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HomeHome / Total War: WARHAMMER II / Clan Mors / Units / Plague Priest
Plague Priest Clan MorsClan Mors Command

Plague Priest

The Harbinger of Disease guides their actions, blighting enemies with pus, pestilence, and scourge.

Plague Priests are the most degenerate ratmen of the Disciples of Decay, otherwise known as Clan Pestilens. They lead their foul brethren in the creation of new and virulent diseases - forever searching for the ultimate plague that can weaken all nations so that the Skaven can rise up and rule supreme. The Plague Priests claim the great Harbinger of Disease himself, the Horned Rat, grants them sorcerous powers to aid their unholy mission. Whether their arcane might is granted by a divine presence or from long study of the Book of Woe, there is no denying the noxious powers of the Plague Priests. Vomiting geysers of black death or cursing the enemy from afar so that he erupts with blistering boils. Plague Priests wield loathsome, but potent magics. When the outcome of a battle has particular importance to Clan Pestilens, the Plague Priest may even sanction the building of a great Plague Furnace to accompany the brotherhood on their divine mission to destroy all those who oppose them.

Plague Priest

Unit Name

Plague Priest

Main Unit Key

wh2_main_skv_cha_plague_priest_0

Land Unit Key

wh2_main_skv_cha_plague_priest_0

Naval Unit Key

wh_main_shp_transport

Land Unit Group

Wizard

Naval Unit Group

Wizard

Soldiers

1

Caste

Hero

Category

Melee Infantry

Class

Command

Custom Battle Cost

600

Recruitment Cost

1000

Upkeep Cost

250

Melee Attack

40

Weapon Strength (Weapon Damage)

280

├ Melee Weapon

wh2_main_skv_cha_censer_hero

├ Melee Damage Base

84

├ Melee Damage Ap

196

├ Armour Piercing

No

├ Bonus vs Cavalry

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

20

Melee Defence

32

├ Base Defence

32

├ Shield

none

└ Shield Defence

0

Armour

20

├ Armour

wh2_main_body_20

├ Armour Defence

20

└ Shield Armour

0

Health

3840

├ Man Entity

wh2_main_skv_infantry_hero_plague_priest

├ Man Speed

42

├ Man Health

8

└ Bonus Hit Points

3832

Leadership (Base Morale)

60

Abilities

  • Scurry Away!
    "He who runs away lives to fight another day!" - so the foul, craven adage goes.
  • Frenzy
    Some warriors care not for their own personal safety and so work themselves into a whirlwind of destruction and mindless violence!

Attributes

  • Encourage
    This unit provides a Lord's aura and an encouraging unit will receive the larger of the two bonuses.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

  • Plague Censer
    Warpstone dust and vile contagions fill this diabolical censer, exposure to which does horrendous things to bodies and minds alike.
  • Spellcaster
    This unit can cast spells.
  • Frenzy
    Units with leadership is high.
  • Armour-Piercing
    The damage of armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.
Garrison Buildings
Plague Priest x 1 Pestilent Nave
Pestilent Nave
(wh2_main_skv_plagues_2)
Level 1
Plague Abbey
Plague Abbey
(wh2_main_skv_plagues_3)
Level 2