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HomeHome / Total War: Attila / Tanukhids / Units / Sandstorm Lancers
Sandstorm Lancers TanukhidsTanukhids Shock Cavalry

Sandstorm Lancers

When the storm hits, death rides at its head.

The eastern nations eschewed columns of infantry in favour of a dominant cavalry force able to outmanoeuvre and harass infantry on their native plains. Therefore, in the name of variety, eastern cavalry took many forms. As a result short swordsmen, light skirmishers and archers were all used, but the primary, most effective weapon was the lance, particularly amongst the cataphract elite. The kontos was a wooden lance, roughly four metres in length, and was much stronger than contemporary Roman and Hellenistic lances. According to Plutarch, the strength of the lance and the power the rider put behind it meant that, purportedly, it could even skewer two men at once.

Sandstorm Lancers

Unit Name

Sandstorm Lancers

Main Unit Key

att_des_es_sandstorm_lancers

Land Unit Key

att_des_es_sandstorm_lancers

Naval Unit Key

att_cor_light_rom

Soldiers

80

Category

Cavalry

Class

Shock Cavalry

Custom Battle Cost

775

Recruitment Cost

775

Upkeep Cost

395

Missile Damage

100

├ Missile Weapon

att_javelin_heavy_precursor

├ Projectile

att_javelin_heavy_precursor_normal

├ Missile Damage

50

├ Missile Ap Damage

50

└ Base Reload Time

17

Accuracy

0

Range

80

Reload

25

Rate of Fire

5

Ammunition

3

Melee Attack

30

Melee Damage

10

├ Melee Weapon

att_lance_elite

├ Melee Base Damage

3

├ Armour-piercing Damage

7

├ Armour Piercing

No

├ Attack Against Cavalry

20

├ Attack Against Elephants

0

└ Attack Against Infantry

0

Charge Bonus

254

Melee Defence

41

├ Base Defence

11

├ Shield

att_round_small

└ Shield Defence

30

Armour

8

├ Armour

att_cloth

├ Armour Defence

3

└ Shield Armour

5

Health

194

├ Man Entity

att_infantry_very_light

├ Man Health

75

├ Bonus Hit Points

9

├ Mount

att_des_es_sandstorm_lancers_horse

├ Mount Entity

att_horse_light

└ Mount Health

110

Morale

43

Abilities

Sandstorm Lancers
  • Sea Sickness
    As these men are inexperienced sailors. Caught up in sea combat, they suffer various penalties.
  • Wedge
    The unit moves into a wedge-shaped attack formation.
  • Scare
    Reduces the morale of an enemy unit for an extended period of time.

Attributes

  • Resistant to Fatigue
    Fatigue has less of an effect on this unit.
  • Guerrilla Deployment
    This unit can deploy outside of the deployment zone.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Ignore Terrain
    Speed penalties caused by the terrain are ignored by this unit.
  • Scare (everyone)
    This unit frightens all enemy units.
  • Immune to Fear
    This unit is immune to the fear effects of scary units.

Strengths & Weaknesses

No Strengths and Weaknesses
Recuitment Requirement
Required Technology Advanced Archery Training Cost 175 Upgrade From Dune Lancers
Requires Buildings
Sandstorm Lancers Lv. 0 Royal Stables
Royal Stables
(att_bld_eastern_sassanid_military_cavalry_4)
Level 3
Royal Stables
Royal Stables
(att_bld_eastern_sassanid_military_cavalry_4)
Level 3
Cavalry Circle
Cavalry Circle
(att_bld_eastmig_military_cavalry_3)
Level 2
Faction Availability
Grand Campaign