishers harass an enemy line with javelins, screening their comrades in the process. |
|||||||||||||||||
80 | 440 | 440 | 88 | 467 | 6 | 41 | 80 | 7 | 7 | 8 | 24 | 3 | 37 | 15 | 45 | 20 | ||
41 |
Light Ship / Missile Ship / (Eas_Javelinmen_Two_Halfer) Pursuit Trihemiolia - Eastern Javelinmen Fast, relatively powerful pursuit ships, well able to hunt down pirates and other seagoing scum. These skirmishers harass an enemy line with javelins, screening their comrades in the process. |
|||||||||||||||||
100 | 570 | 570 | 114 | 650 | 7 | 41 | 80 | 7 | 7 | 8 | 24 | 3 | 37 | 15 | 45 | 20 | ||
42 |
Medium Ship / Missile Ship / (Eas_Slingers_Three_Scorpio) Scorpion Trieres - Eastern Slingers Deadly accurate dart-throwers give enemies pause. Even giants can be humbled by nimble slingers. |
|||||||||||||||||
80 | 630 | 630 | 126 | 693 | 6 | 23 | 150 | 7 | 25 | 8 | 24 | 3 | 37 | 15 | 45 | 20 | ||
43 |
Medium Ship / Missile Ship / (Eas_Slingers_Three) Missile Trieres - Eastern Slingers A large contingent of archers can make short work of enemy crews. Even giants can be humbled by nimble slingers. |
|||||||||||||||||
80 | 530 | 530 | 106 | 693 | 6 | 23 | 150 | 7 | 25 | 8 | 24 | 3 | 37 | 15 | 45 | 20 | ||
Artillery Ship | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
44 |
Medium Ship / Artillery Ship / (Eas_Ballista_Five) Light Artillery Penteres - Eastern Ballista (Ship) Ballista bolts or stones are a powerful tool for destroying an enemy's will to resist. If a man can be seen, he can be hit. If hit, killed. |
|||||||||||||||||
40 | 630 | 630 | 126 | 1090 | 5 | 180 | 420 | 2 | 9 | 24 | 6 | 14 | 10 | 45 | 35 | |||
45 |
Medium Ship / Artillery Ship / (Eas_Onager_Five) Artillery Penteres - Eastern Onager (Ship) With deck-mounted artillery pieces, these ships can rain down destruction on the enemy. Really big rocks, thrown at the enemy, punctuate many a debating point in war. |
|||||||||||||||||
40 | 750 | 750 | 150 | 1090 | 5 | 200 | 350 | 2 | 9 | 24 | 6 | 14 | 10 | 45 | 35 |