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HomeHome / Total War: Attila / Tanukhids / Units / Camel Lancers
Camel Lancers TanukhidsTanukhids Shock Cavalry

Camel Lancers

Camels may not gallop like horses, but their unpredictable style gives them an edge.

The eastern nations eschewed columns of infantry in favour of a dominant cavalry force able to outmanoeuvre and harass infantry on their native plains. Therefore, in the name of variety, eastern cavalry took many forms. As a result short swordsmen, light skirmishers and archers were all used, but the primary, most effective weapon was the lance, particularly amongst the cataphract elite. The kontos was a wooden lance, roughly four metres in length, and was much stronger than contemporary Roman and Hellenistic lances. According to Plutarch, the strength of the lance and the power the rider put behind it meant that, purportedly, it could even skewer two men at once.

Camel Lancers

Unit Name

Camel Lancers

Main Unit Key

att_des_camel_lancers

Land Unit Key

att_des_camel_lancers

Naval Unit Key

att_cor_light_rom

Soldiers

80

Category

Cavalry

Class

Shock Cavalry

Custom Battle Cost

500

Recruitment Cost

525

Upkeep Cost

290

Melee Attack

26

Melee Damage

10

├ Melee Weapon

att_lance

├ Melee Base Damage

3

├ Armour-piercing Damage

7

├ Armour Piercing

No

├ Attack Against Cavalry

10

├ Attack Against Elephants

0

└ Attack Against Infantry

0

Charge Bonus

206

Melee Defence

7

├ Base Defence

7

├ Shield

att_none

└ Shield Defence

0

Armour

10

├ Armour

att_leather

├ Armour Defence

10

└ Shield Armour

0

Health

244

├ Man Entity

att_infantry_light

├ Man Health

75

├ Bonus Hit Points

19

├ Mount

att_des_camel_lancers_camel

├ Mount Entity

att_camel_light

└ Mount Health

150

Morale

43

Abilities

Camel Lancers
  • Wedge
    The unit moves into a wedge-shaped attack formation.
  • Frenzy
    Improves a unit's attack capabilities for an extended period of time.

Attributes

  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Resistant to Heat
    This unit tires less quickly in the desert.
  • Scare (horses)
    This unit gives a morale penalty to enemy horses.

Strengths & Weaknesses

No Strengths and Weaknesses
Requires Buildings
Camel Lancers Lv. 0 Azadan Compound
Azadan Compound
(att_bld_eastern_sassanid_military_cavalry_3)
Level 2
Royal Stables
Royal Stables
(att_bld_eastern_sassanid_military_cavalry_4)
Level 3
Militia Quarters
Militia Quarters
(att_bld_eastmig_military_2)
Level 1
Cavalry Circle
Cavalry Circle
(att_bld_eastmig_military_cavalry_3)
Level 2
Drill Field
Drill Field
(att_bld_eastmig_military_inf_3)
Level 2
Victory Parade
Victory Parade
(att_bld_eastmig_military_infantry_4)
Level 3
Imperial Muster
Imperial Muster
(att_bld_eastmig_military_infantry_5)
Level 4