Desert Pikes
When cavalry is king, a wall of pikes evens the odds somewhat.A two-handed spear or pike, varying from four to seven metres in length, became widely adopted in ancient armies. With an iron tip and a bronze butt-spike, which provided balance and could be dug into the ground to hold a charge, the pike was an effective weapon when used en masse. A tightly formed wall of pike-armed infantry presented an almost impenetrable barrier to other foot units and especially to cavalry, whose mounts would balk at the charge when faced with so many spearpoints. When advancing in close order against the enemy, each man occupied a square roughly 90cm to a side with the pike of the first five ranks projecting beyond. When defending they formed up even tighter, locking together with each man resting his shield on the man in front for greater stability. Such formations sacrificed manoeuvrability however, making their main weakness their flanks and rear.
Unit Name Desert Pikes |
Main Unit Key att_des_es_desert_pikes |
Land Unit Key att_des_es_desert_pikes |
Naval Unit Key att_cor_heavy_rom |
Soldiers 160 |
Category Melee Infantry |
Class Pike Infantry |
Custom Battle Cost 300 |
Recruitment Cost 300 |
Upkeep Cost 150 |
Melee Attack 21 |
11 |
├ Melee Weapon att_pike |
├ Melee Base Damage 1 |
├ Armour-piercing Damage 10 |
├ Armour Piercing No |
├ Attack Against Cavalry 0 |
├ Attack Against Elephants 0 |
└ Attack Against Infantry 0 |
Charge Bonus 21 |
16 |
├ Base Defence 11 |
├ Shield att_arrow_shield |
└ Shield Defence 5 |
8 |
├ Armour att_cloth |
├ Armour Defence 3 |
└ Shield Armour 5 |
80 |
├ Man Entity att_infantry_very_light |
├ Man Health 75 |
└ Bonus Hit Points 5 |
Morale 34 |
Abilities
Desert Pikes- Sea Sickness
As these men are inexperienced sailors. Caught up in sea combat, they suffer various penalties. - Pike Wall
The unit moves into a deep, close defensive formation. - Rapid Advance
Improved unit movement speed over an extended period.
Attributes
- Resistant to Fatigue
Fatigue has less of an effect on this unit. - Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
No Strengths and Weaknesses
Faction Availability | |
---|---|
Grand Campaign |