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HomeHome / Total War: Attila / Tanukhids / Units / Desert Levy
Desert Levy TanukhidsTanukhids Spear Infantry

Desert Levy

The levy fight because they must. War is unforgiving. The desert even more so.

Levies could be quickly mustered, outfitted and turned into an army whether citizens or subjects. Usually commanded by nobles or local dignitaries, they supplemented the elite professional soldiers. Persian armies, for example, were created by command of the king, who ordered his subordinates to muster troops and gather at an appointed time and place. These noblemen brought their households, attendant warriors, and hamspah - or levies. Over time there was a gradual move away from citizen and subject recruits to professional standing armies and greater use of mercenaries. Both classes were formerly levies who saw warfare as a career rather than a duty. In turn, this opened the way for promotion on merit rather than birth, creating armies loyal to generals rather than the old social order.

Desert Levy

Unit Name

Desert Levy

Main Unit Key

att_des_desert_levy

Land Unit Key

att_des_desert_levy

Naval Unit Key

att_cor_heavy_rom

Soldiers

160

Category

Melee Infantry

Class

Spear Infantry

Custom Battle Cost

300

Recruitment Cost

230

Upkeep Cost

150

Melee Attack

24

Melee Damage

32

├ Melee Weapon

att_spear

├ Melee Base Damage

24

├ Armour-piercing Damage

8

├ Armour Piercing

No

├ Attack Against Cavalry

20

├ Attack Against Elephants

20

└ Attack Against Infantry

0

Charge Bonus

24

Melee Defence

34

├ Base Defence

24

├ Shield

att_oval

└ Shield Defence

10

Armour

33

├ Armour

att_cloth

├ Armour Defence

3

└ Shield Armour

30

Health

93

├ Man Entity

att_infantry_medium

├ Man Health

90

└ Bonus Hit Points

3

Morale

34

Abilities

No Ability

Attributes

  • Expert Charge Defence
    This unit’s melee attack and damage are increased against charging enemies.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

No Strengths and Weaknesses
Upgrade
Required Technology Forced Conscription Cost 81 Upgrade To Desert Spears
Requires Buildings
Desert Levy Lv. 0 Small City
Small City
(att_bld_eastern_sassanid_city_major_1)
Level 1
City
City
(att_bld_eastern_sassanid_city_major_2)
Level 2
Large City
Large City
(att_bld_eastern_sassanid_city_major_3)
Level 3
Royal City
Royal City
(att_bld_eastern_sassanid_city_major_4)
Level 4
Hamlet
Hamlet
(att_bld_eastern_sassanid_city_minor_generic_1)
Level 1
Village
Village
(att_bld_eastern_sassanid_city_minor_generic_2)
Level 2
Town
Town
(att_bld_eastern_sassanid_city_minor_generic_3)
Level 3
Country Town
Country Town
(att_bld_eastern_sassanid_city_minor_generic_4)
Level 4
Tanukhid Encampment
Tanukhid Encampment
(att_bld_eastmig_city_3)
Level 2
Roving Stronghold
Roving Stronghold
(att_bld_eastmig_city_4)
Level 3
Garrison Buildings
Desert Levy x 1 Small City
Small City
(att_bld_eastern_sassanid_city_major_1)
Level 1
Hamlet
Hamlet
(att_bld_eastern_sassanid_city_minor_generic_1)
Level 1
Desert Levy x 2 City
City
(att_bld_eastern_sassanid_city_major_2)
Level 2
Village
Village
(att_bld_eastern_sassanid_city_minor_generic_2)
Level 2
Desert Levy x 3 Large City
Large City
(att_bld_eastern_sassanid_city_major_3)
Level 3
Royal City
Royal City
(att_bld_eastern_sassanid_city_major_4)
Level 4
Town
Town
(att_bld_eastern_sassanid_city_minor_generic_3)
Level 3
Country Town
Country Town
(att_bld_eastern_sassanid_city_minor_generic_4)
Level 4