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HomeHome / Total War: WARHAMMER II / Tlaqua / Units / Blessed Bastiladon (Solar Engine)
Blessed Bastiladon (Solar Engine) TlaquaTlaqua Missile Infantry

Blessed Bastiladon (Solar Engine)

Puissant Bastiladons marked for greatness by the Old Ones.

Known to the Skinks as the Bastiladon, this hulking quadruped is perhaps the most heavily-armoured beast in Lustria. It is a walking fortress, a living bastion covered in rock-hard bony skin, and then further protected by massive iron-like plates - a natural armour so dense that it can, sometimes, thwart the bite of the mighty Carnosaur. Even those blows that crack the outermost armour plates cannot penetrate deeply into the beast due to the Bastiladon's alternating layers of thick leathery skin and additional scales. Their incredibly thick and armoured hides allow them to carry devices which other beasts, even the revered Stegadon, steadfastly refuse. These revered and holy objects are mounted upon the great beast's back so that they might be activated to smite any who dare set foot in sacred Lustria.

Blessed Bastiladon (Solar Engine)

Unit Name

Blessed Bastiladon (Solar Engine)

Main Unit Key

wh2_main_lzd_mon_bastiladon_blessed_2

Land Unit Key

wh2_main_lzd_mon_bastiladon_blessed_2

Naval Unit Key

wh_main_shp_transport

Land Unit Group

Missile Monster

Naval Unit Group

Missile Monster

Soldiers

4

Caste

Monster

Category

War Beast

Class

Missile Infantry

Cost

1200

Recruitment Cost

0

Upkeep Cost

275

Missile Damage

360

├ Missile Weapon

wh2_main_lzd_bastiladon_solar_engine

├ Projectile

wh2_main_lzd_bastiladon_solar_engine

├ Missile Damage

252

├ Missile Ap Damage

108

└ Base Reload Time

16

Accuracy

10

Range

240

Reload

10

Shots Per Minute

4.2

Ammunition

18

Melee Attack

22

Weapon Strength (Weapon Damage)

250

├ Melee Weapon

wh2_main_lzd_bastiladon

├ Melee Damage Base

90

├ Melee Damage Ap

160

├ Armour Piercing

No

├ Bonus vs Cavalry

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

15

Charge Bonus

34

Melee Defence

28

├ Base Defence

28

├ Shield

none

└ Shield Defence

0

Armour

140

├ Armour

wh2_main_body_140

├ Armour Defence

140

└ Shield Armour

0

Health

8691

├ Man Entity

wh2_main_lzd_mon_bastiladon_platform

├ Man Speed

40

├ Man Health

8

├ Bonus Hit Points

8675

├ Mount

wh2_main_lzd_mnt_bastiladon_2

├ Mount Entity

wh2_main_lzd_mon_bastiladon_platform

├ Mount Speed

40

└ Mount Health

8

Leadership (Base Morale)

65

Abilities

No Ability

Attributes

  • Causes Fear
    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.
  • Causes Terror
    This unit can cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and fear themselves.
  • Perfect Vigour
    Even when performing the most fatiguing actions, this unit never loses vigour.

Strengths & Weaknesses

  • Armoured
    Armoured units can block damage from any source apart from Armour-Piercing damage.
  • Armour-Piercing Melee
    The damage of armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.
  • Perfect Vigour
    Even when performing the most fatiguing acts, this unit never loses vigour.
  • Beam of Chotec
    An intense, white-hot shaft of light emanates forth, burning and blinding the foe with the wrath of Chotec himself.