Loec's Tricksters (Wardancers - Asrai Spears)
The most favoured Asrai of the Trickster God are dazzling, deceptive, and deadly in equal measure.Wardancers roam Athel Loren in tightly-knit troupes, treading paths and secret ways that few others know or dare use. Other Wood Elves regard the Wardancers as wild and unpredictable, and not without cause, for they are the servants and worshippers of the Elven Trickster God, Loec. The Wardancers lead the Elves in music and rejoicing, and perform the intricate dance rituals that re-enact the history of Athel Loren, a form of storytelling more important to the Wood Elves than the more conventional method of writing. Wardancers are sublime warriors, made even more deadly through their war dances. For these, the favoured rituals of the Trickster God, no rhythm is called nor are orders issued. Instead, the dancers instinctively enact a pattern of lethal movements, complementing the dances performed by the rest of the troupe. Each Wardancer leaps and pirouettes through the enemy ranks to music only she hears, gracefully evading her opponent's clumsy blows and ending his life with an impossibly swift strike of her own.
Unit Name Loec's Tricksters (Wardancers - Asrai Spears) |
Main Unit Key wh_pro04_wef_inf_wardancers_ror_0 |
Land Unit Key wh_pro04_wef_inf_wardancers_ror_0 |
Land Unit Group Parents Infantry |
Land Unit Group Spear Infantry |
Caste Melee Infantry |
Category Melee Infantry |
Class Spear Infantry |
Custom Battle Cost 1300 |
Recruitment Cost 1300 |
Upkeep Cost 325 |
Number of Units 100 |
6800 |
├ Mount 0 |
├ Mount Entity |
├ Mount Hit Points |
├ Num Mounts hu1b_elf_2handed_spear |
├ Man Entity wh_dlc05_wef_inf_wardancer_blood_dismembers |
├ Man Hit Points 8 |
├ Num Men 100 |
└ Bonus Hit Points 60 |
110 |
└ Man Mass 110.0000 |
15 |
├ Armour wh2_main_body_15 |
├ Shield none |
└ Missile Block Chance 0 |
Leadership 80 |
46 |
└ Man Speed 46 |
Melee Attack 40 |
60 |
32 |
├ Melee Weapon wh_dlc05_wef_spear_wardancer |
├ Base Weapon Damage 12 |
├ Armour-Piercing Weapon Damage 20 |
├ Bonus vs. Large 23 |
└ Bonus vs. Infantry 0 |
Charge Bonus 12 |
Abilities
-
Storm of Blades
What beauty and violence there is in the dance? A flurry of blades and a certain savagery of intent...
Melee Attack +24
Melee Defence -24 -
Frenzy
Some warriors care not for their own personal safety and so work themselves into a whirlwind of destruction and mindless violence!
Charge Bonus x 110%
Melee Attack +10
Armour-Piercing Weapon Damage x 110%
Base Weapon Damage x 110% -
Loec's Shroud
Shadows be thy cloak and darkness thy ally.
Speed x 125%
Attributes
-
Charge Defence vs. Large
When bracing, this unit negates the charge bonus of any large attacker. -
Charge Reflection
When bracing, this unit deals additional damage when attacking charging enemies. -
Hide (forest)
This unit can hide in forests until enemy units get too close. -
Woodsman
This unit can pass through trees. -
Immune to Psychology
The unit is immune to psychological attacks (fear and terror).
Strengths & Weaknesses
- Forest Stalker
The Elves of Athel Loren gain bonuses to melee defence and accuracy while fighting within the forest. - Anti-Large
Anti-large units have an advantage against targets that are at least as large as a horse. This advantage can be a damage bonus against large targets or an attack that focuses on a very small area. However, some units are simply better against large targets because their attacks are slow and easy to dodge by skilled melee combatants. - Melee Expert
Melee Experts might have a very strong melee attack or melee defence, or high values in both. Some also have melee-focused skills like [[img:ui/battle ui/ability_icons/charge_defense.png]]Charge Defence. Use them to counter other strong melee units. When facing them, it is best to take them out before they can enter melee. - Shadow Dances of Loec
The servants and worshippers of Loec perform many intricate, swirling, lethal dances in his name.
Recuitment Requirement | |
---|---|
Maximum Number | 1 |
Faction Availability | |
---|---|
Immortal Empires |