Ikit's Zzzzap-Zzzzap! (Warp Lightning Cannon)If you're facing Ikit's cannon crew, chances are you're already dead!
The Warp Lightning Cannon is a contraption built by the fiendishly clever Warlock Engineers and powered by an enormous hunk of raw Warpstone. This wonder weapon generates unearthly energy, which is directed along a rune-etched barrel forged and enchanted to channel such destructive fury. When fired, the Warp Lightning Cannon emits a sizzling ball of Warp-energy. Any near the shot are rocked in its wake, fur standing on end, with a sickly green light burnt into their mind's eye. The bolt arcs earthwards, punching through anything in its path and then erupts in a crackling cloud of pure Warp lightning. The shot flashes too quickly to follow, but its trail, once it lands on the ground, is easily marked - scorch signs follow its path and anything in the way will have a gaping hole in the exact shape of the beam.
Unit NameIkit's Zzzzap-Zzzzap! (Warp Lightning Cannon)
Main Unit Keywh2_dlc12_skv_art_warp_lightning_cannon_ror_0
Land Unit Keywh2_dlc12_skv_art_warp_lightning_cannon_ror_0
Naval Unit Keywh_main_shp_transport
Land Unit GroupSiege Artillery
Naval Unit GroupSiege Artillery
Custom Battle Cost1200
├ Missile Weaponwh2_dlc12_skv_warp_lightning_ror
├ Missile Damage80
├ Missile Ap Damage260
└ Base Reload Time21
Shots Per Minute4.1
├ Melee Weaponwh2_main_skv_sword_skavenslaves
├ Melee Damage Base14
├ Melee Damage Ap4
├ Armour PiercingNo
├ Bonus vs Cavalry0
├ Bonus vs Elephants0
└ Bonus vs Infantry0
├ Base Defence24
└ Shield Defence0
├ Armour Defence30
└ Shield Armour0
├ Man Entitywh2_main_skv_infantry
├ Man Speed42
├ Man Health8
└ Bonus Hit Points40
Leadership (Base Morale)60
- Cannot Run
This unit cannot run and will only move at walking pace.
Strengths & Weaknesses
- Armour-Piercing Missiles
The damage of armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.
Anti-large units have an advantage against targets that are at least as large as a horse. This advantage can be a damage bonus against large targets or an attack that focuses on a very small area. However, some units are simply better against large targets because their attacks are slow and easy to dodge by skilled melee combatants.
|The Eye of the Vortex|