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HomeHome / Total War: Attila / Tanukhids / Units / Tanukhid Ambushers
Tanukhid Ambushers TanukhidsTanukhids Melee Infantry

Tanukhid Ambushers

Knowledge of the terrain and the element of surprise, combined to deadly effect.

The desert is a harsh and unforgiving place, yet it is home to many all the same. The people who lived there travelled in small tribes, only unifying occasionally for trade and celebration. Life in the desert necessitated the mastery of camels for both civil and military applications. It also required a reliance on a more fluid, hit-and-run style of fighting. Men from the desert fought swiftly, from the saddle, striking and vanishing again before the enemy had a chance to engage.

Tanukhid Ambushers

Unit Name

Tanukhid Ambushers

Main Unit Key

att_des_es_tanukhid_ambushers

Land Unit Key

att_des_es_tanukhid_ambushers

Naval Unit Key

att_cor_heavy_rom

Soldiers

160

Category

Melee Infantry

Class

Melee Infantry

Custom Battle Cost

575

Recruitment Cost

575

Upkeep Cost

285

Melee Attack

49

Melee Damage

50

├ Melee Weapon

att_spatha_heavy

├ Melee Base Damage

36

├ Armour-piercing Damage

14

├ Armour Piercing

No

├ Attack Against Cavalry

0

├ Attack Against Elephants

0

└ Attack Against Infantry

0

Charge Bonus

130

Melee Defence

41

├ Base Defence

11

├ Shield

att_round_small

└ Shield Defence

30

Armour

8

├ Armour

att_cloth

├ Armour Defence

3

└ Shield Armour

5

Health

84

├ Man Entity

att_infantry_very_light

├ Man Health

75

└ Bonus Hit Points

9

Morale

43

Abilities

Tanukhid Ambushers
  • Sea Sickness
    As these men are inexperienced sailors. Caught up in sea combat, they suffer various penalties.
  • Frenzied Charge
    Increases the effectiveness of the unit's charge for an extended period.
  • Frenzy
    Improves a unit's attack capabilities for an extended period of time.

Attributes

  • Resistant to Fatigue
    Fatigue has less of an effect on this unit.
  • Guerrilla Deployment
    This unit can deploy outside of the deployment zone.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Scare (everyone)
    This unit frightens all enemy units.
  • Immune to Fear
    This unit is immune to the fear effects of scary units.
  • Stalk
    This unit can move hidden in any terrain.

Strengths & Weaknesses

No Strengths and Weaknesses
Requires Buildings
Tanukhid Ambushers Lv. 0 Militia Compound
Militia Compound
(att_bld_eastern_sassanid_military_minor_4)
Level 3
Drill Field
Drill Field
(att_bld_eastmig_military_inf_3)
Level 2
Victory Parade
Victory Parade
(att_bld_eastmig_military_infantry_4)
Level 3
Imperial Muster
Imperial Muster
(att_bld_eastmig_military_infantry_5)
Level 4
Faction Availability
Grand Campaign