Lord SkrolkThe Great Horned Rat breathes pestilence through Skrolk, infecting the very world beneath his fetid feet.
That Lord Skrolk walks the world is an affront to nature and a sign of the power of the Great Horned Rat. Plants wither and die where Skrolk treads and the very air about him seems to congeal and darken, as if stained by his baleful presence. Skrolk is ancient, having existed many spans of even the most long-lived of his foul kind. Rather than weakening with age, he is possessed of a diabolic vitality that belies the years and the heaped diseases he carries. Indeed, he is bent and gnarled under the weight of countless corruptions. The flesh that is not hidden by his tattered shroud is leathery and covered in a layer of dripping buboes. Even worse, the mysterious hunching growths framed by the robes promise something still more virulent. Each new pox only toughens the aged Plague Monk, who has himself become a walking disease.
Unit NameLord Skrolk
Main Unit Keywh2_main_skv_cha_lord_skrolk
Land Unit Keywh2_main_skv_cha_lord_skrolk
Naval Unit Keywh_main_shp_transport
Land Unit GroupWizard
Naval Unit GroupWizard
Custom Battle Cost850
├ Melee Weaponwh2_main_skv_cha_skrolk
├ Melee Damage Base280
├ Melee Damage Ap120
├ Armour PiercingNo
├ Bonus vs Cavalry0
├ Bonus vs Elephants0
└ Bonus vs Infantry0
├ Base Defence45
└ Shield Defence0
├ Armour Defence30
└ Shield Armour0
├ Man Entitywh2_main_skv_infantry_hero_skrolk
├ Man Speed42
├ Man Health8
└ Bonus Hit Points4664
Leadership (Base Morale)65
- Aura of Pestilence
All around are caught in a deadly miasma of virulent disease that rips through their bodies with vile momentum.
- Scurry Away!
"He who runs away lives to fight another day!" - so the foul, craven adage goes.
- Stand Your Ground!
On the battlefield, the craven's path is an easy one, but for those champions that choose to stand? Fortune will surely favour them and their troops.
Some warriors care not for their own personal safety and so work themselves into a whirlwind of destruction and mindless violence!
- Causes Fear
This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.
This unit provides a Lord's aura and an encouraging unit will receive the larger of the two bonuses.
- Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
- Plague Censer
Warpstone dust and vile contagions fill this diabolical censer, exposure to which does horrendous things to bodies and minds alike.
This unit can cast spells.
- Decent Melee Combatant
Despite being primarily a missile unit or spellcaster, this unit can also hold its own ground when fighting in melee.
Units with leadership is high.
|The Eye of the Vortex|