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HomeHome / Total War: WARHAMMER II / Clan Mors / Units / Night Runners (Slings)
Night Runners (Slings) Clan MorsClan Mors Missile Infantry

Night Runners (Slings)

Appearing as if from the earth itself, peppering opponents with relentless, deadly sling-fire.

Night Runners are the most common Clan Eshin warriors, although they are still secretive like all their mysterious clan. Trained to move at speed, Night Runners strike quickly to prepare the way for Skaven armies. Small furtive units sneak from the shadows to seize key terrain features, while larger blocks of Night Runners scurry ahead of the Skaven lines to harass and slow down the foe. Night Runners fight with blades in each hand, although many employ slings to rain death on enemy war machines or poorly armoured elites. A typical ruse is to slink off to the army's flanks, hoping to lure pursuit into a hastily prepared ambush.

Night Runners (Slings)

Unit Name

Night Runners (Slings)

Main Unit Key

wh2_main_skv_inf_night_runners_1

Land Unit Key

wh2_main_skv_inf_night_runners_1

Naval Unit Key

wh_main_shp_transport

Land Unit Group

Missile Infantry

Naval Unit Group

Missile Infantry

Soldiers

120

Caste

Missile Infantry

Category

Missile Infantry

Class

Missile Infantry

Cost

500

Recruitment Cost

500

Upkeep Cost

125

Missile Damage

11

├ Missile Weapon

wh2_main_skv_sling_night_runners

├ Projectile

wh2_main_skv_sling_night_runners

├ Missile Damage

10

├ Missile Ap Damage

1

└ Base Reload Time

8

Accuracy

10

Range

140

Reload

10

Shots Per Minute

8.3

Ammunition

22

Melee Attack

24

Weapon Strength (Weapon Damage)

26

├ Melee Weapon

wh2_main_skv_sword

├ Melee Damage Base

20

├ Melee Damage Ap

6

├ Armour Piercing

No

├ Bonus vs Cavalry

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

10

Melee Defence

14

├ Base Defence

14

├ Shield

none

└ Shield Defence

0

Armour

10

├ Armour

wh2_main_body_10

├ Armour Defence

10

└ Shield Armour

0

Health

56

├ Man Entity

wh2_main_skv_infantry_fast

├ Man Speed

54

├ Man Health

8

└ Bonus Hit Points

48

Leadership (Base Morale)

48

Abilities

  • Scurry Away!
    "He who runs away lives to fight another day!" - so the foul, craven adage goes.
  • Strength in Numbers
    Skaven are craven by nature but take courage when in packs of their own kind, where they move slower but enjoy the safety of numbers.

Attributes

  • {{tr:guerrilla_deployment}}
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

  • Decent Melee Combatant
    Despite being primarily a missile unit or spellcaster, this unit can also hold its own ground when fighting in melee.
  • Vanguard Deployment
    This unit can deploy in an expanded deployment area, allowing it to start the battle within striking distance of the enemy - or somewhere unexpected.
  • Dodge
    This highly dexterous unit dodges blades and missiles with ease; its luck is known to run out quickly when facing magical weapons, however.
Requires Buildings
Night Runners (Slings) Lv. 0 Hidden Lair
Hidden Lair
(wh2_main_skv_assassins_1)
Level 0
Assassin's Hideout
Assassin's Hideout
(wh2_main_skv_assassins_2)
Level 1
Den of Secrets
Den of Secrets
(wh2_main_skv_assassins_3)
Level 2
Garrison Buildings
Night Runners (Slings) x 2 Occupied Pyramid of Nagash (Nest)
Occupied Pyramid of Nagash (Nest)
(wh2_dlc09_special_settlement_pyramid_of_nagash_skv_1)
Level 1
Occupied Pyramid of Nagash (Nest-Lair)
Occupied Pyramid of Nagash (Nest-Lair)
(wh2_dlc09_special_settlement_pyramid_of_nagash_skv_2)
Level 2
Occupied Massif Orcal (Nest)
Occupied Massif Orcal (Nest)
(wh2_dlc15_special_settlement_massif_orcal_skv_1)
Level 1
Occupied Massif Orcal (Nest-Lair)
Occupied Massif Orcal (Nest-Lair)
(wh2_dlc15_special_settlement_massif_orcal_skv_2)
Level 2
Occupied Tor Yvresse (Nest)
Occupied Tor Yvresse (Nest)
(wh2_dlc15_special_settlement_tor_yvresse_skv_1)
Level 1
Occupied Tor Yvresse (Nest-Lair)
Occupied Tor Yvresse (Nest-Lair)
(wh2_dlc15_special_settlement_tor_yvresse_skv_2)
Level 2
Bog Mine
Bog Mine
(wh2_main_special_galbaraz_oathgold_skv_1)
Level 0
Occupied Altdorf (Nest)
Occupied Altdorf (Nest)
(wh2_main_special_settlement_altdorf_skv_1)
Level 1
Occupied Altdorf (Nest-Lair)
Occupied Altdorf (Nest-Lair)
(wh2_main_special_settlement_altdorf_skv_2)
Level 2
Occupied Black Crag (Nest)
Occupied Black Crag (Nest)
(wh2_main_special_settlement_black_crag_skv_1)
Level 1
Occupied Black Crag (Nest-Lair)
Occupied Black Crag (Nest-Lair)
(wh2_main_special_settlement_black_crag_skv_2)
Level 2
Occupied Drakenhof (Nest)
Occupied Drakenhof (Nest)
(wh2_main_special_settlement_castle_drakenhof_skv_1)
Level 1
Occupied Drakenhof (Nest-Lair)
Occupied Drakenhof (Nest-Lair)
(wh2_main_special_settlement_castle_drakenhof_skv_2)
Level 2
Occupied Couronne (Nest)
Occupied Couronne (Nest)
(wh2_main_special_settlement_couronne_skv_1)
Level 1
Occupied Couronne (Nest-Lair)
Occupied Couronne (Nest-Lair)
(wh2_main_special_settlement_couronne_skv_2)
Level 2
Occupied Karak Eight Peaks (Nest)
Occupied Karak Eight Peaks (Nest)
(wh2_main_special_settlement_eight_peaks_skv_1)
Level 1
Occupied Karak Eight Peaks (Nest-Lair)
Occupied Karak Eight Peaks (Nest-Lair)
(wh2_main_special_settlement_eight_peaks_skv_2)
Level 2
Occupied Gaean Vale (Nest)
Occupied Gaean Vale (Nest)
(wh2_main_special_settlement_gaean_vale_skv_1)
Level 1
Occupied Gaean Vale (Nest-Lair)
Occupied Gaean Vale (Nest-Lair)
(wh2_main_special_settlement_gaean_vale_skv_2)
Level 2
Hell Pit (Warren)
Hell Pit (Warren)
(wh2_main_special_settlement_hellpit_3)
Level 3
Occupied Hexoatl (Nest)
Occupied Hexoatl (Nest)
(wh2_main_special_settlement_hexoatl_skv_1)
Level 1
Occupied Hexoatl (Nest-Lair)
Occupied Hexoatl (Nest-Lair)
(wh2_main_special_settlement_hexoatl_skv_2)
Level 2
Occupied Itza (Nest)
Occupied Itza (Nest)
(wh2_main_special_settlement_itza_skv_1)
Level 1
Occupied Itza (Nest-Lair)
Occupied Itza (Nest-Lair)
(wh2_main_special_settlement_itza_skv_2)
Level 2
Occupied Karaz-a-Karak (Nest)
Occupied Karaz-a-Karak (Nest)
(wh2_main_special_settlement_karaz_a_karak_skv_1)
Level 1
Occupied Karaz-a-Karak (Nest-Lair)
Occupied Karaz-a-Karak (Nest-Lair)
(wh2_main_special_settlement_karaz_a_karak_skv_2)
Level 2
Occupied Khemri (Nest)
Occupied Khemri (Nest)
(wh2_main_special_settlement_khemri_skv_1)
Level 1
Occupied Khemri (Nest-Lair)
Occupied Khemri (Nest-Lair)
(wh2_main_special_settlement_khemri_skv_2)
Level 2
Occupied Kislev (Nest)
Occupied Kislev (Nest)
(wh2_main_special_settlement_kislev_skv_1)
Level 1
Occupied Kislev (Nest-Lair)
Occupied Kislev (Nest-Lair)
(wh2_main_special_settlement_kislev_skv_2)
Level 2
Occupied Konquata (Nest)
Occupied Konquata (Nest)
(wh2_main_special_settlement_konquata_skv_1)
Level 1
Occupied Konquata (Nest-Lair)
Occupied Konquata (Nest-Lair)
(wh2_main_special_settlement_konquata_skv_2)
Level 2
Occupied Lahmia (Nest)
Occupied Lahmia (Nest)
(wh2_main_special_settlement_lahmia_skv_1)
Level 1
Occupied Lahmia (Nest-Lair)
Occupied Lahmia (Nest-Lair)
(wh2_main_special_settlement_lahmia_skv_2)
Level 2
Occupied Lothern (Nest)
Occupied Lothern (Nest)
(wh2_main_special_settlement_lothern_skv_1)
Level 1
Occupied Lothern (Nest-Lair)
Occupied Lothern (Nest-Lair)
(wh2_main_special_settlement_lothern_skv_2)
Level 2
Occupied Miragliano (Nest)
Occupied Miragliano (Nest)
(wh2_main_special_settlement_miragliano_skv_1)
Level 1
Occupied Miragliano (Nest-Lair)
Occupied Miragliano (Nest-Lair)
(wh2_main_special_settlement_miragliano_skv_2)
Level 2
Occupied Naggarond (Nest)
Occupied Naggarond (Nest)
(wh2_main_special_settlement_naggarond_skv_1)
Level 1
Occupied Naggarond (Nest-Lair)
Occupied Naggarond (Nest-Lair)
(wh2_main_special_settlement_naggarond_skv_2)
Level 2
Occupied Sartosa (Nest)
Occupied Sartosa (Nest)
(wh2_main_special_settlement_sartosa_skv_1)
Level 1
Occupied Sartosa (Nest-Lair)
Occupied Sartosa (Nest-Lair)
(wh2_main_special_settlement_sartosa_skv_2)
Level 2
Occupied The Awakening (Nest)
Occupied The Awakening (Nest)
(wh2_main_special_settlement_the_awakening_skv_1)
Level 1
Occupied The Awakening (Nest-Lair)
Occupied The Awakening (Nest-Lair)
(wh2_main_special_settlement_the_awakening_skv_2)
Level 2
Night Runners (Slings) x 4 Imposing Fort
Imposing Fort
(wh2_main_special_empire_fort_skaven_4)
Level 4
Impregnable Fort
Impregnable Fort
(wh2_main_special_empire_fort_skaven_5)
Level 5
Imposing Fortress Gate
Imposing Fortress Gate
(wh2_main_special_fortress_gate_eagle_skaven_4)
Level 4
Impregnable Fortress Gate
Impregnable Fortress Gate
(wh2_main_special_fortress_gate_eagle_skaven_5)
Level 5
Imposing Fortress Gate
Imposing Fortress Gate
(wh2_main_special_fortress_gate_griffon_skaven_4)
Level 4
Impregnable Fortress Gate
Impregnable Fortress Gate
(wh2_main_special_fortress_gate_griffon_skaven_5)
Level 5
Imposing Fortress Gate
Imposing Fortress Gate
(wh2_main_special_fortress_gate_phoenix_skaven_4)
Level 4
Impregnable Fortress Gate
Impregnable Fortress Gate
(wh2_main_special_fortress_gate_phoenix_skaven_5)
Level 5
Imposing Fortress Gate
Imposing Fortress Gate
(wh2_main_special_fortress_gate_unicorn_skaven_4)
Level 4
Impregnable Fortress Gate
Impregnable Fortress Gate
(wh2_main_special_fortress_gate_unicorn_skaven_5)
Level 5
Hell Pit (Skaven Hive)
Hell Pit (Skaven Hive)
(wh2_main_special_settlement_hellpit_2)
Level 2
Skavenblight (Nest)
Skavenblight (Nest)
(wh2_main_special_settlement_skavenblight_1)
Level 1
Skavenblight (Nest-Lair)
Skavenblight (Nest-Lair)
(wh2_main_special_settlement_skavenblight_2)
Level 2
Night Runners (Slings) x 3 Occupied Elven Colony
Occupied Elven Colony
(wh2_main_special_settlement_colony_major_other_3)
Level 3
Occupied Elven Colony
Occupied Elven Colony
(wh2_main_special_settlement_colony_minor_other_3)
Level 3
Hell Pit (Nest)
Hell Pit (Nest)
(wh2_main_special_settlement_hellpit_1)
Level 1