Badiya Skirmishers
Desert skirmishers who can melt back into the dunes as swiftly as they appeared.The javelin is among the oldest weapons in the world. Equipped with javelins and little else, skirmishers harried both their opposite numbers and more tightly-packed melee infantry, peppering them before quickly retreating. This was the typical tactic of all unarmoured, javelin-armed troops of the age: to appear as if from nowhere, rain fire down on the enemy, and then retreat back into the terrain. Such harassment could be highly effective, particularly on the vast plains of the desert kingdoms, where a mobile, almost guerrilla style of warfare worked better than the regimented Roman battle lines that had conquered the west. The desert peoples saw war as a way of life - historical sources have very little information about their large scale battles, but often mention them as raiders in search of loot. In lightning fast raids, skirmish tactics using the javelin, alongside heavy cavalry, would have been vital to achieving a swift victory.
Unit Name Badiya Skirmishers |
Main Unit Key att_des_es_badyia_skirmishers |
Land Unit Key att_des_es_badyia_skirmishers |
Naval Unit Key att_cor_heavy_rom |
Soldiers 160 |
Category Missile Infantry |
Class Missile Infantry |
Custom Battle Cost 675 |
Recruitment Cost 675 |
Upkeep Cost 330 |
100 |
├ Missile Weapon att_javelin_heavy |
├ Projectile att_javelin_heavy_normal |
├ Missile Damage 50 |
├ Missile Ap Damage 50 |
└ Base Reload Time 17 |
Accuracy 0 |
Range 80 |
Reload 45 |
Rate of Fire 6 |
Ammunition 10 |
Melee Attack 10 |
32 |
├ Melee Weapon att_spear |
├ Melee Base Damage 24 |
├ Armour-piercing Damage 8 |
├ Armour Piercing No |
├ Attack Against Cavalry 20 |
├ Attack Against Elephants 20 |
└ Attack Against Infantry 0 |
Charge Bonus 5 |
35 |
├ Base Defence 5 |
├ Shield att_round_small |
└ Shield Defence 30 |
8 |
├ Armour att_cloth |
├ Armour Defence 3 |
└ Shield Armour 5 |
82 |
├ Man Entity att_infantry_very_light |
├ Man Health 75 |
└ Bonus Hit Points 7 |
Morale 34 |
Abilities
Badiya Skirmishers- Sea Sickness
As these men are inexperienced sailors. Caught up in sea combat, they suffer various penalties. - Precision Shot
Improved missile weapon damage for an extended period. These values are further modified by the unit itself.
Attributes
- Resistant to Fatigue
Fatigue has less of an effect on this unit. - Guerrilla Deployment
This unit can deploy outside of the deployment zone. - Hide (forest)
This unit can hide in forests until enemy units get too close. - Scare (everyone)
This unit frightens all enemy units. - Immune to Fear
This unit is immune to the fear effects of scary units. - Stalk
This unit can move hidden in any terrain.
Strengths & Weaknesses
No Strengths and Weaknesses
Faction Availability | |
---|---|
Grand Campaign |